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Video.js - open source HTML5 video player
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Borut Zizmond 21b4a5225b
feat: implement spatial navigation (#8570)
* feat(player): add spatialNavigation feature

Adds spatialNavigation feature to enhance user experience

- Implemented spatial navigation in slider component
- Enhanced player functionality for improved navigation

* feat(player): add spatialNavigation class
Adds spatialNavigation class to manage spatial-navigation-polyfill
- Set class SpatialNavigation on its own file
- Imported SpatialNavigation class on component class

* feat(player): update spatialNavigation class
Adds 3 methods to spatialNavigation class to manage spatial-navigation-polyfill
- Added start() to: Start listen of keydown events
- Added stop() to: Stop listen key down events
- Added getComponents() to: Get current focusable components

* feat(player): modify spatialNavigation class & modify component class
Modify spatialNavigation class:
-Remove unrequired version of function ‘getComponents’
Modify component class:
-Add function ‘getIsFocusable’

* Added methods getPositions, handleFocus and handleBLur for spatial navigation needs

* feat(player): modify Component class, BigPlayButton class & ClickableComponent class
Modify Component class:
-Add method getIsAvailableToBeFocused
-Modify method getIsFocusable to only focus on finding focusable candidates
Modify spatialNavigation class:
-Remove unrequired method ‘getIsFocusable’
Modify component class:
-Remove unrequired method ‘getIsFocusable’

* Added import in player.js, Created base methods inside spatial-navigation.js

* feat(player): modify Component class & SpatialNavigation class
Modify Component class:
-Modify method getIsAvailableToBeFocused to be more strict on candidates
Modify spatialNavigation class:
-Modify method getComponents to get all focusable components

* feat(player): modify Component class
Modify Component class:
-Add documentation to ‘isVisible’ function

* added keydown event logic for spatial-navigation

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Modify documentation of functions

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add ‘clear’ & ‘remove’ methods

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add documentation of functions

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add function ‘getCurretComponent’‘’

* feat(player): modify SpatialNavigation class
Modify SpatialNavigation class:
-Add documentation for ‘findBestCandidate’ method

* Added logic for moving focus to the best candidate

* Implemented move, findBestCandidate, isInDirection, and calculateDistance methods for spatial navigation logic

* Added a new player option enableKeydownListener, Added gap: 1px to control-bar for spatial-navigation-polyfill needs

* feat(player): modify SpatialNavigation class  & Component class
Modify SpatialNavigation class:
-Add function ‘handlePlayerBlur’
-Add function ‘handlePlayerFocus’
Modify Component class:
-Modify ‘handleBlur’
-Modify ‘handleFocus’

* Removed enableKeydownListener flag, as user should start the SpatialNavigation manually

* Added functionality to track changes in the focusableComponents list (custom event focusableComponentsChanged)

* feat(player): modify SpatialNavigation class, ModalDialog  & Component class
Modify SpatialNavigation class:
-Add ‘lastFocusedComponent’
-Add function ‘refocusComponent’
Modify ModalDialog class:
-Add condition on ‘close’ function
Modify Component class:
-Modify ‘handleBlur’ to store blurred component

* feat(player): modify ModalDialog
Modify ModalDialog:
-Add condition to close Modal on Backspace

* Refactor SpatialNavigation to use player.spatialNavigation

* Added a new custom event endOfFocusableComponents

* Added new styles for focused elements in case spatial navigation is enabled

* feat(player): modify SpatialNavigation class:
-Add condition so getComponents can get as candidates the UI elements from the playlist-ui

* Changed to window.SpatialNabigation to this.player_.spatialNavigation

* feat(player): modify text-track-settings, created test-track-settings-colors.js, text-track-settings-font.js,text-track-fieldset.js & text-track-select.js:
Modify text-track-settings class:
- Add changes so newly created components can work as content of the modal.
- Create new components as a refactor of  the contents of text-track-settings

* changed handleKeyDown inside component.js, getComponents method is now iterating player.children

* feat(player): create TrackSettingsControls Component & Modify TextTrackSettings
Create TrackSettingsControls Component:
-Create Component to show buttons reset & done as components.
Modify TextTrackSettings:
-Add Component TrackSettingsControls in TextTrackSettings

* feat(player): Modify ModalDialog
Modify ModalDialog:
-Add condition for stop propagation of event inside of ModalDialog when spatialNavigation is enabled

* getIsFocusable and getIsAvailableToBeFocused methods are now accepting el as a parameter, added a new methods findSuitableDOMChild and focus for spatialNavigation class

* feat(player): Modify TextTrackSettings:
Modify TextTrackSettings:
-Remove unrequired methods to create DOM elements since now those are created by Components.

