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video.js/test/unit/play.test.js

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/* eslint-env qunit */
import TestHelpers from './test-helpers.js';
import sinon from 'sinon';
import window from 'global/window';
import * as middleware from '../../src/js/tech/middleware.js';
import {merge} from '../../src/js/utils/obj';
const middleWareTerminations = ['terminates', 'does not-terminate'];
const playReturnValues = ['non-promise', 'promise'];
const mainModule = function(playReturnValue, middlewareTermination, subhooks) {
subhooks.beforeEach(function(assert) {
this.clock = sinon.useFakeTimers();
this.techPlayCalls = 0;
this.playsTerminated = 0;
this.playTests = [];
this.terminate = false;
if (middlewareTermination === 'terminates') {
this.terminate = true;
}
this.techPlay = () => {
this.techPlayCalls++;
if (playReturnValue === 'promise') {
return window.Promise.resolve('foo');
}
return 'foo';
};
this.finish = function() {
const done = assert.async(this.playTests.length);
const singleFinish = (playValue, assertName) => {
assert.equal(playValue, 'foo', `play call from - ${assertName} - is correct`);
done();
};
this.playTests.forEach(function(test) {
const playRetval = test.playRetval;
const testName = test.assertName;
if (typeof playRetval === 'string') {
singleFinish(playRetval, testName);
} else {
playRetval.then((v) => {
singleFinish(v, testName);
});
}
});
};
this.checkState = (assertName, options = {}) => {
const expectedState = merge({
playCalls: 0,
techLoaded: false,
techReady: false,
playerReady: false,
changingSrc: false,
playsTerminated: 0
}, options);
if (typeof options.techLoaded === 'undefined' && typeof options.techReady !== 'undefined') {
expectedState.techLoaded = options.techReady;
}
const currentState = {
playCalls: this.techPlayCalls,
techLoaded: Boolean(this.player.tech_),
techReady: Boolean((this.player.tech_ || {}).isReady_),
playerReady: Boolean(this.player.isReady_),
changingSrc: Boolean(this.player.changingSrc_),
playsTerminated: Number(this.playsTerminated)
};
assert.deepEqual(currentState, expectedState, assertName);
};
this.playTerminatedQueue = () => this.playsTerminated++;
this.playTest = (assertName, options = {}) => {
if (this.player.playTerminatedQueue_ !== this.playTerminatedQueue) {
this.player.runPlayTerminatedQueue_ = this.playTerminatedQueue;
}
if (this.player && this.player.tech_ && this.player.tech_.play !== this.techPlay) {
this.player.tech_.play = this.techPlay;
}
this.playTests.push({assertName, playRetval: this.player.play()});
this.checkState(assertName, options);
};
this.middleware = () => {
return {
// pass along source
setSource(srcObj, next) {
next(null, srcObj);
},
callPlay: () => {
if (this.terminate) {
return middleware.TERMINATOR;
}
}
};
};
middleware.use('*', this.middleware);
});
subhooks.afterEach(function() {
// remove added middleware
const middlewareList = middleware.getMiddleware('*');
for (let i = 0; i < middlewareList.length; i++) {
if (middlewareList[i] === this.middleware) {
middlewareList.splice(i, 1);
}
}
if (this.player) {
this.player.dispose();
}
this.clock.restore();
});
QUnit.test('Player#play() resolves correctly with dom sources and async tech ready', function(assert) {
// turn of mediaLoader to prevent setting a tech right away
// similar to settings sources in the DOM
// turn off autoReady to prevent synchronous ready from the tech
this.player = TestHelpers.makePlayer({mediaLoader: false, techFaker: {autoReady: false}});
this.playTest('before anything is ready');
this.player.src({
src: 'http://example.com/video.mp4',
type: 'video/mp4'
});
this.playTest('only changingSrc', {
changingSrc: true
});
this.clock.tick(1);
this.playTest('still changingSrc, tech loaded', {
techLoaded: true,
changingSrc: true
});
this.player.tech_.triggerReady();
this.playTest('still changingSrc, tech loaded and ready', {
techReady: true,
changingSrc: true
});
this.clock.tick(1);
this.playTest('done changingSrc, tech/player ready', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.clock.tick(1);
this.checkState('state stays the same', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.playTest('future calls hit tech#play directly, unless terminated', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 2,
playsTerminated: this.terminate ? 2 : 0
});
if (this.terminate) {
this.terminate = false;
this.playTest('play works if not terminated', {
playerReady: true,
techReady: true,
playCalls: 1,
playsTerminated: 2
