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Commit Graph

8 Commits

Author SHA1 Message Date
Eric Anderson
418d8ea3ee Rebalance based on main Comfy server playthrough.
* Evolution goes up faster with floor level 0.05/level -> 0.06/level;
  e.g. floor 20 now like floor 24 before
* Now require 100 open rooms to descend
* Treasure rooms
  * Occur less frequently as each subsequent one is found. was 1 in 30
    10*Nfound now 1 in 30 + 15*Nfound
  * Rebalanced ores to match end-game science needs. Was very low on
    copper
* Loot
  * Ammo/follower robot frequency ~0.5x previous
  * Loot is calculated at floor evolution * 0.9
  * Loot/box down by 0.75x
* Rocks
  * Ore from rocks from 25 + 25*floor to 40 + 15*floor capped at
    floor 15
  * Rebalanced to include ~10% more coal to give coal for
    power
  * Require getting to room 100 before you can descend
  * Science from rooms 40-160+2.5*floor to 60-300+2.5*floor
  * Atomic bomb research moved to 40-50
2022-04-23 03:21:45 -07:00
Eric Anderson
79e9bdee7e Merge https://github.com/eric-anderson/ComfyFactorio into master 2022-03-29 22:15:56 -07:00
Eric Anderson
43e7be2337 Make treasure rooms unbounded but lower frequency the more that appear 2022-03-15 00:02:05 -07:00
plexpt
baf9e1c289 Migrate some hardcoded code 2022-01-27 11:54:00 +08:00
plexpt
ae87a9adac Update Chinese translation 2022-01-27 11:24:04 +08:00
itamzxm
f3898a4c68
Add files via upload 2021-12-04 02:17:16 +08:00
hanakocz
2b1e5bb532 Chronotrain update to 1.1 2021-02-07 12:54:25 +01:00
Gerkiz
77093090d7 locale changes 2020-12-28 10:55:23 +01:00