2016-08-19 19:52:27 -07:00
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-- imports
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2019-10-19 12:13:48 -07:00
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local chunkPropertyUtils = require("libs/ChunkPropertyUtils")
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2019-02-12 21:50:25 -08:00
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local unitUtils = require("libs/UnitUtils")
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2018-01-15 23:21:12 -08:00
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local baseUtils = require("libs/BaseUtils")
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2017-01-19 21:58:36 -08:00
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local mapUtils = require("libs/MapUtils")
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2019-10-20 21:38:36 -07:00
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local mathUtils = require("libs/MathUtils")
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2016-08-06 20:38:47 -07:00
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local unitGroupUtils = require("libs/UnitGroupUtils")
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2016-08-04 21:47:51 -07:00
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local chunkProcessor = require("libs/ChunkProcessor")
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local mapProcessor = require("libs/MapProcessor")
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2016-08-03 15:22:20 -07:00
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local constants = require("libs/Constants")
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2016-08-04 21:47:51 -07:00
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local pheromoneUtils = require("libs/PheromoneUtils")
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2017-06-12 20:16:43 -07:00
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local squadDefense = require("libs/SquadDefense")
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local squadAttack = require("libs/SquadAttack")
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local aiAttackWave = require("libs/AIAttackWave")
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2016-10-14 17:00:18 -07:00
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local aiPlanning = require("libs/AIPlanning")
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2021-02-19 21:41:30 -08:00
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-- local interop = require("libs/Interop")
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2016-08-21 15:59:17 -07:00
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local tests = require("tests")
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2017-11-20 23:27:03 -08:00
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local chunkUtils = require("libs/ChunkUtils")
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2017-05-19 00:47:24 -07:00
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local upgrade = require("Upgrade")
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2017-06-01 00:03:07 -07:00
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local config = require("config")
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2020-05-16 22:06:55 -07:00
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local aiPredicates = require("libs/AIPredicates")
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2016-10-14 17:00:18 -07:00
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-- constants
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2020-05-23 22:13:57 -07:00
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local AI_SQUAD_COST = constants.AI_SQUAD_COST
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local AI_SETTLER_COST = constants.AI_SETTLER_COST
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2020-05-22 12:43:44 -07:00
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2019-04-05 20:01:46 -07:00
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local RECOVER_NEST_COST = constants.RECOVER_NEST_COST
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local RECOVER_WORM_COST = constants.RECOVER_WORM_COST
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2018-01-01 15:31:14 -08:00
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local RETREAT_GRAB_RADIUS = constants.RETREAT_GRAB_RADIUS
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local RETREAT_SPAWNER_GRAB_RADIUS = constants.RETREAT_SPAWNER_GRAB_RADIUS
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2019-02-12 21:50:25 -08:00
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local DEFINES_WIRE_TYPE_RED = defines.wire_type.red
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local DEFINES_WIRE_TYPE_GREEN = defines.wire_type.green
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local ENERGY_THIEF_CONVERSION_TABLE = constants.ENERGY_THIEF_CONVERSION_TABLE
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local ENERGY_THIEF_LOOKUP = constants.ENERGY_THIEF_LOOKUP
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2017-05-31 18:46:53 -07:00
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-- imported functions
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2017-01-19 21:58:36 -08:00
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2020-05-16 22:06:55 -07:00
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local canMigrate = aiPredicates.canMigrate
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2019-02-12 21:50:25 -08:00
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local convertTypeToDrainCrystal = unitUtils.convertTypeToDrainCrystal
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2020-05-16 22:06:55 -07:00
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local squadDispatch = squadAttack.squadDispatch
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2018-02-12 23:10:17 -08:00
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2020-05-21 23:57:03 -07:00
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local cleanUpMapTables = mapProcessor.cleanUpMapTables
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2018-01-27 14:46:45 -08:00
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local positionToChunkXY = mapUtils.positionToChunkXY
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2019-12-08 19:31:51 -08:00
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local temperamentPlanner = aiPlanning.temperamentPlanner
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2020-05-19 19:37:16 -07:00
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local processVengence = mapProcessor.processVengence
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local processSpawners = mapProcessor.processSpawners
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2020-05-22 11:45:05 -07:00
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local processStaticMap = mapProcessor.processStaticMap
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2020-05-24 16:41:12 -07:00
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local disperseVictoryScent = pheromoneUtils.disperseVictoryScent
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2017-01-19 21:58:36 -08:00
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local getChunkByPosition = mapUtils.getChunkByPosition
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2018-01-02 10:36:23 -08:00
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local entityForPassScan = chunkUtils.entityForPassScan
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2016-08-19 19:52:27 -07:00
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local processPendingChunks = chunkProcessor.processPendingChunks
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2018-01-01 22:05:21 -08:00
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local processScanChunks = chunkProcessor.processScanChunks
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2016-08-19 19:52:27 -07:00
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local processMap = mapProcessor.processMap
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2016-10-14 17:00:18 -07:00
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local processPlayers = mapProcessor.processPlayers
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2020-05-21 23:57:03 -07:00
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local scanEnemyMap = mapProcessor.scanEnemyMap
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local scanPlayerMap = mapProcessor.scanPlayerMap
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local scanResourceMap = mapProcessor.scanResourceMap
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local processNests = mapProcessor.processNests
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2016-08-19 19:52:27 -07:00
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2016-10-14 17:00:18 -07:00
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local planning = aiPlanning.planning
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2016-08-19 19:52:27 -07:00
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2017-06-12 20:16:43 -07:00
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local rallyUnits = aiAttackWave.rallyUnits
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2017-01-19 21:58:36 -08:00
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2018-01-25 21:48:12 -08:00
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local recycleBases = baseUtils.recycleBases
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2016-08-19 19:52:27 -07:00
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local deathScent = pheromoneUtils.deathScent
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2017-04-21 16:14:04 -07:00
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local victoryScent = pheromoneUtils.victoryScent
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2016-08-19 19:52:27 -07:00
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2020-05-16 22:06:55 -07:00
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local createSquad = unitGroupUtils.createSquad
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2016-08-19 19:52:27 -07:00
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2018-01-25 21:13:47 -08:00
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local createBase = baseUtils.createBase
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2019-03-09 14:47:35 -08:00
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local findNearbyBase = baseUtils.findNearbyBase
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2018-01-25 21:13:47 -08:00
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2020-04-27 20:41:18 -07:00
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local processActiveNests = mapProcessor.processActiveNests
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2020-05-19 19:37:16 -07:00
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local getDeathGenerator = chunkPropertyUtils.getDeathGenerator
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2017-06-12 20:16:43 -07:00
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local retreatUnits = squadDefense.retreatUnits
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2016-08-19 19:52:27 -07:00
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2019-03-09 14:47:35 -08:00
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local accountPlayerEntity = chunkUtils.accountPlayerEntity
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2017-11-20 23:27:03 -08:00
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local unregisterEnemyBaseStructure = chunkUtils.unregisterEnemyBaseStructure
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local registerEnemyBaseStructure = chunkUtils.registerEnemyBaseStructure
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local makeImmortalEntity = chunkUtils.makeImmortalEntity
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2016-08-19 19:52:27 -07:00
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2019-05-15 22:11:43 -07:00
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local registerResource = chunkUtils.registerResource
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local unregisterResource = chunkUtils.unregisterResource
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2020-10-18 20:33:01 -07:00
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local cleanSquads = squadAttack.cleanSquads
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2020-05-16 22:06:55 -07:00
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2018-01-14 15:10:56 -08:00
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local upgradeEntity = baseUtils.upgradeEntity
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2018-01-20 23:42:47 -08:00
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local rebuildNativeTables = baseUtils.rebuildNativeTables
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2016-10-14 17:00:18 -07:00
