Fixes cheese mode (currently enabled until season reset)
Fixes that players could run north when terrain was not generated
Increased collapse speed if main locomotive is too far north
Players must complete 5 randomized objectives to win the game.
Winning the game will reset the game but increment the rounds_won key, which will make the game harder the more rounds the players survive.
Changes:
- Quartermaster now also increases your physical damage dealt. Previously it only increased nearby crewmate physical damage dealt.
- Reduced damage reduction of Samurai from 68% to 55%.
- Reduced damage reduction of Hatamoto from 79% to 70%.
- Increased extra melee damage done by Samurai from 25 to 30.
- Increased extra melee damage done by Hatamoto from 45 to 50.
Changes:
- Fixed an issue where removing flamethrower when it's damaging spawner with virtual health would cause an error if it was killed.
- Shoresman class now grants 3 ore passively from 5.
- Shoresman and Quartermaster classes now give ore directly to inventory.
Changes:
- When players enter the game they are now placed at the lobby. If the player left the game and rejoined within few minutes, they will be auto placed in the crew they were before.
- Increased amount of worms you need to kill for a quest in Sandworm Caldera island.
- Worm quest now can sometimes appear in Mysterious Caves island.
- Fixed an issue where worm quest was sometimes incompletable due to not enough worms on the island.
- Slightly reduced the cost of extra hold and new class purchases in captain's cabin.
- When player joins protected run with no captain, he will get information in whisper, instead of parrot announcing it.
Changes:
- Fixed an issue where if captain and all officers were afk (or captain would leave the game), some other crew member would get captain role.
- Fixed an issue where the crew would lose, if boat would leave the island when there was ~10 secs left until auto undock in >800 leagues on hard+ difficulty, even when requirements were fulfilled.
- Attempt to fix some desyncs.