Add support for focus-visible so that mouse-users don't need to see focus outlines but keyboard and Screen Reader users still do. It includes both the standard selector and the selector intended to work with the polyfill: https://github.com/WICG/focus-visible.
The polyfill is *not* included in Video.js and must be included on the page separately.
Fixes#5474.
Follow-up for #5471
This makes the breakpoints option and `breakpoints()` method clearer and introduces the responsive option and `responsive()` method, which will turn on the breakpoints.
The return value of `currentBreakpoint()` was simplified to only ever return a string (empty if none).
Also, added convenience methods: `responsive()`, `getBreakpointClass()`, and `currentBreakpointClass()`.
This adds a breakpoints option. By default, this option is false meaning this is an opt-in feature.
When passing true, it will use a default set of breakpoints. Or custom breakpoints can be passed if users do not like our breakpoints (or previously-existing style decisions).
- Add breakpoints option.
- Adds some new (currently unused) classes: vjs-layout-medium, vjs-layout-large, vjs-layout-x-large, and vjs-layout-huge.
- Add updateCurrentBreakpoint and currentBreakpoint methods to the player.
- Update css/components/_adaptive.scss
- Add sandbox/responsive.html.example
Closesvideojs/video.js#4371
Restore hidden label text for screen readers that describes what the button control does.
Renames the Duration Time language item to Duration.
Deprecate controlText_ property.
Fix a typo in translations-needed.md.
Add a space in the hidden label for live-display, so that it doesn't run together with the visible "LIVE" indication.
Fixes#5135
This will allow middleware to interact with calls to play() from the tech. This will require a method of indicating to middleware previously run that a middleware down the chain has terminated or stopped execution.
* Adds middleware mediator method that runs middleware from the player to the tech and a second time back up to the player. This category was created because play is both a setter(changes the playback state) and a getter(gets a native play promise if available). This also has the ability to tell whether a middleware has terminated before reaching the tech.
* Adds a middleware.TERMINATOR sentinel value that is available on the videojs object
* Adds play to the allowedMediators
* Adds paused to the allowedGetters
* Adds a sandbox example of a play mediator middleware
Add the ability to initialize Video.js with an element named video-js. This is because sometimes, seeing the native element is undesirable, plus, it's cool to have our own element.
Can be used just like the video embed.
IE9 is supported but only with dynamic sources as the source element can only be used inside of the video element.
* Fix the doc/example/elephantsdream/index.html file, add an index of doc/examples, and update CDN links to use video.js v5.19.
* Add poster from CDN to Elephants Dream examples.
IE8 compatiblity fixes - Babel loose mode and ES5-shim
Reverted to old isPlainObject to fix IE8
Lodash.isplainobject was throwing a "Member not found error" on elements,
specifically the 'custom' track element being passed in options.
(turned out to be that we were using lodash modern, not compat)
Fixed full-window mode in IE8 by fixing fullscreen API check
Fixed the swf events by creating the object in component.createEl
fixes#2184
Added es5 shim and sham to the sandbox example
related to #1687
- removed old less style. no going back now.
- switched back to video-js.scss naming and added a base-style injection class
- cleaned up and simplified big play btn
- Flexbox straight flexin.
- move to using variables for text and icon font families
- use table layout for IE 8 and 9
- moved to using extend for icons
- Switched to SASS, added a new default theme, updated the html
- added horizontal classes
- added connect-watch grunt task
- show all the things in the control bar so everything is available
by default (and hidden via css
- reignore dist for now
- removing trailing comma to get the tests passing
- Switched to using libsass and removed incompatible "black magic"
- updating to es6 syntax
- removed old separator, added grunt task for dev, and updated example
- singular time-control and live-control. remove playing class on pause
- updated separator control styles
- Show full control bar when a player goes to fullscreen.
Also added a grunt task specifically for skin development (only watches sass file changes and runs sass)
- allow poster image to toggle playback
- This allows the poster image to toggle play / pause on audio-only sources
- fixed issue with scrollbars in Chrome on Linux
- make the control bar not-quite-black
- added back some focus highlights until we decide on another path
add base documentation for language support
typo fix
added utility function for adding languages per conversation with @heff. Includes test.
move addLanguage to core. update both core and util tests. added export property
added language sandbox for demo
fix comment
doc udpate
remove build instructions
add addLanguage API to doc
fix deep merge in test
test update
update local reference to string for compiled tests
Get rid of the extra switching logic to force Flash tech. Worth noting: it has to exist as a separate script tag because we're using document.write to insert video.js scripts.