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2017-06-30 21:36:23 -07:00
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local mRandom = math.random
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2019-05-09 17:46:57 -07:00
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local tRemove = table.remove
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2020-05-19 19:37:16 -07:00
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local sFind = string.find
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2016-08-24 17:05:20 -07:00
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-- local references to global
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2021-02-19 21:41:30 -08:00
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local maps -- manages the chunks that make up the game world
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local queriesAndCommands -- manages all the queries and commands that will be used
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2017-07-22 18:07:44 -07:00
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local natives -- manages the enemy units, structures, and ai
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2016-08-24 17:05:20 -07:00
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2016-07-29 15:44:31 -07:00
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-- hook functions
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2017-07-04 15:52:20 -07:00
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local function onIonCannonFired(event)
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--[[
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2019-10-13 13:53:36 -07:00
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event.force, event.surface, event.player_index, event.position, event.radius
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2017-07-04 15:52:20 -07:00
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--]]
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local surface = event.surface
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2021-02-19 21:41:30 -08:00
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local surfaceIndex = surface.index
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local map = maps.map[surfaceIndex]
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local native = natives[surfaceIndex]
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native.ionCannonBlasts = native.ionCannonBlasts + 1
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native.points = native.point + 4000
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local chunk = getChunkByPosition(map, event.position)
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if (chunk ~= -1) then
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rallyUnits(chunk, map, event.tick)
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2019-02-02 22:01:28 -08:00
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end
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2017-07-04 15:52:20 -07:00
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end
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local function hookEvents()
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if config.ionCannonPresent then
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2019-10-13 13:53:36 -07:00
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script.on_event(remote.call("orbital_ion_cannon", "on_ion_cannon_fired"),
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onIonCannonFired)
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2019-02-02 22:01:28 -08:00
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end
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2017-07-04 15:52:20 -07:00
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end
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2016-09-12 15:33:00 -07:00
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local function onLoad()
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2021-02-19 21:41:30 -08:00
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maps = global.maps
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queriesAndCommands = global.queriesAndCommands
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2016-08-24 17:05:20 -07:00
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natives = global.natives
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2017-07-04 15:52:20 -07:00
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hookEvents()
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2016-07-29 15:44:31 -07:00
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end
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2016-09-12 15:33:00 -07:00
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local function onChunkGenerated(event)
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2021-02-19 21:41:30 -08:00
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-- queue generated chunk for delayed processing, queuing is required because
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-- some mods (RSO) mess with chunk as they are generated, which messes up the
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-- scoring.
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maps.map[event.surface.index].pendingChunks[event] = true
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end
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local function onModSettingsChange(event)
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if event and ((string.sub(event.setting, 1, 7) ~= "rampant") or
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(string.sub(event.setting, 1, 15) == "rampant-arsenal") or
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(string.sub(event.setting, 1, 17) == "rampant-resources") or
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(string.sub(event.setting, 1, 17) == "rampant-evolution") or
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(string.sub(event.setting, 1, 19) == "rampant-maintenance") or
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(string.sub(event.setting, 1, 16) == "rampant-industry"))
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then
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return false
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2016-09-12 15:33:00 -07:00
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end
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2021-02-19 21:41:30 -08:00
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upgrade.compareTable(natives,
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"safeBuildings",
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settings.global["rampant-safeBuildings"].value)
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upgrade.compareTable(natives.safeEntities,
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"curved-rail",
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settings.global["rampant-safeBuildings-curvedRail"].value)
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upgrade.compareTable(natives.safeEntities,
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"straight-rail",
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settings.global["rampant-safeBuildings-straightRail"].value)
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upgrade.compareTable(natives.safeEntities,
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"rail-signal",
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settings.global["rampant-safeBuildings-railSignals"].value)
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upgrade.compareTable(natives.safeEntities,
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"rail-chain-signal",
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settings.global["rampant-safeBuildings-railChainSignals"].value)
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upgrade.compareTable(natives.safeEntities,
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"train-stop",
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settings.global["rampant-safeBuildings-trainStops"].value)
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upgrade.compareTable(natives.safeEntities,
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"lamp",
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settings.global["rampant-safeBuildings-lamps"].value)
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local changed, newValue = upgrade.compareTable(natives.safeEntities,
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"big-electric-pole",
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settings.global["rampant-safeBuildings-bigElectricPole"].value)
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if changed then
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natives.safeEntities["big-electric-pole"] = newValue
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natives.safeEntities["big-electric-pole-2"] = newValue
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natives.safeEntities["big-electric-pole-3"] = newValue
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natives.safeEntities["big-electric-pole-4"] = newValue
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natives.safeEntities["lighted-big-electric-pole-4"] = newValue
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natives.safeEntities["lighted-big-electric-pole-3"] = newValue
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natives.safeEntities["lighted-big-electric-pole-2"] = newValue
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natives.safeEntities["lighted-big-electric-pole"] = newValue
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end
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upgrade.compareTable(natives,
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"deadZoneFrequency",
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settings.global["rampant-deadZoneFrequency"].value)
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upgrade.compareTable(natives,
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"raidAIToggle",
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settings.global["rampant-raidAIToggle"].value)
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upgrade.compareTable(natives,
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"siegeAIToggle",
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settings.global["rampant-siegeAIToggle"].value)
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upgrade.compareTable(natives,
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"attackPlayerThreshold",
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settings.global["rampant-attackPlayerThreshold"].value)
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upgrade.compareTable(natives,
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"attackUsePlayer",
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settings.global["rampant-attackWaveGenerationUsePlayerProximity"].value)
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upgrade.compareTable(natives,
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"attackWaveMaxSize",
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settings.global["rampant-attackWaveMaxSize"].value)
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upgrade.compareTable(natives,
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"aiNocturnalMode",
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settings.global["rampant-permanentNocturnal"].value)
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upgrade.compareTable(natives,
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"aiPointsScaler",
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settings.global["rampant-aiPointsScaler"].value)
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natives.enabledMigration = natives.expansion and settings.global["rampant-enableMigration"].value
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upgrade.compareTable(natives,
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"AI_MAX_SQUAD_COUNT",
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settings.global["rampant-maxNumberOfSquads"].value)
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upgrade.compareTable(natives,
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"AI_MAX_BUILDER_COUNT",
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settings.global["rampant-maxNumberOfBuilders"].value)
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return true
|
2016-08-24 17:05:20 -07:00
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end
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|
2021-02-19 21:41:30 -08:00
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local function prepWorld(surface)
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surface.print("Rampant - Indexing chunks, please wait.")
