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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-04 09:43:00 +02:00
Commit Graph

9 Commits

Author SHA1 Message Date
Oarcinae
8a077190ec Saving work on custom events and example scenario. 2024-11-28 13:30:11 -05:00
Oarcinae
e80ceaa528 Modding interface updates. 2024-11-26 22:04:08 -05:00
Oarcinae
49764f928f Adding utility function for grabbing cargo pods to the player. Not yet exposed. Fixing #224 (player respawn on other planets crashes game). Adding custom events to help with integration and for handling changing between surfaces. 2024-10-27 18:06:16 -04:00
Oarcinae
d4b26d93ac Saving work on custom events. 2024-10-27 18:06:16 -04:00
Oarcinae
0d5ec9210e Saving my work. The game loads and most of the basics are working but not properly tested yet. 2024-10-21 13:48:42 -04:00
Oarcinae
0d46fcd3fa Return of the coin shop. Plus some cleanup of comments in the config.lua file with regards to the template scenario. Also bumping version number and starting changelog. 2024-10-12 21:57:46 -04:00
Oarcinae
a7c300f991 Cleaning up a lot of small things. Localizations, minor todos, removing extra log messages. Fixed an issue with regrowth refreshing chunks around players. Added FAQ for sharing electricity and items. Getting ready for first mod release. 2024-09-22 22:18:22 -04:00
Oarcinae
ca7cd6ac41 Added custom entities for power sharing and item sharing via cross-surface electric networks and linked-chests respectively. Added settings for adjusting enemy evo level. 2024-09-20 21:39:01 -04:00
Oarcinae
9c44bb2eb7 More GUI work and added a custom sprite. Fixed some regrowth issues with chunk tracking. Added regrowth interval mod setting. Removed redundant message. Better support for runtime mod setting changes. 2024-09-10 11:40:19 -04:00