Using the default example, when disposing the player, a React DOMException was thrown because Video.js removed an element managed by React.
A simple solution is to wrap the player div in a separate div.
Fixes#4935.
Use ResizeObserver when available for better and more performant resizing information, otherwise, fall back to a throttled resize event on an iframe that's the size of the player.
Allows a video.js user to disable this by setting resizeManager: false as an option since the component will not be initialized.
Add a debounce util.
This reverts #4800 (e0ed0b5) because we end up getting two playerresize events with the dimension methods now.
This will allow middleware to interact with calls to play() from the tech. This will require a method of indicating to middleware previously run that a middleware down the chain has terminated or stopped execution.
* Adds middleware mediator method that runs middleware from the player to the tech and a second time back up to the player. This category was created because play is both a setter(changes the playback state) and a getter(gets a native play promise if available). This also has the ability to tell whether a middleware has terminated before reaching the tech.
* Adds a middleware.TERMINATOR sentinel value that is available on the videojs object
* Adds play to the allowedMediators
* Adds paused to the allowedGetters
* Adds a sandbox example of a play mediator middleware
This adds in the legacy docs into the repo and enables automatic deployment via netlify. The netlify-docs.js script will error out the build on netlify on master if we're not on a tagged commit so that it won't redeploy the docs unless there's a new release. If we're not on master or on master with a tagged commit, it will process with the deploy.
Also, this removes the API docs from being published with npm, fixes#4609.
Add the ability to initialize Video.js with an element named video-js. This is because sometimes, seeing the native element is undesirable, plus, it's cool to have our own element.
Can be used just like the video embed.
IE9 is supported but only with dynamic sources as the source element can only be used inside of the video element.
* Fix the doc/example/elephantsdream/index.html file, add an index of doc/examples, and update CDN links to use video.js v5.19.
* Add poster from CDN to Elephants Dream examples.
This adds a beforepluginsetup event as well as beforepluginsetup:$name and pluginsetup:$name events.
The drive behind this is improving the ability for people to make cross-plugin dependencies in a more robust manner.
It allows you to use string as an key for the language files but have a default value that's different. In this case, we have a key of progress bar timing: currentTime={1} duration={2} which is used so that we have a descriptive key to what is happening. The default value matches that default value in en.json: {1} of {2}. The reason for the default value is so that the translation uses {1} of {2} for the actual localization without requiring en.json to be included in videojs by default.
Fix#4024.
This fixes a lot of the issues from #2746 by making the dialog inherit from our actual ModalDialog which now has tab focus trapping.
The Captions Settings dialog has some accessibility issues:
- Field labels and fields are not explicitly associated
- Keyboard focus does not move into the dialog when it is opened
- Keyboard focus is not trapped inside the dialog while it is open
- Keyboard focus does not return to the control which opened the dialog when it is closed
- The extent (top and bottom) of the dialog is not indicated to screen readers
- The dialog cannot be closed with the Esc key
- The meaning of '---' in the select fields is not clear
- The control to close the dialog is labeled "Done" rather than "Close"
- The purpose of the "Defaults" button may not be obvious, and its effect may not be apparent to screen reader users
- Focus highlighting (outline) on the Default and Done buttons is *very* hard to see
- Pressing the Done button doesn’t seem to have the same effect as pressing the Close (x) button; does it trigger the same focus movement
- This requirement to move it back to the triggering element is tricky, since clicking on that item in the CC menu dismisses the CC menu. I need to think about this a little more - either the menu should open again, or the focus should go to the main CC Menu Button
- The focus outline on the whole dialog goes too far to the left (all the way to the edge of the video window, not just to the edge of the dialog)
Fixes#2746.