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Previously, it was assumed that `drmFormatModifierPlaneCount` was one for all modifiers when exporting, which is not always the case, in particular for AMD GPUs and maybe others. Fetch the number of memory planes and fill the structs appropriately in this situation. The encoded stream is still bad in the case whre modifers are involved, but I think this patch still stands on its own and I suspect that may be a driver bug. A potential improvement that could be make is to cache the format information, so we can avoid the two GetPhysicalDeviceFormatProperties2 calls for each export, as well as the allocation. I doubt this is very expensive, but seemed worth noting. v2 changes: query the format properties with the test image created in `vulkan_frames_init` to avoid allocating space for the query during export Signed-off-by: Russell Greene <russellgreene8@gmail.com>
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FFmpeg README
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
Libraries
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides means to alter decoded audio and video through a directed graph of connected filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
Tools
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
Documentation
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Examples
Coding examples are available in the doc/examples directory.
License
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Contributing
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.
Languages
C
90.1%
Assembly
7.9%
Makefile
1.3%
C++
0.2%
Objective-C
0.2%
Other
0.1%