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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
Commit Graph

4091 Commits

Author SHA1 Message Date
Gerkiz
ec3a3396c0 ICW - minor bug fixes 2023-09-17 19:00:16 +02:00
Gerkiz
cbeedc3cce Mtn v3 - fix minor bug 2023-09-17 17:14:31 +02:00
Gerkiz
4483be315e Mtn v3 - small visual bug fix 2023-09-17 16:57:53 +02:00
Gerkiz
43c54d607d
Merge pull request #404 from ComfyFactory/mtn-major-changes
Mtn v3 - add endgame content
2023-09-17 16:31:53 +02:00
Gerkiz
e669ec6625
Merge branch 'develop' into mtn-major-changes 2023-09-17 16:29:22 +02:00
Gerkiz
7208d5a829 Luacheck 2023-09-17 16:29:04 +02:00
Gerkiz
305dae5277 Add new tab to admin panel - scenario history 2023-09-17 16:28:11 +02:00
Gerkiz
aa6da86e70 New module 2023-09-17 16:27:58 +02:00
Gerkiz
084c1e754f Mtn v3 - changes to modules 2023-09-17 16:27:50 +02:00
Gerkiz
c24367fe4a New module, linked chests 2023-09-16 19:39:32 +02:00
Gerkiz
fce4e0a499 Icw - refactor item movement 2023-09-16 19:37:53 +02:00
Gerkiz
f73e36a441
Merge pull request #405 from ComfyFactory/towny
Scrap towny updates
2023-09-05 20:43:15 +02:00
Gerkiz
28c1a89aea Luacheck fix 2023-09-05 20:42:08 +02:00
Gerkiz
7a6787356a Scrap towny updates 2023-09-05 20:41:17 +02:00
Gerkiz
854bad49c5 Mtn v3 - fix buff restore 2023-09-05 01:08:17 +02:00
Gerkiz
1c84da8f60 Mtn v3 - notify players when the monthly reset is reached 2023-09-05 00:08:33 +02:00
Gerkiz
9de7cf551d Luacheck 2023-09-05 00:04:33 +02:00
Gerkiz
5693b19141 Mtn v3 - refactor 2023-09-05 00:03:55 +02:00
Gerkiz
add961293f Merge remote-tracking branch 'origin/mtn-major-changes' into mtn-major-changes 2023-08-12 10:12:54 +02:00
Gerkiz
f8597d1e82 Type fix 2023-08-12 10:12:45 +02:00
Gerkiz
ae101510c7
Merge branch 'develop' into mtn-major-changes 2023-08-12 00:33:14 +02:00
Gerkiz
94666b740f Mtn v3 - add endgame content
Players must complete 5 randomized objectives to win the game.
Winning the game will reset the game but increment the rounds_won key, which will make the game harder the more rounds the players survive.
2023-08-12 00:29:17 +02:00
Gerkiz
b9e2118b86 Towny - map gen fix 2023-08-10 14:49:58 +02:00
Gerkiz
a276507374 Towny changes 2023-08-10 14:32:44 +02:00
Gerkiz
dcb881b49d More modules changes 2023-08-10 14:29:05 +02:00
Gerkiz
a45e9ef598 Mtn v3 - stateful changes 2023-08-10 14:28:32 +02:00
Gerkiz
9aa278b1e9 Ignore notes 2023-08-03 22:33:47 +02:00
Gerkiz
d08c549751 Mtn v3 - spawners logic 2023-08-01 01:06:31 +02:00
Gerkiz
315e65a575 /save-logistic slot change 2023-07-31 13:48:19 +02:00
Gerkiz
bfae1d3bec Remove unused file 2023-07-30 11:39:33 +02:00
Gerkiz
664c35a6a8 Mtn v3 - push terrain changes 2023-07-29 20:12:14 +02:00
Gerkiz
a74de86aa6 Mtn v3 - minor changes 2023-07-29 20:06:16 +02:00
Gerkiz
b5085d6ee0
Merge pull request #402 from friendlyted/develop
Mtn v3 - change the method of generating a sequence of zones.
