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mirror of https://github.com/veden/Rampant.git synced 2025-03-17 20:58:35 +02:00

586 Commits

Author SHA1 Message Date
Aaron Veden
2c6adbd3c0
FACTO-256: Cleanup unused variables, map settings, and organized map
mod settings
2023-03-26 14:39:00 -07:00
Aaron Veden
a4cceae192
FACTO-233: Adding biter squad compression 2023-03-26 14:26:15 -07:00
Aaron Veden
d6256337b9
FACTO-274: Fix library initialization 2023-03-26 14:05:49 -07:00
Aaron Veden
a220f38f99
FACTO-273: Pathing now works upto 4 chunks away from squad position 2023-03-26 14:04:24 -07:00
Aaron Veden
5783d46b4e
FACTO-268: Initial peace setting now starts from when the mod is added 2023-03-22 20:35:06 -07:00
Aaron Veden
1d25ddc86d
FACTO-269: Hives now produce two upper tier units 2023-03-22 18:03:22 -07:00
Aaron Veden
3725669857
FACTO-236: Missed distortPositionConcentricCircles function 2023-03-22 17:59:28 -07:00
Aaron Veden
f027e194bf
FACTO-271: Decoupled settler cooldown between bases 2023-03-22 17:54:41 -07:00
Aaron Veden
5d6519c640
FACTO-236: Hives now use script controlled expansion 2023-03-21 23:09:51 -07:00
Aaron Veden
55e1386207
FACTO-266: Fixed base x,y inititalize error 2023-03-21 00:02:49 -07:00
Aaron Veden
6216e8e799
FACTO-230: onTick performance tuning 2023-03-19 10:25:46 -07:00
Aaron Veden
984f5afcbe
FACTO-240: Hives now produce upper tier units instead of prototyp entity spawning 2023-03-19 10:25:31 -07:00
Aaron Veden
c25e100f88
FACTO-256: Missed potential nil in chunkPassScan 2023-03-13 17:24:05 -07:00
Aaron Veden
90e5ff1a8d
FACTO-266: Base center is now the average of all chunks associated
with base
2023-03-12 20:48:44 -07:00
Aaron Veden
32672f6b83
FACTO-256: missed unit death pheromone 2023-03-12 20:42:27 -07:00
Aaron Veden
449b12446f
FACTO-256: Squad movement cleanup 2023-03-12 18:31:46 -07:00
Aaron Veden
3a9f5b05cd
FACTO-256: Additional code consolidation, vengence settlers now have a
separate cost
2023-03-12 16:13:32 -07:00
Aaron Veden
8aa2939ff9
FACTO-254: Fixed rally chunk not using correct chunk base for cost check 2023-03-12 14:28:49 -07:00
Aaron Veden
852df6d140
FACTO-256: missed return on entity upgrade when invalid 2023-03-12 14:21:24 -07:00
Aaron Veden
77d5fb48b6
FACTO-255: separated activeMaps from inactive maps 2023-03-12 14:21:04 -07:00
Aaron Veden
fd383b9dc7
FACTO-256: Code cleanup and minor optimizations 2023-03-12 13:02:31 -07:00
Aaron Veden
e143f4bbbe
FACTO-258: Consolidated most libraries 2023-03-11 20:51:13 -08:00
Aaron Veden
a7cdf98ce2
FACTO-257: Removed unneeded iterators 2023-03-11 18:51:23 -08:00
Aaron Veden
1b2d7da3ea
FACTO-253: Moved chunkTo* properties onto chunk themselves 2023-03-11 18:13:36 -08:00
Aaron Veden
9232f4583b
FACTO-250: Moving enemy seed and variations into constants, using
enemy seed for random ai generator
2023-03-11 13:00:06 -08:00
Aaron Veden
e189001880
FACTO-249: Moved universe global into all library files 2023-03-11 12:53:06 -08:00
Aaron Veden
749f6cbb90
FACTO-248: Fixed pheromone process inner and outer chunks 2023-03-11 11:10:15 -08:00
Aaron Veden
14b2270bdd
a498fd7: Fixed /rampantSetAIState command around invalid or missing parameters 2023-01-19 20:47:21 -08:00
Aaron Veden
fab7f0cc6c
fffc7f9: fixed players disconnecting not tracked correctly 2023-01-19 20:12:10 -08:00
Aaron Veden
b7ae56c1a2
a076b70: Added resource chunks to bases 2023-01-18 21:40:42 -08:00
Aaron Veden
e3bf7f0efe
f78b307: Bases remember mutation history with mod setting 2023-01-16 12:36:52 -08:00
Aaron Veden
9cdd4cad4b
Cleanup: Code comment deletion and object property naming 2023-01-15 10:44:02 -08:00
Aaron Veden
0d1113d0bb
2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
2023-01-14 20:25:45 -08:00
Aaron Veden
cb354b9084
532cdb2: Removed chunk scanner entities for vanilla entities 2023-01-14 18:59:56 -08:00
Aaron Veden
c59ee29c67
Merge remote-tracking branch 'github/dev' into dev 2023-01-08 16:10:08 -08:00
Alexander
dc59372a75
Extending spawn creep call (#148) 2023-01-08 13:13:41 -08:00
Aaron Veden
b734f193fa
4083077: Enemies landfill water by particle on death 2023-01-08 11:52:31 -08:00
Aaron Veden
bf854dcf72
285a553: Delayed purple settler cloud 2023-01-07 22:53:47 -08:00
Aaron Veden
b7c30a37f0
63676ad: When the last player structure on a chunk is lost base score should be zeroed 2023-01-07 22:17:46 -08:00
Aaron Veden
97d19407ac
766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
2023-01-07 21:48:15 -08:00
Aaron Veden
8006a047f0
e96108b: Fixed chunk scanning causing a false negative 2023-01-07 21:01:30 -08:00
Aaron Veden
32080f09bf
bc8e590: Added enemy structure death scent multipler 2023-01-07 18:20:07 -08:00
Aaron Veden
ac556c2c9d
9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
2023-01-07 18:06:11 -08:00
Aaron Veden
1824943dce
0eefa00: fixed death pheromone not spreading negative values correctly 2023-01-02 19:30:01 -08:00
Aaron Veden
15f278b5d8
2118eca: Added baseId and surface to adaptation message 2023-01-02 18:49:56 -08:00
Aaron Veden
0a2cc758da
Merge remote-tracking branch 'dagothur/dev' into dev 2023-01-02 18:10:13 -08:00
Aaron Veden
345e09c72f
MR: added distance to evolution mod setting 2023-01-02 16:11:19 -08:00
Aaron Veden
a066fcb418
Merge remote-tracking branch 'ldinc/settingsevo' into dev 2023-01-02 15:52:40 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00