|
2017-05-31 18:46:53 -07:00
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|
2021-02-19 21:41:30 -08:00
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local surfaceIndex = surface.index
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if not maps.map then
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maps.map = {}
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end
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local map = maps.map[surfaceIndex]
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if not map then
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map = {}
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maps.map[surfaceIndex] = map
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if not maps.registeredMaps then
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maps.registeredMaps = {}
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end
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local add = true
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for _, v in pairs(maps.registeredMaps) do
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if surfaceIndex == v then
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add = false
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break
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end
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end
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if add then
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maps.registeredMaps[#maps.registeredMaps+1] = surfaceIndex
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end
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end
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map.totalChunks = 0
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map.processedChunks = 0
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|
map.mapIterator = nil
|
2018-01-13 21:48:21 -08:00
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map.processQueue = {}
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map.processIndex = 1
|
2020-05-21 23:57:03 -07:00
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map.cleanupIndex = 1
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map.scanPlayerIndex = 1
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map.scanResourceIndex = 1
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map.scanEnemyIndex = 1
|
2020-05-22 11:45:05 -07:00
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map.processStaticIndex = 1
|
2020-05-21 23:57:03 -07:00
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map.outgoingScanWave = true
|
2020-05-22 11:45:05 -07:00
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|
|
map.outgoingStaticScanWave = true
|
2018-01-13 21:48:21 -08:00
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|
2020-05-19 19:37:16 -07:00
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map.pendingChunks = {}
|
2018-01-15 23:21:12 -08:00
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|
|
map.chunkToBase = {}
|
2018-01-13 21:48:21 -08:00
|
|
|
map.chunkToNests = {}
|
2019-11-29 16:49:22 -08:00
|
|
|
map.chunkToTurrets = {}
|
|
|
|
map.chunkToTraps = {}
|
|
|
|
map.chunkToUtilities = {}
|
|
|
|
map.chunkToHives = {}
|
2018-01-13 21:48:21 -08:00
|
|
|
map.chunkToPlayerBase = {}
|
|
|
|
map.chunkToResource = {}
|
2020-05-21 23:57:03 -07:00
|
|
|
map.chunkToPlayerCount = {}
|
|
|
|
map.playerToChunk = {}
|
2018-02-11 19:21:28 -08:00
|
|
|
|
2018-01-13 21:48:21 -08:00
|
|
|
map.chunkToPassScan = {}
|
|
|
|
map.chunkToSquad = {}
|
2018-02-11 19:21:28 -08:00
|
|
|
|
|
|
|
map.chunkToRetreats = {}
|
|
|
|
map.chunkToRallys = {}
|
|
|
|
|
2018-09-23 21:56:45 -07:00
|
|
|
map.chunkToPassable = {}
|
|
|
|
map.chunkToPathRating = {}
|
|
|
|
map.chunkToDeathGenerator = {}
|
2019-02-18 16:43:01 -08:00
|
|
|
map.chunkToDrained = {}
|
2020-05-24 16:41:12 -07:00
|
|
|
map.chunkToVictory = {}
|
2019-02-19 22:16:43 -08:00
|
|
|
map.chunkToActiveNest = {}
|
|
|
|
map.chunkToActiveRaidNest = {}
|
2018-09-23 21:56:45 -07:00
|
|
|
|
2019-11-29 16:49:22 -08:00
|
|
|
map.nextChunkSort = 0
|
|
|
|
map.nextChunkSortTick = 0
|
2019-02-02 22:01:28 -08:00
|
|
|
|
2020-05-16 22:06:55 -07:00
|
|
|
map.squadIterator = nil
|
|
|
|
map.regroupIterator = nil
|
2020-05-19 19:37:16 -07:00
|
|
|
map.deployVengenceIterator = nil
|
|
|
|
map.recycleBaseIterator = nil
|
|
|
|
map.processActiveSpawnerIterator = nil
|
|
|
|
map.processActiveRaidSpawnerIterator = nil
|
|
|
|
map.processMigrationIterator = nil
|
2020-05-21 23:57:03 -07:00
|
|
|
map.processNestIterator = nil
|
2020-05-24 16:41:12 -07:00
|
|
|
map.victoryScentIterator = nil
|
2020-05-16 22:06:55 -07:00
|
|
|
|
2019-12-06 21:57:20 -08:00
|
|
|
map.chunkScanCounts = {}
|
|
|
|
|
2019-10-20 13:45:43 -07:00
|
|
|
map.enemiesToSquad = {}
|
|
|
|
map.enemiesToSquad.len = 0
|
|
|
|
map.chunkRemovals = {}
|
2020-04-27 20:41:18 -07:00
|
|
|
map.processActiveNest = {}
|
|
|
|
map.tickActiveNest = {}
|
2019-10-20 13:45:43 -07:00
|
|
|
|
|
|
|
map.emptySquadsOnChunk = {}
|
2019-05-09 17:46:57 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
local native = natives[surface.index]
|
|
|
|
if not native then
|
|
|
|
native = {}
|
|
|
|
natives[surface.index] = native
|
|
|
|
end
|
|
|
|
map.native = native
|
|
|
|
native.map = map
|
|
|
|
map.surface = surface
|
|
|
|
native.surface = surface
|
|
|
|
map.queriesAndCommands = queriesAndCommands
|
|
|
|
native.queriesAndCommands = queriesAndCommands
|
|
|
|
|
|
|
|
-- queue all current chunks that wont be generated during play
|
|
|
|
local tick = game.tick
|
|
|
|
local position = {0,0}
|
|
|
|
native.nextChunkSort = 0
|
|
|
|
for chunk in surface.get_chunks() do
|
|
|
|
local x = chunk.x
|
|
|
|
local y = chunk.y
|
|
|
|
position[1] = x
|
|
|
|
position[2] = y
|
|
|
|
if surface.is_chunk_generated(position) then
|
|
|
|
onChunkGenerated({ surface = surface,
|
|
|
|
area = { left_top = { x = x * 32,
|
|
|
|
y = y * 32}}})
|
2019-05-09 17:46:57 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
processPendingChunks(map, tick)
|
2019-02-02 22:01:28 -08:00
|
|
|
end
|
2017-06-24 11:41:57 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
local function onConfigChanged()
|
|
|
|