* feat(player): Modify CaptionSettingsMenuItem:
Modify CaptionSettingsMenuItem:
-Add condition to focus component of TextTrackSelect when modal is open

* feat(player): Modify TextTrackSelect & TextTrackFieldset:
Modify TextTrackSelect :
Modify TextTrackFieldset:
-Add comments to certain functions to explain the code

* feat(player): Modify TrackSettingsControls:
Modify TrackSettingsControls:
-Remove unrequired comments & add comments to certain functions to explain the code

* feat(player): Modify SpatialNavigation, Component & ModalDialog:
Modify SpatialNavigation:
Modify Component:
Modify ModalDialog:
-Add & update comments of documentation.

* Handle ENTER keydown in Modals when spatial navigation is enabled

* feat(player): Modify ModalDialog, spatialNavigation, TrackSettingsControls, TextTrackFieldset, TextTrackSelect, TrackSettingsColors, TrackSettingsFont:
Modify ModalDialog:
Modify spatialNavigation:
Modify TrackSettingsControls:
Modify TextTrackFieldset:
Modify TextTrackSelect:
Modify TrackSettingsColors:
Modify TrackSettingsFont:
-Add & update comments of documentation.

* Implement additional RCU controls

* feat(player): Modify Component class:
Modify Component :
-Remove unrequired condition inside of handleFocus method.

* feat(player): Modify ModalDialog & CaptionSettingsMenuItem
Modify ModalDialog:
Modify CaptionSettingsMenuItem:
-Modify spatialNavigation condition to be more specific regarding spatialNavigation implementation.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation :
-Fix bug where ‘enter’ press was not working properly on select component inside of the ‘vjs-text-track-settings’ modal.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation :
-Minor improvements on the loops of certain functions to stop when they have found the element they are looking for.
-Implement minor spacing formatting on switch statement.

* Update src/js/component.js

More understandable documentation.

Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>

* Update src/js/component.js

More understandable documentation.

Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>

* feat(player): Modify SpatialNavigation & Component class:
Modify Component class :
Modify SpatialNavigation class :
-Modify ‘getIsFocusable’ function to use ‘this.el_’ instead of ‘el’ parameter

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation class :
-Refactor onKeyDown function to use static data & return when pause is true.

* feat(player): Modify SpatialNavigation class:
Modify SpatialNavigation class :
-Refactor to use ‘.el()’ instead of ‘.el_’

* Update src/js/spatial-navigation.js

Co-authored-by: Walter Seymour <walterseymour15@gmail.com>

* feat(player): Modify ModalDialog class & MenuItem class:
Modify ModalDialog class :
Modify MenuItem class :
-Correct typo of ‘isSpatialNavlistening’ to  ‘isSpatialNavListening’.

* removed unused property, remove this.focus, which was added for testing purposes

* Changed parameters to private, removed redundant code, removed initialFocusedComponent parameter, change STEP_SECONDS to static

* feat(player): solve remaining  conflict:
Modify Spatial Navigation class :
- Solve conflict

* feat(player): Rename TrackSettingsColors & TrackSettingsFont

* feat(player): Remove unrequired functions calls from components TextTrackSettingsColors & TextTrackSettingsFont.

* feat(player):  Update spatial-navigation.js's keypress return keyword.

* bind focus and blur just if spatial navigation is enabled, add 1px gap if spatial navigation is enabled

* feat(player): Modify calls on 'isListening' & 'isPaused' for ModalDialog & TextTrackMenuItem

* feat(player): remove unrequired object on component 'TrackSettingsControls'

* Removed 1px gap

* feat(player): Rename function ‘getComponents’ to ‘updateFocusableComponents’

* Changed SpatialNavigation class to extend EventTarget, removed redundant methods for events

* fix(player): fix call of 'getIsAvailableToBeFocused' that was throwing an error.

* removed Static maps for key presses and extended keycode with the missing keys

* refactor(player): Modify functions of 'getIsDisabled', 'getIsExpresslyInert' & 'getIsFocusable' to be more in pair when stablished code of the player.

* Conditional assignment for keycode.codes.back based on platform, changed Backspace to Back key for Modal closing

* Extend the  object for reverse lookup, prenet Up/down keys to open a menu if spatial navigation is anabled

* refactor(player): Refactor 'SpatialNavKeycodes' file to not patch 'keycode' dependency

* fix(pllayer): fix issue related to 'back' not  being used properly in function 'isEventKey'

* feat(player): Rename imports  of 'spatial-navigation-keycode' to have their extension

* feat(player): Add example of use of 'Client app uses a global spatial-navigation solution'

* feat(player): rename 'spatial-navigation-keycode.js' filename

* Fix on src chnage issue, ESC button closing modal, expand vjs-modal-dialog

* change file name and object name

* fix: Update ids of labels to use 'guid' so unit test works properly

* fix: update localized text in text-track-settings-font & text-track-settings

* Mark some methods as private

* fix: modify content of modal 'text-track-settings' to change language properly

* fix: add missing '.' in jsdoc of text-track components

* feature: add unit test for 'text-track-select' component

* Add test for Spatial Navigation

* test(player): Add minor test related to 'handleBlur' & 'handleFocus'

