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The API is similar to the ThreadFrame API, with the exception that it no longer has an included AVFrame and that it has its own mutexes and condition variables which makes it more independent of pthread_frame.c. One can wait on anything via a ThreadProgress. One just has to ensure that the lifetime of the object containing the ThreadProgress is long enough. This will typically be solved by putting a ThreadProgress in a refcounted structure that is shared between threads. Reviewed-by: Anton Khirnov <anton@khirnov.net> Reviewed-by: epirat07@gmail.com Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
3.2 KiB
3.2 KiB