Gerkiz
0e69b99b40
Antigrief - check when someone marks an entity for upgrade
2024-11-10 12:56:22 +01:00
Gerkiz
724777a021
Fix various bugs
2024-11-10 12:43:36 +01:00
Gerkiz
93cdb0fb54
More porting for 2.0
2024-10-25 21:56:34 +02:00
danielmartin0
351dbd2c16
.created_entity -> .entity
2024-10-22 21:47:11 +02:00
danielmartin0
1388ebb54a
active_mods
2024-10-22 21:47:11 +02:00
Gerkiz
e91b6a352f
2.0 changes
...
Change global -> storage
Rework how rendering works
Game prototypes are now stored inside 'prototypes.#'
Renamed entity names
2024-10-22 21:47:11 +02:00
Gerkiz
70c64828bc
Fix antigrief
2024-04-02 19:22:09 +02:00
Gerkiz
dbfcdab321
Fixes and tweaks
2024-03-28 23:37:14 +01:00
Gerkiz
0497224a04
More antigrief preventions
2024-03-28 23:19:18 +01:00
Gerkiz
6f4c0db8b5
Add logging to backend
2024-02-25 13:58:12 +01:00
Gerkiz
2e5e4d0b73
Mtn v3 - minor fixes
2024-02-03 21:01:59 +01:00
Gerkiz
cd2cda7a0e
Admin gui fix
2024-01-31 22:19:48 +01:00
Gerkiz
6916b8e7f3
Add pagination to admin gui
2024-01-28 23:13:32 +01:00
Gerkiz
a8538ebd67
Move folders to utils
2024-01-28 20:42:28 +01:00
Gerkiz
9e5786f778
Fix removed lines
2024-01-09 21:58:49 +01:00
Gerkiz
ed6ffcdc47
Minor fixes towards antigrief
2024-01-09 21:57:10 +01:00
Gerkiz
99698abfcf
Gui tweaks and add mute button
2023-11-12 22:39:24 +01:00
Gerkiz
733b41239a
Towny and antigrief fix
2023-10-22 21:34:30 +02:00
Gerkiz
305dae5277
Add new tab to admin panel - scenario history
2023-09-17 16:28:11 +02:00
Gerkiz
bc45c4a165
Mtn v3 - minor fixes
2022-11-08 00:09:19 +01:00
Gerkiz
9966b76aff
Antigrief - minor nil check
2022-10-25 22:43:54 +02:00
Gerkiz
28503e6a36
Antigrief - increase the entity limit when decon
2022-10-21 21:49:32 +02:00
Gerkiz
746d86f89f
AG - more checks.
2022-08-01 22:23:39 +02:00
Gerkiz
a8bbfcfbc9
Antigrief - fix deconstruct bug
2022-07-20 00:40:38 +02:00
Gerkiz
f2baab5978
minor changes
2022-07-10 19:42:07 +02:00
Gerkiz
2428a6d3a2
Luacheck happy
2022-07-04 00:28:30 +02:00
Gerkiz
aea19abe17
AG - add decon handler
2022-07-04 00:27:35 +02:00
Gerkiz
86ae1d5c9b
fix lua tooltip warnings
2022-04-07 16:11:57 +02:00
Quadrum
eeb739a9ae
Make luacheck happy
2022-01-24 20:46:37 +01:00
Quadrum
7c202dcb76
Fix serious error
...
Error was in --Friendly Fire History -> local function on_entity_died(event)
There is a unique case, when an item dies and is not within blacklisted_types (belts and so on), but is within the whitelist_types array (I would guess this is for trees?), the friendy_fire history is incremented, but not checked for a limit.
Previously, this was a none-issue, as the list would be cleared when any other case is trigger. Now, however, only 1 log entry is deleted when it overflows, and only without that case. So every time somebody triggers that special case, by lets say destroying a tree, the array is increased by one without removing the first entry.
This should hopefully fix that.
2022-01-24 20:35:51 +01:00
Quadrum
02f6479019
Add overflow for history arrays
2022-01-19 21:16:35 +01:00
Gerkiz
966dcf220a
Move files in main folder to utils
2021-12-05 22:15:49 +01:00