* feat(player): Remove unrequired files from 'react-video-nav-app'

* test(player): Add small test to check if 'getPositions' returns required properties

* test(player): add test to verify 'getPositions()' properties are not empty

* Add missing tests for performMediaAction_ and move

* test(player): add test to for 'component.js' related to 'handleBlur'

* test(player): add minor test in component related to test keypress propagation event

* test(player): add test for component related to 'getIsAvailableToBeFocused' function

* test(player): add test for Modal Dialog related to call function of spatial navigation

* test(player): add tests  for 'spatial-navigation-key-codes'

* test(player): add tests for keycodes related to 'should return event name if keyCode is not available'

* test(player): add minor test for case when not required parametters are passed

* test(player): add test for 'caption-settings-menu-item'

* feat(player): remove 'react-video-nav-app'

* Move handleFocus and handleBlur from components.js to spatial-navigation.js

* refactor(player): refactor 'searchForTrackSelect' to be handled in the spatial navigation

* remove unrequired code in function 'searchForTrackSelect'

* update documentation comment to be in pair to its current use

* remove spatial navigation keydown from modal dialog and move it to spatial navigation class, modify the modal-dialog test accordingly

* remove useless tests

* Remove caption-settings-menu-item.test.js

* Add minor test to 'searchForTrackSelect' in spatial-navigation.test.js

* Add unit test for back key and listening to events

---------

Co-authored-by: CarlosVillasenor <carlosdeveloper9@gmail.com>
Co-authored-by: Dzianis Dashkevich <98566601+dzianis-dashkevich@users.noreply.github.com>
Co-authored-by: Walter Seymour <walterseymour15@gmail.com>
Co-authored-by: Carlos Villasenor Castillo <cvillasenor@Carloss-MacBook-Pro.local>
2024-04-17 19:34:52 -06:00
.github chore: update GitHub Actions version and remove xvfb (#8682) 2024-04-12 18:06:35 +02:00
build feat: Add useSVGIcons option (#8260) 2023-06-12 13:31:06 -05:00
docs feat(lang): added arabic seek button translations (#8616) 2024-04-12 02:39:44 -04:00
lang feat(lang): added arabic seek button translations (#8616) 2024-04-12 02:39:44 -04:00
sandbox feat: Add useSVGIcons option (#8260) 2023-06-12 13:31:06 -05:00
src feat: implement spatial navigation (#8570) 2024-04-17 19:34:52 -06:00
test feat: implement spatial navigation (#8570) 2024-04-17 19:34:52 -06:00
.babelrc chore(package): Update VHS version (#8447) 2023-09-25 15:09:36 -04:00
.browserslistrc chore(package): Update VHS version (#8447) 2023-09-25 15:09:36 -04:00
.editorconfig Added .editorconfig and travis CI badge 2012-12-11 14:33:42 -08:00
.gitignore docs: Update jsdoc template for better usability on mobile (#8048) 2023-03-22 20:15:17 +01:00
.jsdoc.json fix(types): Add jsdoc plugin to handle ts-style imports (#8225) 2023-04-05 10:10:13 -04:00
.npmignore feat: add core ES module. (#6287) 2019-11-15 13:44:11 -05:00
.nvmrc chore: update node/nvmrc and various dependencies (#7221) 2021-05-04 11:45:59 -04:00
.remarkignore chore(docs): Documentation Linting and TOC generation (#3841) 2016-12-20 16:55:59 -05:00
.remarkrc.js chore(docs): Documentation Linting and TOC generation (#3841) 2016-12-20 16:55:59 -05:00
CHANGELOG.md 8.12.0 2024-04-16 09:00:40 -07:00
CODE_OF_CONDUCT.md docs(coc): introduce CODE_OF_CONDUCT.md (#4160) 2017-03-23 16:39:17 -04:00
COLLABORATOR_GUIDE.md Fix several typos in docs and comments (#8110) 2023-03-22 15:00:01 +01:00
composer.json docs: Remove Flash (#6994) 2020-12-22 14:10:53 -05:00
CONTRIBUTING.md chore: Fixed an incomplete sentence in contributing guide (#8471) 2023-10-24 09:56:03 +02:00
index.html feat: Add useSVGIcons option (#8260) 2023-06-12 13:31:06 -05:00
LICENSE More build and testing cleanup. Also some reorganization. 2015-04-02 11:33:51 -07:00
package-lock.json 8.12.0 2024-04-16 09:00:40 -07:00
package.json 8.12.0 2024-04-16 09:00:40 -07:00
postcss.config.js chore: Update preset env, drop IE11 and older browser support (#7708) 2022-11-23 09:48:11 -05:00
README.md feat: Add useSVGIcons option (#8260) 2023-06-12 13:31:06 -05:00
rollup.config.js chore(package): Update VHS version (#8447) 2023-09-25 15:09:36 -04:00
tsconfig.json fix(types): improves quality of typescript definitions (#8218) 2023-09-27 10:00:49 +02:00