if upgrade.attempt(natives, queriesAndCommands) then
|
|
|
|
onModSettingsChange(nil)
|
2017-05-31 18:46:53 -07:00
|
|
|
end
|
2019-02-02 22:01:28 -08:00
|
|
|
|
2021-02-13 20:49:54 -08:00
|
|
|
upgrade.compareTable(natives,
|
2021-02-19 21:41:30 -08:00
|
|
|
"ENEMY_SEED",
|
|
|
|
settings.startup["rampant-enemySeed"].value)
|
|
|
|
upgrade.compareTable(natives,
|
|
|
|
"ENEMY_VARIATIONS",
|
|
|
|
settings.startup["rampant-newEnemyVariations"].value)
|
|
|
|
upgrade.compareTable(natives,
|
|
|
|
"NEW_ENEMIES",
|
|
|
|
settings.startup["rampant-newEnemies"].value)
|
2018-05-23 17:40:05 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
if natives.NEW_ENEMIES then
|
|
|
|
rebuildNativeTables(natives, game.create_random_generator(natives.ENEMY_SEED))
|
2019-12-06 21:57:20 -08:00
|
|
|
else
|
|
|
|
natives.buildingHiveTypeLookup = {}
|
|
|
|
natives.buildingHiveTypeLookup["biter-spawner"] = "biter-spawner"
|
|
|
|
natives.buildingHiveTypeLookup["spitter-spawner"] = "spitter-spawner"
|
|
|
|
natives.buildingHiveTypeLookup["small-worm-turret"] = "turret"
|
|
|
|
natives.buildingHiveTypeLookup["medium-worm-turret"] = "turret"
|
|
|
|
natives.buildingHiveTypeLookup["big-worm-turret"] = "turret"
|
|
|
|
natives.buildingHiveTypeLookup["behemoth-worm-turret"] = "turret"
|
2018-08-01 21:06:04 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2016-09-12 15:33:00 -07:00
|
|
|
local function onBuild(event)
|
2019-05-16 01:48:31 +02:00
|
|
|
local entity = event.created_entity or event.entity
|
2021-02-19 21:41:30 -08:00
|
|
|
if entity.valid then
|
|
|
|
local native = natives[entity.surface.index]
|
|
|
|
local map = native.map
|
2019-05-15 22:11:43 -07:00
|
|
|
if (entity.type == "resource") and (entity.force.name == "neutral") then
|
|
|
|
registerResource(entity, map)
|
|
|
|
else
|
2021-02-19 21:41:30 -08:00
|
|
|
accountPlayerEntity(entity, native, true, false)
|
2019-05-15 22:11:43 -07:00
|
|
|
if natives.safeBuildings then
|
2020-04-27 20:41:18 -07:00
|
|
|
if natives.safeEntities[entity.type] or natives.safeEntities[entity.name] then
|
2019-05-15 22:11:43 -07:00
|
|
|
entity.destructible = false
|
|
|
|
end
|
|
|
|
end
|
2019-10-19 12:13:48 -07:00
|
|
|
end
|
2017-05-23 23:46:23 -07:00
|
|
|
end
|
2016-08-17 22:55:08 -07:00
|
|
|
end
|
|
|
|
|
2017-08-08 01:19:51 -07:00
|
|
|
local function onMine(event)
|
2018-01-01 22:05:21 -08:00
|
|
|
local entity = event.entity
|
2021-02-19 21:41:30 -08:00
|
|
|
if entity.valid then
|
|
|
|
local native = natives[entity.surface.index]
|
|
|
|
local map = native.map
|
2019-05-15 22:11:43 -07:00
|
|
|
if (entity.type == "resource") and (entity.force.name == "neutral") then
|
2019-10-15 17:32:13 -07:00
|
|
|
if (entity.amount == 0) then
|
|
|
|
unregisterResource(entity, map)
|
|
|
|
end
|
2019-10-19 12:13:48 -07:00
|
|
|
else
|
2021-02-19 21:41:30 -08:00
|
|
|
accountPlayerEntity(entity, native, false, false)
|
2019-05-15 22:11:43 -07:00
|
|
|
end
|
2018-01-01 22:05:21 -08:00
|
|
|
end
|
2016-08-17 22:55:08 -07:00
|
|
|
end
|
|
|
|
|
2016-09-12 15:33:00 -07:00
|
|
|
local function onDeath(event)
|
2016-08-04 21:47:51 -07:00
|
|
|
local entity = event.entity
|
2020-05-15 13:51:38 -07:00
|
|
|
if entity.valid then
|
|
|
|
local surface = entity.surface
|
2021-02-19 21:41:30 -08:00
|
|
|
local native = natives[surface.index]
|
|
|
|
local map = native.map
|
|
|
|
local entityPosition = entity.position
|
|
|
|
local chunk = getChunkByPosition(map, entityPosition)
|
|
|
|
local cause = event.cause
|
|
|
|
local tick = event.tick
|
|
|
|
local entityType = entity.type
|
|
|
|
if (entity.force.name == "enemy") then
|
|
|
|
|
|
|
|
local artilleryBlast = (cause and
|
|
|
|
((cause.type == "artillery-wagon") or (cause.type == "artillery-turret")))
|
|
|
|
|
|
|
|
if artilleryBlast then
|
|
|
|
native.artilleryBlasts = native.artilleryBlasts + 1
|
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
if (entityType == "unit") then
|
|
|
|
if (chunk ~= -1) and event.force and (event.force.name ~= "enemy") then
|
|
|
|
-- drop death pheromone where unit died
|
|
|
|
deathScent(map, chunk)
|
|
|
|
|
|
|
|
if (-getDeathGenerator(map, chunk) < -native.retreatThreshold) and cause and cause.valid then
|
|
|
|
retreatUnits(chunk,
|
|
|
|
cause,
|
|
|
|
map,
|
|
|
|
tick,
|
|
|
|
(artilleryBlast and RETREAT_SPAWNER_GRAB_RADIUS) or RETREAT_GRAB_RADIUS)
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2019-04-30 19:08:21 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
native.lostEnemyUnits = native.lostEnemyUnits + 1
|
2019-10-13 13:53:36 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
if (mRandom() < native.rallyThreshold) and not surface.peaceful_mode then
|
2021-02-13 20:49:54 -08:00
|
|
|
rallyUnits(chunk, map, tick)
|
2020-05-23 20:47:14 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
|
|
|
elseif event.force and (event.force.name ~= "enemy") and
|
|
|
|
((entityType == "unit-spawner") or (entityType == "turret"))
|
|
|
|
then
|
|
|
|
native.points = native.points +
|
|
|
|
(((entityType == "unit-spawner") and RECOVER_NEST_COST) or RECOVER_WORM_COST)
|
|
|
|
|
|
|
|
unregisterEnemyBaseStructure(map, entity)
|
|
|
|
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
rallyUnits(chunk, map, tick)
|
|
|
|
|
|
|
|
if cause and cause.valid then
|
|
|
|
retreatUnits(chunk,
|
|
|
|
cause,
|
|
|
|
map,
|
|
|
|
tick,
|
|
|
|
RETREAT_SPAWNER_GRAB_RADIUS)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
else
|
|
|
|
local entityUnitNumber = entity.unit_number
|
|
|
|
local pair = native.drainPylons[entityUnitNumber]
|
|
|
|
if pair then
|
|
|
|
local target = pair[1]
|
|
|
|
local pole = pair[2]
|
|
|
|
if target == entity then
|
|
|
|
native.drainPylons[entityUnitNumber] = nil
|
|
|
|
if pole.valid then
|
|
|
|
native.drainPylons[pole.unit_number] = nil
|
|
|
|
pole.die()
|
|
|
|
end
|
|
|
|
elseif (pole == entity) then
|
|
|
|
native.drainPylons[entityUnitNumber] = nil
|
|
|
|
if target.valid then
|
|
|
|
native.drainPylons[target.unit_number] = nil
|
|
|
|
target.destroy()
|
2020-05-15 13:51:38 -07:00
|
|
|
end
|
2019-02-18 16:43:01 -08:00
|
|
|
end
|
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
2020-05-23 20:47:14 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
elseif (entity.force.name ~= "enemy") then
|
