MewMew
00e1f84dad
Update
...
biter raffle replaced
outposts are no longer safe
attack group strength is reduced up to 50% for far away outposts
biters seek a random target as side target, before making their way to the silo
side targets are more likely chosen near the center of the map
variety in unit group types (biter only, spitters only, mixed)
unit groups spawn more close to their nests
2020-04-18 12:10:54 +02:00
MewMew
69c8f2b9c7
optimizations
2020-04-17 15:38:16 +02:00
MewMew
80524a7a7c
fixes & tweaks
2020-04-17 07:09:33 +02:00
MewMew
5c8d0f74e3
ammo turret fix
2020-04-16 13:22:15 +02:00
MewMew
50337435d2
major internal terrain generator rework
2020-04-16 11:42:00 +02:00
MewMew
fbdaa7fd92
fix
2020-04-14 02:12:19 +02:00
MewMew
913d42d6d8
Update
...
added tooltip for current biter health and damage bonus
moved science gui button, to prevent cut off threat values for spectators
reverted to old biter health boost method
spawners and worms gain health boost too
reduced trees in spawn area
increased tree generation randomness overall
bigger biter area, less worms
border to biter lands tweaked
biter area starts at ~y512
side area worm turrets start to appear at the same distance as the biter area starts
chunks that are discovered north are mirrored to south as well
biters will try to attack from different angles
removed some console spam
2020-04-13 06:31:39 +02:00
MewMew
673b6b81bc
update
...
unit spawners are saved in global
biter terrain changes
random attack angles removed
2020-02-08 09:32:10 +01:00
MewMew
fba9c7df81
fix for mirrored entities glitch
2020-02-01 18:34:41 +01:00
MewMew
c37aa8cbba
code tidy up
2020-01-22 08:30:41 +01:00
Matthias Neumayer
499339e73a
Undo workload per tick increase
2020-01-05 19:35:10 +01:00
Matthias Neumayer
d03910d2d9
Performance mirror_terrain
2020-01-05 19:07:32 +01:00
MewMew
99e4336dd9
optimization of tick tasks; map pregen removal
2019-12-17 13:45:15 +01:00
MewMew
29f02cdc47
Terrain tweaks
2019-11-26 04:17:23 +01:00
MewMew
034645c15c
update
...
resource frequency and amount increased;
mirroring performance tweaks;
spawn wall radius is increased and has more turrets, but is more run down;
2019-11-17 23:29:11 +01:00
MaemiKozue
45527670c8
Bugfix: Biter Battles: Mirroring issue on important number of entities/tiles to process
2019-10-12 19:55:16 +02:00
MewMew
0c166a5268
mirror fix, voting fix
2019-10-05 04:18:18 +02:00
MewMew
7a18032d7f
Merge branch 'master' into master
2019-09-22 11:20:06 +02:00
MewMew
dbb5000f39
updates
2019-09-22 11:13:32 +02:00
MaemiKozue
236f6f8f82
Patch: Biter Battles: Biters no longer attack existing biters when map exploration is done too fast
2019-09-22 01:52:40 +02:00
MaemiKozue
e03750e6b6
Biter Battles chunk processing optimization
2019-09-18 21:56:43 +02:00
MewMew
98dfc2cc86
removed mirrored units
2019-09-08 00:21:02 +02:00
Gerkiz
0e8c2dc760
player > character
...
these were all what I could find.
2019-05-02 21:17:22 +02:00
MewMew
8abf19f60a
fixes
2019-03-23 02:02:30 +01:00
MewMew
c944d5fca7
spawn ores
2019-03-21 10:06:12 +01:00
MewMew
26682cc923
updates
2019-03-19 04:05:32 +01:00
MewMew
6aaf201088
tree cloning and ore gen tweaks
2019-03-18 23:53:27 +01:00
MewMew
c2b1ca4b49
mirror_terrain overlapping building fixes
2019-03-18 22:17:48 +01:00
MewMew
9d8aa66ade
updates
2019-03-17 21:39:05 +01:00
MewMew
4830fc2740
biter_battles_v2 desync fixes
2019-03-17 18:19:40 +01:00
MewMew
7a4b9f0ed8
biter_battles_v2 desync fixing
2019-03-16 20:25:21 +01:00
MewMew
0643a54c63
biter_battles_v2/gui
2019-03-14 22:50:09 +01:00
MewMew
904f02b44c
biter_battles_v2 update
2019-03-14 18:06:39 +01:00
MewMew
62316d6aa3
biter_battles_v2/terrain > construction robot restriction
2019-03-14 02:26:54 +01:00
MewMew
5f7f924c3f
biter_battles_v2 update
2019-03-13 21:39:46 +01:00
MewMew
d208f4066b
terrain
2019-03-13 20:22:21 +01:00
MewMew
f70c5992df
mirror_terrain > decoratives
2019-03-13 18:30:19 +01:00
MewMew
f7977f079e
mirror_terrain update
2019-03-13 17:51:49 +01:00
MewMew
bc15efc87d
module and tool folder path changes
2019-03-13 17:09:06 +01:00