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mirror of https://github.com/FFmpeg/FFmpeg.git synced 2025-01-29 22:00:58 +02:00
Rémi Denis-Courmont cd7b352c53 lavc/sbrdsp: R-V V autocorrelate
With 5 accumulator vectors and 6 inputs, this can only use LMUL=2.
Also the number of vector loop iterations is small, just 5 on 128-bit
vector hardware.

The vector loop is somewhat unusual in that it processes data in
descending memory order, in order to save on vector slides:
in descending order, we can extract elements to carry over to the next
iteration from the bottom of the vectors directly. With ascending order
(see in the Opus postfilter function), there are no ways to get the top
elements directly. On the downside, this requires the use of separate
shift and sub (the would-be SH3SUB instruction does not exist), with
a small pipeline stall on the vector load address.

The edge cases in scalar are done in scalar as this saves on loads
and remains significantly faster than C.

autocorrelate_c: 669.2
autocorrelate_rvv_f32: 421.0
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FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides means to alter decoded audio and video through a directed graph of connected filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.

Languages
C 90.3%
Assembly 7.8%
Makefile 1.3%
C++ 0.2%
Objective-C 0.2%
Other 0.1%