2023-07-29 20:03:02 +02:00
Gerkiz
c16265fb8c
Merge branch 'develop' into develop 2023-07-29 19:56:31 +02:00
friendlyted
5033374421 Mtn v3 - inner function became local 2023-07-29 20:49:18 +03:00
Gerkiz
ff8a629294
Merge pull request #401 from Piratux/develop
Pirate ship V1.5.2 update.
2023-07-29 18:57:58 +02:00
Gerkiz
e1c04f9ae9
Merge branch 'develop' into develop 2023-07-29 18:57:04 +02:00
friendlyted
0898103ce7 Mtn v3 - change the method of generating a sequence of zones.
Method "generate_with_tags_and_weights" created
Method is integrated into "init_terrain"
2023-07-29 19:09:30 +03:00
Gerkiz
efa59990f3 Towny small fix 2023-07-17 00:33:59 +02:00
Piratux
c034c85332 Warning fix 2023-07-01 23:12:42 +03:00
Piratux
4d0294fd3a control.lua and changelog update 2023-07-01 22:59:14 +03:00
Piratux
4f628f0952 Radioactive island pollution fix
Changes:
- Fixed an issue where after leaving Radioactive island, evolution kept increasing. This caused higher evolution worms to spawn than intended on the next island.
2023-07-01 22:23:30 +03:00
Piratux
230e74d7a9 Class balance
Changes:
- Quartermaster now also increases your physical damage dealt. Previously it only increased nearby crewmate physical damage dealt.
- Reduced damage reduction of Samurai from 68% to 55%.
- Reduced damage reduction of Hatamoto from 79% to 70%.
- Increased extra melee damage done by Samurai from 25 to 30.
- Increased extra melee damage done by Hatamoto from 45 to 50.
2023-07-01 22:13:49 +03:00
Piratux
e4f34885a6 Class damage fixes
Changes:
- Fixed a bunch of cases where final damage from multiple damage increasing/reducing multipliers was not being calculated correctly.
- Fixed an issue where Scout/Samurai/Hatamoto were not dealing reduced damaged to enemies with healthbars (such as kraken, elite biters, etc.).
- Fixed an issue where Scout/Samurai/Hatamoto classes were healing trees/rocks in Bewildering Maze island, instead of doing lower damage to them.
- Fixed an issue where Pistol would do less damage to Kraken than intended.
2023-07-01 21:51:14 +03:00
Piratux
b5e61d577b Elite biter changes
Changes:
- Elite biters now appear from league 800 in Easy and Normal difficulties (In Hard and Nightmare difficulties, elite biters appear from league 40). Previously, in Easy and Normal difficulties elite biters never appeared at all.
- Elite biters now also explode and spawn 4 non-elite biters.
2023-06-30 00:47:50 +03:00
Piratux
bca9ca16f8 Max time on island adjustments
Changes:
- Reduced max time players can stay on island on nightmare difficulty by ~25%.
2023-06-29 21:15:54 +03:00
Piratux
174f2c6ccc Spectating extra character bug fix
Changes:
- Fixed an issue where sometimes returning to lobby when finished spectating the crew, would create duplicate character in the lobby.
2023-06-29 19:49:11 +03:00
Piratux
feab422ffb Possible fix for cave island.
Changes:
- Possible fix for spawners/worms spawning on ship in cave island.
2023-06-28 22:59:18 +03:00
Piratux
254c43c081 Player leaving/joining changes
Changes:
- Fixed an issue where player force wasn't properly set to default force, when player joined the game 2nd time after 5 minutes, which caused all sorts of issues (such as being able to take classes while staying in lobby, etc.)
- Player inventory when player leaves the crew (either to lobby or quite game) now remains in their character corpse.
- When player leaves and joins the game within 1 minute, he will spawn where he left.
2023-06-26 21:51:55 +03:00
Piratux
e81c587a63 Position save when player rejoins
Changes:
- When player rejoins the game within 1 minute, he spawns in the position he was before he left the game (unless the surface is destroyed). This change is intended to prevent cheesing where you could rejoin the game from anywhere on the island to quickly get back to ship with all items.
2023-06-26 00:14:04 +03:00