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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-03-23 04:24:35 +02:00
Steinar H. Gunderson 88d80cb975 avcodec/put_bits: Make bit buffers 64-bit
Change BitBuf into uint64_t on 64-bit x86. This means we need to flush the
buffer less often, which is a significant speed win. All other platforms,
including all 32-bit ones, are unchanged. Output bitstream is the same.

All API constraints are kept in place, e.g., you still cannot put_bits()
more than 31 bits at a time. This is so that codecs cannot accidentally
become 64-bit-only or similar.

Benchmarking on transcoding to various formats shows consistently
positive results:

  dnxhd                 25.60 fps ->  26.26 fps ( +2.6%)
  dvvideo               24.88 fps ->  25.17 fps ( +1.2%)
  ffv1                  14.32 fps ->  14.58 fps ( +1.8%)
  huffyuv               58.75 fps ->  63.27 fps ( +7.7%)
  jpegls                 6.22 fps ->   6.34 fps ( +1.8%)
  magicyuv              57.10 fps ->  63.29 fps (+10.8%)
  mjpeg                 48.65 fps ->  49.01 fps ( +0.7%)
  mpeg1video            76.41 fps ->  77.01 fps ( +0.8%)
  mpeg2video            75.99 fps ->  77.43 fps ( +1.9%)
  mpeg4                 80.66 fps ->  81.37 fps ( +0.9%)
  prores                12.35 fps ->  12.88 fps ( +4.3%)
  prores_ks             16.20 fps ->  16.80 fps ( +3.7%)
  rv20                  62.80 fps ->  62.99 fps ( +0.3%)
  utvideo               68.41 fps ->  76.32 fps (+11.6%)

Note that this includes video decoding and all other encoding work,
such as DCTs. If you isolate the actual bit-writing routines, it is
likely to be much more.

Benchmark details: Transcoding the first 30 seconds of Big Buck Bunny
in 1080p, Haswell 2.1 GHz, GCC 8.3, generally quantizer locked to
5.0. (Exceptions: DNxHD needs fixed bitrate, and JPEG-LS is so slow
that I only took the first 10 seconds, not 30.) All runs were done
ten times and single-threaded, top and bottom two results discarded to
get rid of outliers, arithmetic mean between the remaining six.

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2020-07-19 10:59:43 +02:00
2017-01-27 17:06:42 +01:00
2020-07-13 11:24:04 +08:00
2016-09-18 10:02:13 +01:00
2019-01-31 10:29:16 -09:00
2019-12-28 11:20:48 +01:00
2018-01-06 18:31:37 +00:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

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