|
|
|
local creditNatives = false
|
|
|
|
if (event.force ~= nil) and (event.force.name == "enemy") then
|
|
|
|
creditNatives = true
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
victoryScent(map, chunk, entityType)
|
|
|
|
end
|
2019-02-12 21:50:25 -08:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
local drained = (entityType == "electric-turret") and map.chunkToDrained[chunk]
|
|
|
|
if cause or (drained and (drained - tick) > 0) then
|
|
|
|
if ((cause and ENERGY_THIEF_LOOKUP[cause.name]) or (not cause)) then
|
|
|
|
local conversion = ENERGY_THIEF_CONVERSION_TABLE[entityType]
|
|
|
|
if conversion then
|
|
|
|
local newEntity = surface.create_entity({
|
|
|
|
position=entity.position,
|
|
|
|
name=convertTypeToDrainCrystal(entity.force.evolution_factor, conversion),
|
|
|
|
direction=entity.direction
|
|
|
|
})
|
|
|
|
if (conversion == "pole") then
|
|
|
|
local targetEntity = surface.create_entity({
|
2021-02-13 20:49:54 -08:00
|
|
|
position=entity.position,
|
2021-02-19 21:41:30 -08:00
|
|
|
name="pylon-target-rampant",
|
2021-02-13 20:49:54 -08:00
|
|
|
direction=entity.direction
|
|
|
|
})
|
2021-02-19 21:41:30 -08:00
|
|
|
targetEntity.backer_name = ""
|
|
|
|
local pair = {targetEntity, newEntity}
|
|
|
|
native.drainPylons[targetEntity.unit_number] = pair
|
|
|
|
native.drainPylons[newEntity.unit_number] = pair
|
|
|
|
local wires = entity.neighbours
|
|
|
|
if wires then
|
|
|
|
for _,v in pairs(wires.copper) do
|
|
|
|
if (v.valid) then
|
|
|
|
newEntity.connect_neighbour(v);
|
2019-02-18 16:43:01 -08:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
|
|
|
for _,v in pairs(wires.red) do
|
|
|
|
if (v.valid) then
|
|
|
|
newEntity.connect_neighbour({
|
|
|
|
wire = DEFINES_WIRE_TYPE_RED,
|
|
|
|
target_entity = v
|
|
|
|
});
|
2019-02-18 16:43:01 -08:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
|
|
|
for _,v in pairs(wires.green) do
|
|
|
|
if (v.valid) then
|
|
|
|
newEntity.connect_neighbour({
|
|
|
|
wire = DEFINES_WIRE_TYPE_GREEN,
|
|
|
|
target_entity = v
|
|
|
|
});
|
2019-02-18 16:43:01 -08:00
|
|
|
end
|
2019-02-12 21:50:25 -08:00
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
elseif newEntity.backer_name then
|
|
|
|
newEntity.backer_name = ""
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
elseif (entity.type == "resource") and (entity.force.name == "neutral") then
|
|
|
|
if (entity.amount == 0) then
|
|
|
|
unregisterResource(entity, map)
|
2020-05-13 14:45:27 -07:00
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
if creditNatives and natives.safeBuildings and
|
|
|
|
(natives.safeEntities[entityType] or natives.safeEntities[entity.name])
|
|
|
|
then
|
|
|
|
makeImmortalEntity(surface, entity)
|
|
|
|
else
|
|
|
|
accountPlayerEntity(entity, native, false, creditNatives)
|
|
|
|
end
|
2016-08-08 19:54:41 -07:00
|
|
|
end
|
2016-08-03 08:54:21 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2017-05-31 18:46:53 -07:00
|
|
|
local function onEnemyBaseBuild(event)
|
2018-01-01 22:05:21 -08:00
|
|
|
local entity = event.entity
|
2020-05-16 22:06:55 -07:00
|
|
|
if entity.valid then
|
2021-02-19 21:41:30 -08:00
|
|
|
local native = natives[entity.surface.index]
|
|
|
|
local map = native.map
|
|
|
|
local chunk = getChunkByPosition(map, entity.position)
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
local base
|
|
|
|
if natives.NEW_ENEMIES then
|
|
|
|
base = findNearbyBase(map, chunk)
|
|
|
|
if not base then
|
|
|
|
base = createBase(native,
|
|
|
|
chunk,
|
|
|
|
event.tick)
|
2019-04-30 19:08:21 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
entity = upgradeEntity(entity,
|
|
|
|
base.alignment,
|
|
|
|
native,
|
|
|
|
nil,
|
|
|
|
true)
|
|
|
|
end
|
|
|
|
if entity and entity.valid then
|
|
|
|
event.entity = registerEnemyBaseStructure(map, entity, base)
|
2019-03-09 14:47:35 -08:00
|
|
|
end
|
|
|
|
end
|
2018-01-01 22:05:21 -08:00
|
|
|
end
|
2017-05-31 18:46:53 -07:00
|
|
|
end
|
|
|
|
|
2016-09-12 16:23:26 -07:00
|
|
|
local function onSurfaceTileChange(event)
|
2020-05-15 13:51:38 -07:00
|
|
|
local surfaceIndex = event.surface_index or (event.robot and event.robot.surface and event.robot.surface.index)
|
2021-02-19 21:41:30 -08:00
|
|
|
local map = maps.map[surfaceIndex]
|
|
|
|
local surface = map.surface
|
|
|
|
local chunks = {}
|
|
|
|
local tiles = event.tiles
|
|
|
|
if event.tile then
|
|
|
|
if ((event.tile.name == "landfill") or sFind(event.tile.name, "water")) then
|
|
|
|
for i=1,#tiles do
|
|
|
|
local position = tiles[i].position
|
|
|
|
local chunk = getChunkByPosition(map, position)
|
|
|
|
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
map.chunkToPassScan[chunk] = true
|
|
|
|
else
|
|
|
|
local x,y = positionToChunkXY(position)
|
|
|
|
local addMe = true
|
|
|
|
for ci=1,#chunks do
|
|
|
|
local c = chunks[ci]
|
|
|
|
if (c.x == x) and (c.y == y) then
|
|
|
|
addMe = false
|
|
|
|
break
|
2020-05-19 19:37:16 -07:00
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
if addMe then
|
|
|
|
local chunkXY = {x=x,y=y}
|
|
|
|
chunks[#chunks+1] = chunkXY
|
|
|
|
onChunkGenerated({area = { left_top = chunkXY },
|
|
|
|
surface = surface})
|
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2020-05-25 17:05:01 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
|
|
|
else
|
|
|
|
for i=1,#tiles do
|
|
|
|
local tile = tiles[i]
|
|
|
|
if (tile.name == "landfill") or sFind(tile.name, "water") then
|
|
|
|
local position = tile.position
|
|
|
|
local chunk = getChunkByPosition(map, position)
|
|
|
|
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
map.chunkToPassScan[chunk] = true
|
|
|
|
else
|
|
|
|
local x,y = positionToChunkXY(position)
|
|
|
|
local addMe = true
|
|
|
|
for ci=1,#chunks do
|
|
|
|
local c = chunks[ci]
|
|
|
|
if (c.x == x) and (c.y == y) then
|
|
|
|
addMe = false
|
|
|
|
break
|
2020-05-24 16:41:12 -07:00
|
|
|
end
|
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
if addMe then
|
|
|
|
local chunkXY = {x=x,y=y}
|
|
|
|
chunks[#chunks+1] = chunkXY
|
|
|
|
onChunkGenerated({area = { left_top = chunkXY },
|
|
|
|
surface = surface})
|
|
|
|
end
|
2020-05-24 16:41:12 -07:00
|
|
|
end
|
|
|
|
end
|
2019-10-13 13:53:36 -07:00
|
|
|
end
|
2018-01-01 22:05:21 -08:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local function onResourceDepleted(event)