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: 2,
playsTerminated: 2
});
}
this.finish(assert);
});
QUnit.test('Player#play() resolves correctly with dom sources', function(assert) {
this.player = TestHelpers.makePlayer({mediaLoader: false});
this.playTest('before anything is ready');
this.player.src({
src: 'http://example.com/video.mp4',
type: 'video/mp4'
});
this.playTest('only changingSrc', {
changingSrc: true
});
this.clock.tick(1);
this.playTest('still changingSrc, tech/player ready', {
techLoaded: true,
changingSrc: true,
playerReady: true,
techReady: true
});
this.clock.tick(1);
this.playTest('done changingSrc, tech#play is called', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.clock.tick(1);
this.checkState('state stays the same', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 2,
playsTerminated: this.terminate ? 2 : 0
});
if (this.terminate) {
this.terminate = false;
this.playTest('play works if not terminated', {
playerReady: true,
techReady: true,
playCalls: 1,
playsTerminated: 2
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: 2,
playsTerminated: 2
});
}
this.finish(assert);
});
QUnit.test('Player#play() resolves correctly with async tech ready', function(assert) {
this.player = TestHelpers.makePlayer({techFaker: {autoReady: false}});
this.playTest('before anything is ready', {
techLoaded: true
});
this.player.src({
src: 'http://example.com/video.mp4',
type: 'video/mp4'
});
this.playTest('tech loaded changingSrc', {
techLoaded: true,
changingSrc: true
});
this.clock.tick(1);
this.playTest('still changingSrc, tech loaded', {
techLoaded: true,
changingSrc: true
});
this.clock.tick(1);
this.playTest('still changingSrc, tech loaded again', {
techLoaded: true,
changingSrc: true
});
this.player.tech_.triggerReady();
this.playTest('still changingSrc, tech loaded and ready', {
techReady: true,
changingSrc: true
});
this.clock.tick(1);
this.playTest('still changingSrc tech/player ready', {
changingSrc: true,
playerReady: true,
techReady: true
});
// player ready calls fire now
// which sets changingSrc_ to false
this.clock.tick(1);
this.checkState('play was called on ready', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 2,
playsTerminated: this.terminate ? 2 : 0
});
if (this.terminate) {
this.terminate = false;
this.playTest('play works if not terminated', {
playerReady: true,
techReady: true,
playCalls: 1,
playsTerminated: 2
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: 2,
playsTerminated: 2
});
}
this.finish(assert);
});
QUnit.test('Player#play() resolves correctly', function(assert) {
this.player = TestHelpers.makePlayer();
this.playTest('player/tech start out ready', {
techReady: true,
playerReady: true
});
this.player.src({
src: 'http://example.com/video.mp4',
type: 'video/mp4'
});
this.playTest('now changingSrc', {
techReady: true,
playerReady: true,
changingSrc: true
});
this.clock.tick(1);
this.playTest('done changingSrc, play called if not terminated', {
techReady: true,
playerReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.clock.tick(2);
this.checkState('state stays the same', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 1,
playsTerminated: this.terminate ? 1 : 0
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: this.terminate ? 0 : 2,
playsTerminated: this.terminate ? 2 : 0
});
if (this.terminate) {
this.terminate = false;
this.playTest('play works if not terminated', {
playerReady: true,
techReady: true,
playCalls: 1,
playsTerminated: 2
});
this.playTest('future calls hit tech#play directly', {
playerReady: true,
techReady: true,
playCalls: 2,
playsTerminated: 2
});
}
this.clock.tick(1000);
this.finish(assert);
});
// without enableSourceset this test will fail.
QUnit.test('Player#play() resolves correctly on tech el src', function(assert) {
this.player = TestHelpers.makePlayer({techOrder: ['html5'], enableSourceset: true});
this.playTest('player/tech start out ready', {
techReady: true,
playerReady: true
});
this.player.tech_.el_.src = 'http://vjs.zencdn.net/v/oceans.mp4';
this.player.on('loadstart', () => {
this.checkState('play should have been called', {
techReady: true,
playerReady: true,
playCalls: 1
});
this.finish(assert);
});
});
};
QUnit.module('Player#play()', (hooks) => {
playReturnValues.forEach((playReturnValue) => {
middleWareTerminations.forEach((middlewareTermination) => {
QUnit.module(`tech#play() => ${playReturnValue}, middleware ${middlewareTermination}`, (subhooks) => {
mainModule(playReturnValue, middlewareTermination, subhooks);
});
});
});
});