Aaron Veden
|
874343fa6a
|
see changelog
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2019-02-14 18:55:40 -08:00 |
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Aaron Veden
|
2c19d0dc59
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see changelog
|
2019-02-10 22:14:17 -08:00 |
|
Aaron Veden
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cf16ce9e62
|
finish changes
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2018-09-25 22:14:13 -07:00 |
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Aaron Veden
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30f9cfbfb2
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figure out why build command isn't working
|
2018-02-16 17:44:19 -08:00 |
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Aaron Veden
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6cd78eb59c
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make sure map doesn't have expansion disable
|
2018-02-14 00:28:42 -08:00 |
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Aaron Veden
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45df8df069
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need to finish migration code
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2018-02-12 23:10:17 -08:00 |
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Aaron Veden
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a910db6448
|
working blockables, added rocket event, support for bob, ne
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2018-02-09 21:28:41 -08:00 |
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Aaron Veden
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11ad4bc470
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working blockables
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2018-02-06 23:57:41 -08:00 |
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Aaron Veden
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02f1372680
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
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Aaron Veden
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ecce636595
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fix for null group and setting options
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2018-01-27 17:02:33 -08:00 |
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Aaron Veden
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033c09d014
|
still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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8e76817a19
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added base detection, creation, and removal. needs base location on register
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2018-01-14 23:41:55 -08:00 |
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Aaron Veden
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9b6e13e0fa
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free units and unit groups from vanilla get kamikaze roll
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2018-01-14 16:14:38 -08:00 |
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Aaron Veden
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59b364398d
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reworked squads to work with chunks
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2018-01-13 21:48:21 -08:00 |
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Aaron Veden
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b6d0ac9d3a
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swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
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2018-01-01 22:05:21 -08:00 |
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Aaron Veden
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baee711d7d
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working item collector complex entity
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2017-08-08 01:19:51 -07:00 |
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Aaron Veden
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d8a36bc5f7
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added localized math.random and refactor biter attacks
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2017-06-30 21:36:23 -07:00 |
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Aaron Veden
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337951c548
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Code clean, refactored modules, prepping for more custom ai work
|
2017-06-15 18:30:26 -07:00 |
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Aaron Veden
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ab1fe32be5
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refactoring files for movement code and tendril stuff
|
2017-06-12 20:16:43 -07:00 |
|
Aaron Veden
|
fa44b2d984
|
see readme
|
2017-06-10 17:59:06 -07:00 |
|
Aaron Veden
|
75eb3a29d4
|
see readme, base work not done
|
2017-06-10 01:38:20 -07:00 |
|
Aaron Veden
|
471c6fe62d
|
working ion cannon reaction
|
2017-06-01 00:03:07 -07:00 |
|
Aaron Veden
|
d9a9045ada
|
re-enabled regrouping
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2017-05-31 19:48:59 -07:00 |
|
Aaron Veden
|
43fb867c15
|
lots of refactoring
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2017-05-31 18:46:53 -07:00 |
|
Aaron Veden
|
afe7cacb0f
|
Stable merged with ai toggle
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2017-05-27 21:50:37 -07:00 |
|
Aaron Veden
|
9e361b3c06
|
see readme
|
2017-05-26 17:58:33 -07:00 |
|
Aaron Veden
|
49a82fcff4
|
cleanup + optimizations + indestructible
|
2017-05-23 23:46:23 -07:00 |
|
Aaron Veden
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b87e4eece0
|
Added nocturnal mode
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2017-05-13 15:32:16 -07:00 |
|
Aaron Veden
|
65aa977f1e
|
see readme
|
2017-05-06 02:03:28 -07:00 |
|
Aaron Veden
|
dae6da6cb9
|
see readme
|
2017-04-30 00:46:04 -07:00 |
|
Aaron Veden
|
9cd4766c8c
|
see readme
|
2017-04-21 16:14:04 -07:00 |
|
Aaron Veden
|
2b72f8c813
|
See readme
|
2017-04-15 23:04:22 -07:00 |
|
Aaron Veden
|
071866d1fe
|
see readme
|
2017-01-19 21:58:36 -08:00 |
|
Aaron Veden
|
52e410f855
|
See readme
|
2016-11-03 16:51:35 -07:00 |
|
Aaron Veden
|
d989322407
|
see changelog 0.14.4
|
2016-10-14 17:01:56 -07:00 |
|
veden
|
31a3c6213f
|
Fix for attacked railroads and electric poles
|
2016-09-14 10:12:29 -07:00 |
|
veden
|
71961abcce
|
0.14.1
|
2016-09-14 05:42:30 -07:00 |
|
veden
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9e2d97cba6
|
Going without the temps in global, no real difference for a loss of clarity
|
2016-09-12 16:23:26 -07:00 |
|
veden
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039bfa10d1
|
benchmarking
|
2016-09-12 15:33:00 -07:00 |
|
veden
|
ae39978375
|
Checking performance again before release
|
2016-09-08 10:26:28 -07:00 |
|
veden
|
c75db37550
|
speed improvements and working MP
|
2016-08-25 15:20:06 -07:00 |
|
veden
|
52a88abd92
|
fixes for nil attack chunk, surface checks, and some work to help with desyncs
|
2016-08-24 16:30:45 -07:00 |
|
veden
|
15a9fa5d51
|
added suicide biter entities, and tunnel entity with fill mechanic
|
2016-08-20 17:28:35 -07:00 |
|
veden
|
d8b3202aec
|
forgot to remove some debugging
|
2016-08-20 12:04:04 -07:00 |
|
veden
|
e0c12278e7
|
attempted to make everything MP compatible, not very successfully
|
2016-08-19 19:52:27 -07:00 |
|
veden
|
c3d658b4a2
|
unit attack player and location, unit retreat work pretty well. Still needs balancing
|
2016-08-18 15:14:40 -07:00 |
|
veden
|
e410b9e2f5
|
added logic for built, mined, and destroyed entity pheromone generators
|
2016-08-17 22:55:08 -07:00 |
|
veden
|
c4e45563d8
|
fixed stacking unit groups
|
2016-08-08 19:18:19 -07:00 |
|
veden
|
bc8da214a4
|
unit groups guard and swarm
|
2016-08-07 18:35:36 -07:00 |
|
veden
|
ab7aaedac5
|
death pheromone working
|
2016-08-06 20:38:47 -07:00 |
|