|
|
|
|
local entity = event.entity
|
2021-02-19 21:41:30 -08:00
|
|
|
if entity.valid then
|
|
|
|
local map = maps.map[entity.surface.index]
|
2019-10-13 13:53:36 -07:00
|
|
|
unregisterResource(entity, map)
|
2018-01-01 22:05:21 -08:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-03-10 12:28:43 -07:00
|
|
|
local function onRobotCliff(event)
|
2021-02-19 21:41:30 -08:00
|
|
|
local entity = event.robot
|
|
|
|
if entity.valid then
|
|
|
|
local map = maps.map[entity.surface.index]
|
|
|
|
if (event.item.name == "cliff-explosives") then
|
|
|
|
entityForPassScan(map, event.cliff)
|
|
|
|
end
|
2019-03-10 12:28:43 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2018-01-01 22:05:21 -08:00
|
|
|
local function onUsedCapsule(event)
|
|
|
|
local surface = game.players[event.player_index].surface
|
2021-02-19 21:41:30 -08:00
|
|
|
local map = maps.map[surface.index]
|
|
|
|
if (event.item.name == "cliff-explosives") then
|
2019-11-29 16:49:22 -08:00
|
|
|
map.position2Top.x = event.position.x-0.75
|
|
|
|
map.position2Top.y = event.position.y-0.75
|
|
|
|
map.position2Bottom.x = event.position.x+0.75
|
|
|
|
map.position2Bottom.y = event.position.y+0.75
|
|
|
|
local cliffs = surface.find_entities_filtered(map.cliffQuery)
|
2019-10-13 13:53:36 -07:00
|
|
|
for i=1,#cliffs do
|
|
|
|
entityForPassScan(map, cliffs[i])
|
|
|
|
end
|
2018-01-01 22:05:21 -08:00
|
|
|
end
|
2016-08-20 17:28:35 -07:00
|
|
|
end
|
|
|
|
|
2018-02-09 21:28:41 -08:00
|
|
|
local function onRocketLaunch(event)
|
|
|
|
local entity = event.rocket_silo or event.rocket
|
2021-02-19 21:41:30 -08:00
|
|
|
if entity.valid then
|
|
|
|
local native = natives[entity.surface.index]
|
|
|
|
native.rocketLaunched = native.rocketLaunched + 1
|
|
|
|
native.points = native.points + 5000
|
2019-02-02 22:01:28 -08:00
|
|
|
end
|
2018-02-09 21:28:41 -08:00
|
|
|
end
|
|
|
|
|
2019-02-18 16:43:01 -08:00
|
|
|
local function onTriggerEntityCreated(event)
|
|
|
|
local entity = event.entity
|
2021-02-19 21:41:30 -08:00
|
|
|
if entity.valid and (entity.name == "drain-trigger-rampant") then
|
|
|
|
local map = maps.map[entity.surface.index]
|
2019-02-18 16:43:01 -08:00
|
|
|
local chunk = getChunkByPosition(map, entity.position)
|
2020-05-15 13:51:38 -07:00
|
|
|
if (chunk ~= -1) then
|
2019-02-18 16:43:01 -08:00
|
|
|
map.chunkToDrained[chunk] = event.tick + 60
|
|
|
|
end
|
|
|
|
entity.destroy()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2016-09-12 15:33:00 -07:00
|
|
|
local function onInit()
|
2021-02-19 21:41:30 -08:00
|
|
|
global.maps = {}
|
2016-09-12 15:33:00 -07:00
|
|
|
global.natives = {}
|
2021-02-19 21:41:30 -08:00
|
|
|
global.queriesAndCommands = {}
|
2019-02-02 22:01:28 -08:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
maps = global.maps
|
|
|
|
queriesAndCommands = global.queriesAndCommands
|
2016-09-12 15:33:00 -07:00
|
|
|
natives = global.natives
|
2019-02-02 22:01:28 -08:00
|
|
|
|
2017-07-04 15:52:20 -07:00
|
|
|
hookEvents()
|
2021-02-19 21:41:30 -08:00
|
|
|
onConfigChanged()
|
|
|
|
prepWorld(game.surfaces["nauvis"])
|
2016-09-12 15:33:00 -07:00
|
|
|
end
|
|
|
|
|
2019-10-20 13:45:43 -07:00
|
|
|
local function onEntitySpawned(event)
|
2020-05-22 14:40:51 -07:00
|
|
|
local entity = event.mine
|
2021-02-19 21:41:30 -08:00
|
|
|
if natives.NEW_ENEMIES and entity.valid then
|
|
|
|
local native = natives[entity.surface.index]
|
|
|
|
local map = native.map
|
|
|
|
if natives.buildingHiveTypeLookup[entity.name] then
|
2020-05-22 14:40:51 -07:00
|
|
|
local disPos = mathUtils.distortPosition(entity.position, 8)
|
2020-05-16 22:06:55 -07:00
|
|
|
|
2020-05-22 14:40:51 -07:00
|
|
|
local chunk = getChunkByPosition(map, disPos)
|
|
|
|
if (chunk ~= -1) then
|
|
|
|
local base = findNearbyBase(map, chunk)
|
|
|
|
if not base then
|
2021-02-19 21:41:30 -08:00
|
|
|
base = createBase(native,
|
2020-05-22 14:40:51 -07:00
|
|
|
chunk,
|
|
|
|
event.tick)
|
|
|
|
end
|
2020-04-27 20:41:18 -07:00
|
|
|
|
2020-05-22 14:40:51 -07:00
|
|
|
entity = upgradeEntity(entity,
|
|
|
|
base.alignment,
|
2021-02-19 21:41:30 -08:00
|
|
|
native,
|
2020-05-22 14:40:51 -07:00
|
|
|
disPos)
|
2019-12-17 17:09:08 -08:00
|
|
|
|
2020-05-22 14:40:51 -07:00
|
|
|
if entity and entity.valid then
|
2021-02-19 21:41:30 -08:00
|
|
|
event.entity = registerEnemyBaseStructure(map, entity, base)
|
2019-11-03 22:19:22 -08:00
|
|
|
end
|
2019-11-29 16:49:22 -08:00
|
|
|
else
|
|
|
|
entity.destroy()
|
2019-11-03 22:19:22 -08:00
|
|
|
end
|
2019-11-29 16:49:22 -08:00
|
|
|
end
|
2019-10-20 13:45:43 -07:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-12-08 19:31:51 -08:00
|
|
|
local function onUnitGroupCreated(event)
|
|
|
|
local group = event.group
|
2021-02-19 21:41:30 -08:00
|
|
|
if (group.force.name == "enemy") then
|
|
|
|
local surface = group.surface
|
|
|
|
local squad
|
2020-02-02 11:30:50 -08:00
|
|
|
if not group.is_script_driven then
|
2021-02-19 21:41:30 -08:00
|
|
|
local native = natives[surface.index]
|
2020-05-19 19:37:16 -07:00
|
|
|
if not natives.aiNocturnalMode then
|
2020-05-22 12:43:44 -07:00
|
|
|
local settler = mRandom() < 0.25 and
|
2021-02-19 21:41:30 -08:00
|
|
|
canMigrate(native) and
|
2020-05-24 16:41:12 -07:00
|
|
|
(natives.builderCount < natives.AI_MAX_BUILDER_COUNT)
|
|
|
|
|
|
|
|
if not settler and natives.squadCount > natives.AI_MAX_SQUAD_COUNT then
|
|
|
|
group.destroy()
|
2021-02-19 21:41:30 -08:00
|
|
|
native.points = native.points + AI_SQUAD_COST
|
2020-05-24 16:41:12 -07:00
|
|
|
return
|
|
|
|
end
|
2020-05-22 12:43:44 -07:00
|
|
|
|
|
|
|
squad = createSquad(nil, nil, group, settler)
|
2021-02-19 21:41:30 -08:00
|
|
|
native.groupNumberToSquad[group.group_number] = squad
|
2020-05-23 20:47:14 -07:00
|
|
|
|
2020-05-22 12:43:44 -07:00
|
|
|
if settler then
|
|
|
|
natives.builderCount = natives.builderCount + 1
|
2020-05-23 14:29:56 -07:00
|
|
|
else
|
|
|
|
natives.squadCount = natives.squadCount + 1
|
2020-05-22 12:43:44 -07:00
|
|
|
end
|
2020-05-19 19:37:16 -07:00
|
|
|
else
|
2020-05-24 16:41:12 -07:00
|
|
|
if not (surface.darkness > 0.65) then
|
2021-02-19 21:41:30 -08:00
|
|
|
native.points = native.points + AI_SQUAD_COST
|
2020-05-24 16:41:12 -07:00
|
|
|
group.destroy()
|
|