Video.js logo

Video.js - HTML5 Video Player

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NPM

Video.js is a web video player built from the ground up for an HTML5 world. It supports HTML5 video and Media Source Extensions, as well as other playback techs like YouTube and Vimeo (through plugins). It supports video playback on desktops and mobile devices. This project was started mid 2010, and the player is now used on over 50,000 100,000 200,000 400,000 700,000 websites.

Table of Contents

Quick Start

Thanks to the awesome folks over at Fastly, there's a free, CDN hosted version of Video.js that anyone can use. Add these tags to your document's <head>:

<link href="//vjs.zencdn.net/8.3.0/video-js.min.css" rel="stylesheet">
<script src="//vjs.zencdn.net/8.3.0/video.min.js"></script>

For the latest version of video.js and URLs to use, check out the Getting Started page on our website.

Video.js version 7 (and newer) CDN builds do not send any data to Google Analytics.

In older versions of Video.js (6 and earlier), in the vjs.zencdn.net CDN-hosted versions we include a stripped down Google Analytics pixel that tracks a random sampling (currently 1%) of players loaded from the CDN. This allows us to see (roughly) what browsers are in use in the wild, along with other useful metrics such as OS and device. If you'd like to disable analytics, you can simply include the following global before including Video.js via the free CDN:

<script>window.HELP_IMPROVE_VIDEOJS = false;</script>

Alternatively, you can include Video.js by getting it from npm, downloading from GitHub releases or by including it via unpkg or another JavaScript CDN like CDNjs. These releases do not include Google Analytics tracking at all.

<!-- unpkg : use the latest version of Video.js -->
<link href="https://unpkg.com/video.js/dist/video-js.min.css" rel="stylesheet">
<script src="https://unpkg.com/video.js/dist/video.min.js"></script>

<!-- unpkg : use a specific version of Video.js (change the version numbers as necessary) -->
<link href="https://unpkg.com/video.js@8.3.0/dist/video-js.min.css" rel="stylesheet">
<script src="https://unpkg.com/video.js@8.3.0/dist/video.min.js"></script>

<!-- cdnjs : use a specific version of Video.js (change the version numbers as necessary) -->
<link href="https://cdnjs.cloudflare.com/ajax/libs/video.js/8.3.0/video-js.min.css" rel="stylesheet">
<script src="https://cdnjs.cloudflare.com/ajax/libs/video.js/8.3.0/video.min.js"></script>

Next, using Video.js is as simple as creating a <video> element, but with an additional data-setup attribute. At a minimum, this attribute must have a value of '{}', but it can include any Video.js options - just make sure it contains valid JSON!

<video
    id="my-player"
    class="video-js"
    controls
    preload="auto"
    poster="//vjs.zencdn.net/v/oceans.png"
    data-setup='{}'>
  <source src="//vjs.zencdn.net/v/oceans.mp4" type="video/mp4"></source>
  <source src="//vjs.zencdn.net/v/oceans.webm" type="video/webm"></source>
  <source src="//vjs.zencdn.net/v/oceans.ogv" type="video/ogg"></source>
  <p class="vjs-no-js">
    To view this video please enable JavaScript, and consider upgrading to a
    web browser that
    <a href="https://videojs.com/html5-video-support/" target="_blank">
      supports HTML5 video
    </a>
  </p>
</video>

When the page loads, Video.js will find this element and automatically setup a player in its place.

If you don't want to use automatic setup, you can leave off the data-setup attribute and initialize a <video> element manually using the videojs function:

var player = videojs('my-player');

The videojs function also accepts an options object and a callback to be invoked when the player is ready:

var options = {};

var player = videojs('my-player', options, function onPlayerReady() {
  videojs.log('Your player is ready!');

  // In this context, `this` is the player that was created by Video.js.
  this.play();

  // How about an event listener?
  this.on('ended', function() {
    videojs.log('Awww...over so soon?!');
  });
});

If you're ready to dive in, the Getting Started page and documentation are the best places to go for more information. If you get stuck, head over to our Slack channel!

Contributing

Video.js is a free and open source library, and we appreciate any help you're willing to give - whether it's fixing bugs, improving documentation, or suggesting new features. Check out the contributing guide for more!

Video.js uses BrowserStack for compatibility testing.

Code of Conduct

Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.

License

Video.js is licensed under the Apache License, Version 2.0.