- Broke out RTMP tests into their own file.
- Cleaned up the currentTime test to not create the swf
- Cleaned up the flash dispose test
- Cleaned up formatting for additional flash tests
--skip-ci
Use primary code ('en') if specific code ('en-us') doesn not match
Always re-merge languages
closes#2177
Updated language function to lowercase internally
Updated component.localize to not require stubbing
Preparing to export utility functions on the videojs object
closes#2182
Change el() to getEl() for consistency
Cleaned up DOM functions library
Clean up and document videojs object API
Fixed mergeOptions to modify the first object instead of a copy
More cleanup of the main video.js file and documentation
Fixed issues with mergeOptions
Cleaned up the addLanguage function
Removed unnecessary underscores in private module vars
closes#2166closes#2126
this.tech.emitTapEvents(); should be handled by the tech
De-dupe the bufferedPercent code in both Tech and Player
Have the player generate the tech ID
Added autoplay/preload/loop/muted to tech option
Remove the watch for native timeupdates
Fixed the JSDoc for bufferedPercent
Removed the unit test for native timeupdate
Added cute whitespaces
buffer should always return a TimeRange
Broke out bind, guid, and element data functions from Lib
Separated out more dom functions in to dom.js
Broke out URL functions into url.js
Removed setLocalStorage since it wasn't being used
Moved browser tests out of lib
Moved log functions into their own file
Removed trim() since it wasn't being used
Moved formatTime into its own file
Moved round into its own file and renamed roundFloat()
Moved capitalize into its own file and renamed as toTitleCase()
Moved createTimeRange into its own file
Removed Lib.arr.forEach infavor of the native forEach
Removed Lib.obj.create in favor of native Object.create (ES6-sham)
Removed obj.each in favor of native Object.getOwnPropertyNames().forEach()
Removed obj.merge and copy. Using lodash.assign instead.
Replaced Lib.obj.isPlain with lodash.isPlainObject
Removed Lib.obj.isArray in favor of the native Array.isArray
Also removed the lib.js tests file as all tests have been moved
or removed.
Removed Lib.isEmpty in favor of !Object.getOwnPropertyNames().length
Switched Util.mergeOptions and deepMerge to use new mergeOptions()
Moved Lib.TEST_VID to Html5.TEST_VID
Removed Lib references everywhere. Woo!
Attempting to fix sourcemap test errors by setting grunt-browserify version
Switched to object.assign from lodash.assign
Removed unused 'inherits' dependency
Reorganzied test files and added '.test' to file names
Combined js/core.js and js/video.js
Moved events.js into the utils directory
Fix for #1561. If the HTML tech is being constructed without a video element to work off of, make sure that the controls attribute is only added under the same circumstances it would be at player init. Before this fix, if you loaded the Flash tech and then switched to the HTML tech, you would see the native controls underneath the video.js controls.
Fix controls attribute test on iOS
iOS uses native controls by default and so was failing the assertions that native controls weren't used. Force custom controls for this test case to make it work like everywhere else.
Update nativeControlsForTouch default
The default value changed so fix the predicate that tested for whether it was in use.
closes#1811, closes#1564, closes#1561