|
|
return
|
|
|
|
end
|
2020-05-25 17:05:01 -07:00
|
|
|
|
2020-05-22 12:43:44 -07:00
|
|
|
local settler = mRandom() < 0.25 and
|
2021-02-19 21:41:30 -08:00
|
|
|
canMigrate(native) and
|
2020-05-24 16:41:12 -07:00
|
|
|
(natives.builderCount < natives.AI_MAX_BUILDER_COUNT)
|
|
|
|
|
|
|
|
if not settler and natives.squadCount > natives.AI_MAX_SQUAD_COUNT then
|
|
|
|
group.destroy()
|
2021-02-19 21:41:30 -08:00
|
|
|
native.points = native.points + AI_SQUAD_COST
|
2020-05-24 16:41:12 -07:00
|
|
|
return
|
|
|
|
end
|
2020-05-22 12:43:44 -07:00
|
|
|
|
|
|
|
squad = createSquad(nil, nil, group, settler)
|
2020-05-19 19:37:16 -07:00
|
|
|
natives.groupNumberToSquad[group.group_number] = squad
|
2020-05-22 12:43:44 -07:00
|
|
|
if settler then
|
|
|
|
natives.builderCount = natives.builderCount + 1
|
2020-05-23 14:29:56 -07:00
|
|
|
else
|
|
|
|
natives.squadCount = natives.squadCount + 1
|
2020-05-22 12:43:44 -07:00
|
|
|
end
|
2020-05-19 19:37:16 -07:00
|
|
|
end
|
2020-02-02 11:30:50 -08:00
|
|
|
end
|
2019-12-08 19:31:51 -08:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2020-05-16 22:06:55 -07:00
|
|
|
local function onGroupFinishedGathering(event)
|
|
|
|
local group = event.group
|
2020-05-25 17:05:01 -07:00
|
|
|
if group.valid and (group.force.name == "enemy") then
|
2020-05-16 22:06:55 -07:00
|
|
|
local unitNumber = group.group_number
|
2021-02-19 21:41:30 -08:00
|
|
|
local native = natives[group.surface.index]
|
|
|
|
local map = native.map
|
|
|
|
local squad = native.groupNumberToSquad[unitNumber]
|
|
|
|
if squad then
|
|
|
|
if squad.settler then
|
|
|
|
if (natives.builderCount < natives.AI_MAX_BUILDER_COUNT) then
|
|
|
|
squadDispatch(map, squad, unitNumber)
|
2020-05-23 22:13:57 -07:00
|
|
|
else
|
2021-02-19 21:41:30 -08:00
|
|
|
group.destroy()
|
|
|
|
native.points = native.points + AI_SETTLER_COST
|
2020-05-23 14:29:56 -07:00
|
|
|
end
|
|
|
|
else
|
2021-02-19 21:41:30 -08:00
|
|
|
if (natives.squadCount < natives.AI_MAX_SQUAD_COUNT) then
|
|
|
|
squadDispatch(map, squad, unitNumber)
|
|
|
|
else
|
2020-05-23 22:13:57 -07:00
|
|
|
group.destroy()
|
2021-02-19 21:41:30 -08:00
|
|
|
native.points = native.points + AI_SQUAD_COST
|
2020-05-23 14:29:56 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
end
|
|
|
|
else
|
|
|
|
local settler = mRandom() < 0.25 and
|
|
|
|
canMigrate(native) and
|
|
|
|
(natives.builderCount < natives.AI_MAX_BUILDER_COUNT)
|
|
|
|
|
|
|
|
if not settler and natives.squadCount > natives.AI_MAX_SQUAD_COUNT then
|
|
|
|
group.destroy()
|
|
|
|
native.points = native.points + AI_SQUAD_COST
|
|
|
|
return
|
|
|
|
end
|
2020-05-25 17:05:01 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
squad = createSquad(nil, nil, group, settler)
|
|
|
|
native.groupNumberToSquad[group.group_number] = squad
|
|
|
|
if settler then
|
|
|
|
natives.builderCount = natives.builderCount + 1
|
|
|
|
else
|
|
|
|
natives.squadCount = natives.squadCount + 1
|
2020-05-23 14:29:56 -07:00
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
squadDispatch(map, squad, unitNumber)
|
2020-05-16 22:06:55 -07:00
|
|
|
end
|
|
|
|
end
|
2019-10-13 22:49:52 -07:00
|
|
|
end
|
|
|
|
|
2019-05-09 17:46:57 -07:00
|
|
|
local function onForceCreated(event)
|
2021-02-19 21:41:30 -08:00
|
|
|
queriesAndCommands.activePlayerForces[#queriesAndCommands.activePlayerForces+1] = event.force.name
|
2019-05-09 17:46:57 -07:00
|
|
|
end
|
|
|
|
|
|
|
|
local function onForceMerged(event)
|
2021-02-19 21:41:30 -08:00
|
|
|
for i=#queriesAndCommands.activePlayerForces,1,-1 do
|
|
|
|
if (queriesAndCommands.activePlayerForces[i] == event.source_name) then
|
|
|
|
tRemove(queriesAndCommands.activePlayerForces, i)
|
2019-05-09 17:46:57 -07:00
|
|
|
break
|
|
|
|
end
|
2019-10-19 12:13:48 -07:00
|
|
|
end
|
2019-05-09 17:46:57 -07:00
|
|
|
end
|
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
local function onSurfaceCreated(event)
|
2020-04-27 20:41:18 -07:00
|
|
|
|
|
|
|
end
|
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
local function onSurfaceCleared(event)
|
|
|
|
local surfaceIndex = event.surface_index
|
|
|
|
-- maps.map[surfaceIndex] = nil
|
|
|
|
-- natives[surfaceIndex] = nil
|
2020-04-27 20:41:18 -07:00
|
|
|
end
|
|
|
|
|
|
|
|
local function onSurfaceDeleted(event)
|
2021-02-19 21:41:30 -08:00
|
|
|
local surfaceIndex = event.surface_index
|
|
|
|
maps.map[surfaceIndex] = nil
|
|
|
|
natives[surfaceIndex] = nil
|
2020-04-27 20:41:18 -07:00
|
|
|
end
|
|
|
|
|
2020-08-08 13:38:15 -07:00
|
|
|
local function onBuilderArrived(event)
|
|
|
|
local builder = event.group
|
|
|
|
if not (builder and builder.valid) then
|
|
|
|
builder = event.unit
|
|
|
|
if not (builder and builder.valid and builder.force.name == "enemy") then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
elseif (builder.force.name ~= "enemy") then
|
|
|
|
return
|
|
|
|
end
|
2021-02-19 21:41:30 -08:00
|
|
|
local targetPosition = queriesAndCommands.position
|
2020-08-08 13:38:15 -07:00
|
|
|
targetPosition.x = builder.position.x
|
|
|
|
targetPosition.y = builder.position.y
|
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
builder.surface.create_entity(queriesAndCommands.createBuildCloudQuery)
|
2020-08-08 13:38:15 -07:00
|
|
|
end
|
|
|
|
|
2016-08-03 17:22:27 -07:00
|
|
|
-- hooks
|
|
|
|
|
2020-04-27 20:41:18 -07:00
|
|
|
script.on_event(defines.events.on_tick,
|
2021-02-19 21:41:30 -08:00
|
|
|
function ()
|
2020-05-22 14:40:51 -07:00
|
|
|
local gameRef = game
|
2021-02-19 21:41:30 -08:00
|
|
|
local tick = gameRef.tick
|
2020-05-22 14:40:51 -07:00
|
|
|
local pick = tick % 7
|
|
|
|
|
2020-10-18 20:33:01 -07:00
|
|
|
-- local profiler = game.create_profiler()
|
2021-02-19 21:41:30 -08:00
|
|
|
local map = maps.activeMap
|
|
|
|
if (not map) or (map.processedChunks > map.totalChunks) then
|
|
|
|
maps.mapIterator, map = next(maps.map, maps.mapIterator)
|
|
|
|
maps.activeMap = map
|
|
|
|
print("initial", map, maps.mapIterator)
|
|
|
|
end
|
|
|
|
if not map then
|
|
|
|
print("after", map, maps.mapIterator)
|
|
|
|
maps.mapIterator, map = next(maps.map, maps.mapIterator)
|
|
|
|
if not map then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
end
|
|
|
|
local native = map.native
|
2020-10-18 20:33:01 -07:00
|
|
|
|
