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Rampant/data.lua

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Lua
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-- import
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local acidBall = require("prototypes/utils/AttackBall")
local colorUtils = require("prototypes/utils/ColorUtils")
local smokeUtils = require("SmokeUtils")
-- imported functions
local makeSmokeSoft = smokeUtils.makeSmokeSoft
local makeSmokeWithGlow = smokeUtils.makeSmokeWithGlow
local makeSmokeWithoutGlow = smokeUtils.makeSmokeWithoutGlow
local makeSmokeAddingFuel = smokeUtils.makeSmokeAddingFuel
local makeColor = colorUtils.makeColor
-- module code
makeSmokeSoft({name="the", softSmokeTint=makeColor(0.3, 0.75, 0.3, 0.1)})
makeSmokeWithGlow({name="the", smokeWithGlowTint=makeColor(0.3, 0.75, 0.3, 0.1)})
makeSmokeWithoutGlow({name="the", smokeWithoutGlowTint=makeColor(0.3, 0.75, 0.3, 0.1)})
makeSmokeAddingFuel({name="the"})
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if settings.startup["rampant-useDumbProjectiles"].value then
acidBall.generateLegacy()
end
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require("prototypes/buildings/ChunkScanner")
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