2020-05-22 14:40:51 -07:00
|
|
|
if (pick == 0) then
|
2021-02-19 21:41:30 -08:00
|
|
|
processPendingChunks(map, tick)
|
|
|
|
processScanChunks(map)
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 1) then
|
2021-02-19 21:41:30 -08:00
|
|
|
processPlayers(gameRef.connected_players, map, tick)
|
|
|
|
cleanUpMapTables(map, tick)
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 2) then
|
2021-02-13 20:49:54 -08:00
|
|
|
processMap(map, tick)
|
2021-02-19 21:41:30 -08:00
|
|
|
planning(natives, native, gameRef.forces.enemy.evolution_factor, tick)
|
|
|
|
if natives.NEW_ENEMIES then
|
|
|
|
recycleBases(native, tick)
|
|
|
|
end
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 3) then
|
2021-02-13 20:49:54 -08:00
|
|
|
processStaticMap(map)
|
2021-02-19 21:41:30 -08:00
|
|
|
disperseVictoryScent(map)
|
|
|
|
cleanSquads(natives, native)
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 4) then
|
2021-02-19 21:41:30 -08:00
|
|
|
scanResourceMap(map, tick)
|
|
|
|
processVengence(map)
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 5) then
|
2021-02-19 21:41:30 -08:00
|
|
|
scanEnemyMap(map, tick)
|
|
|
|
processSpawners(map, tick)
|
|
|
|
temperamentPlanner(native)
|
2020-05-22 14:40:51 -07:00
|
|
|
elseif (pick == 6) then
|
2021-02-19 21:41:30 -08:00
|
|
|
scanPlayerMap(map, tick)
|
|
|
|
processNests(map, tick)
|
2020-05-22 14:40:51 -07:00
|
|
|
end
|
2020-05-21 23:57:03 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
processActiveNests(map, tick)
|
2020-10-18 20:33:01 -07:00
|
|
|
-- game.print({"", "--dispatch4 ", profiler, ", ", game.tick, " ", mRandom()})
|
2020-04-27 20:41:18 -07:00
|
|
|
end)
|
|
|
|
|
|
|
|
script.on_event(defines.events.on_surface_cleared, onSurfaceCleared)
|
2021-02-19 21:41:30 -08:00
|
|
|
script.on_event(defines.events.on_surface_deleted, onSurfaceDeleted)
|
2020-04-27 20:41:18 -07:00
|
|
|
|
2016-07-29 15:44:31 -07:00
|
|
|
script.on_init(onInit)
|
|
|
|
script.on_load(onLoad)
|
2017-11-20 23:27:03 -08:00
|
|
|
script.on_event(defines.events.on_runtime_mod_setting_changed, onModSettingsChange)
|
2016-08-24 17:05:20 -07:00
|
|
|
script.on_configuration_changed(onConfigChanged)
|
2016-07-29 15:44:31 -07:00
|
|
|
|
2018-01-01 22:05:21 -08:00
|
|
|
script.on_event(defines.events.on_resource_depleted, onResourceDepleted)
|
|
|
|
script.on_event({defines.events.on_player_built_tile,
|
2020-05-24 16:41:12 -07:00
|
|
|
defines.events.on_robot_built_tile,
|
|
|
|
defines.events.script_raised_set_tiles}, onSurfaceTileChange)
|
2018-01-01 22:05:21 -08:00
|
|
|
|
|
|
|
script.on_event(defines.events.on_player_used_capsule, onUsedCapsule)
|
2016-08-20 17:28:35 -07:00
|
|
|
|
2019-02-18 16:43:01 -08:00
|
|
|
script.on_event(defines.events.on_trigger_created_entity, onTriggerEntityCreated)
|
|
|
|
|
2019-03-10 12:28:43 -07:00
|
|
|
script.on_event(defines.events.on_pre_robot_exploded_cliff, onRobotCliff)
|
|
|
|
|
2017-11-20 23:27:03 -08:00
|
|
|
script.on_event(defines.events.on_biter_base_built, onEnemyBaseBuild)
|
2017-08-13 17:35:44 -07:00
|
|
|
script.on_event({defines.events.on_player_mined_entity,
|
2020-05-13 14:45:27 -07:00
|
|
|
defines.events.on_robot_mined_entity}, onMine)
|
2020-05-15 13:51:38 -07:00
|
|
|
|
2016-08-17 22:55:08 -07:00
|
|
|
script.on_event({defines.events.on_built_entity,
|
2019-05-16 01:48:31 +02:00
|
|
|
defines.events.on_robot_built_entity,
|
2019-12-24 17:06:11 -08:00
|
|
|
defines.events.script_raised_built,
|
|
|
|
defines.events.script_raised_revive}, onBuild)
|
2016-09-09 03:02:50 -07:00
|
|
|
|
2020-05-22 14:40:51 -07:00
|
|
|
script.on_event(defines.events.on_land_mine_armed, onEntitySpawned)
|
2019-10-13 22:49:52 -07:00
|
|
|
|
2018-02-09 21:28:41 -08:00
|
|
|
script.on_event(defines.events.on_rocket_launched, onRocketLaunch)
|
2020-05-13 14:45:27 -07:00
|
|
|
script.on_event({defines.events.on_entity_died,
|
|
|
|
defines.events.script_raised_destroy}, onDeath)
|
2016-07-29 15:44:31 -07:00
|
|
|
script.on_event(defines.events.on_chunk_generated, onChunkGenerated)
|
2020-02-02 11:30:50 -08:00
|
|
|
script.on_event(defines.events.on_unit_group_created, onUnitGroupCreated)
|
2019-05-09 17:46:57 -07:00
|
|
|
script.on_event(defines.events.on_force_created, onForceCreated)
|
|
|
|
script.on_event(defines.events.on_forces_merged, onForceMerged)
|
2020-05-16 22:06:55 -07:00
|
|
|
script.on_event(defines.events.on_unit_group_finished_gathering, onGroupFinishedGathering)
|
2016-07-29 15:44:31 -07:00
|
|
|
|
2020-08-08 13:38:15 -07:00
|
|
|
script.on_event(defines.events.on_build_base_arrived, onBuilderArrived)
|
|
|
|
|
2017-05-07 23:56:11 -07:00
|
|
|
remote.add_interface("rampantTests",
|
2019-10-13 13:53:36 -07:00
|
|
|
{
|
|
|
|
pheromoneLevels = tests.pheromoneLevels,
|
|
|
|
activeSquads = tests.activeSquads,
|
|
|
|
entitiesOnPlayerChunk = tests.entitiesOnPlayerChunk,
|
|
|
|
findNearestPlayerEnemy = tests.findNearestPlayerEnemy,
|
|
|
|
morePoints = tests.morePoints,
|
|
|
|
aiStats = tests.aiStats,
|
|
|
|
dumpEnvironment = tests.dumpEnvironment,
|
|
|
|
fillableDirtTest = tests.fillableDirtTest,
|
|
|
|
tunnelTest = tests.tunnelTest,
|
|
|
|
dumpNatives = tests.dumpatives,
|
|
|
|
createEnemy = tests.createEnemy,
|
|
|
|
attackOrigin = tests.attackOrigin,
|
|
|
|
cheatMode = tests.cheatMode,
|
|
|
|
gaussianRandomTest = tests.gaussianRandomTest,
|
|
|
|
reveal = tests.reveal,
|
|
|
|
showMovementGrid = tests.showMovementGrid,
|
|
|
|
showBaseGrid = tests.showBaseGrid,
|
|
|
|
baseStats = tests.baseStats,
|
|
|
|
mergeBases = tests.mergeBases,
|
|
|
|
clearBases = tests.clearBases,
|
|
|
|
getOffsetChunk = tests.getOffsetChunk,
|
|
|
|
registeredNest = tests.registeredNest,
|
|
|
|
colorResourcePoints = tests.colorResourcePoints,
|
|
|
|
entityStats = tests.entityStats,
|
|
|
|
stepAdvanceTendrils = tests.stepAdvanceTendrils,
|
|
|
|
unitGroupBuild = tests.unitGroupBuild,
|
|
|
|
exportAiState = tests.exportAiState(nil),
|
|
|
|
createEnergyTest = tests.createEnergyTest,
|
|
|
|
killActiveSquads = tests.killActiveSquads,
|
2019-02-20 22:31:47 -08:00
|
|
|
scanChunkPaths = tests.scanChunkPaths
|
2019-10-13 13:53:36 -07:00
|
|
|
}
|
2017-05-07 23:56:11 -07:00
|
|
|
)
|
2017-05-06 02:03:28 -07:00
|
|
|
|
2021-02-19 21:41:30 -08:00
|
|
|
-- remote.add_interface("rampant", interop)
|