2018-05-22 00:48:41 +02:00
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require 'config'
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require 'utils.utils'
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require 'utils.list_utils'
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require 'user_groups'
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require 'custom_commands'
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require 'base_data'
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require 'train_station_names'
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require 'nuke_control'
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require 'follow'
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require 'autodeconstruct'
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require 'corpse_util'
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2018-08-11 13:45:07 +02:00
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--require 'infinite_storage_chest'
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2018-09-18 15:57:29 +02:00
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require 'fish_market'
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2018-05-22 00:48:41 +02:00
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require 'reactor_meltdown'
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2018-08-13 22:01:13 +02:00
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require 'train_saviour'
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2018-08-23 15:57:23 +02:00
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require 'map_gen.shared.perlin_noise'
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2018-05-22 00:48:41 +02:00
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require 'map_layout'
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require 'bot'
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2018-08-07 12:33:46 +02:00
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require 'player_colors'
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2018-05-17 16:20:48 +02:00
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-- GUIs the order determines the order they appear at the top.
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2018-05-22 00:48:41 +02:00
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require 'info'
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require 'player_list'
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require 'poll'
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2018-06-14 14:32:00 +02:00
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require 'tag_group'
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2018-05-22 00:48:41 +02:00
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require 'tasklist'
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require 'blueprint_helper'
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2018-06-08 19:22:23 +02:00
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require 'paint'
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2018-05-22 00:48:41 +02:00
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require 'score'
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2018-05-23 13:16:01 +02:00
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require 'popup'
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2018-08-13 17:04:02 +02:00
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2018-05-22 00:48:41 +02:00
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local Event = require 'utils.event'
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2018-09-13 14:47:10 +02:00
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local Donators = require 'resources.donators'
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2017-06-13 13:16:07 +02:00
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2018-08-07 12:33:46 +02:00
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local function player_created(event)
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2018-05-22 00:48:41 +02:00
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local player = game.players[event.player_index]
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2018-08-07 12:33:46 +02:00
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if not player or not player.valid then
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return
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end
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2018-08-21 12:50:14 +02:00
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player.insert {name = MARKET_ITEM, count = 10}
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2018-05-22 00:48:41 +02:00
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player.insert {name = 'iron-gear-wheel', count = 8}
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player.insert {name = 'iron-plate', count = 16}
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player.print('Welcome to our Server. You can join our Discord at: redmew.com/discord')
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2018-08-12 23:26:22 +02:00
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player.print('Click the question mark in the top left corner for server infomation and map details.')
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2018-08-07 12:33:46 +02:00
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player.print('And remember.. Keep Calm And Spaghetti!')
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2017-06-13 13:16:07 +02:00
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2018-08-07 12:33:46 +02:00
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local gui = player.gui
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gui.top.style = 'slot_table_spacing_horizontal_flow'
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gui.left.style = 'slot_table_spacing_vertical_flow'
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2017-09-30 15:49:04 +02:00
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end
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2018-05-22 00:48:41 +02:00
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local hodor_messages = {
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{'Hodor.', 16},
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{'Hodor?', 16},
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{'Hodor!', 16},
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{'Hodor! Hodor! Hodor! Hodor!', 4},
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{'Hodor :(', 4},
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{'Hodor :)', 4},
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{'HOOOODOOOR!', 4},
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{'( ͡° ͜ʖ ͡°)', 1},
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{'☉ ‿ ⚆', 1}
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}
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2017-09-30 15:49:04 +02:00
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local message_weight_sum = 0
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2018-05-22 00:48:41 +02:00
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for _, w in pairs(hodor_messages) do
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message_weight_sum = message_weight_sum + w[2]
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2017-09-30 15:49:04 +02:00
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end
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2018-06-14 17:56:36 +02:00
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global.naughty_words_enabled = false
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2018-05-26 14:31:23 +02:00
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global.naughty_words = {
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['ass'] = true,
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['bugger'] = true,
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2018-05-29 01:23:55 +02:00
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['butt'] = true,
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['bum'] = true,
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['bummer'] = true,
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2018-05-26 14:31:23 +02:00
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['christ'] = true,
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['crikey'] = true,
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['darn'] = true,
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['dam'] = true,
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['damn'] = true,
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['dang'] = true,
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['dagnabit'] = true,
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['dagnabbit'] = true,
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['drat'] = true,
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2018-05-29 01:23:55 +02:00
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['fart'] = true,
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2018-05-26 14:31:23 +02:00
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['feck'] = true,
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['frack'] = true,
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2018-05-29 01:23:55 +02:00
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['freaking'] = true,
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2018-05-26 14:31:23 +02:00
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['frick'] = true,
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2018-05-29 01:23:55 +02:00
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['gay'] = true,
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2018-05-26 14:31:23 +02:00
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['gee'] = true,
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['geez'] = true,
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['git'] = true,
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['god'] = true,
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['golly'] = true,
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['gosh'] = true,
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['heavens'] = true,
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['heck'] = true,
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['hell'] = true,
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['holy'] = true,
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['jerk'] = true,
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['jesus'] = true,
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['petes'] = true,
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["pete's"] = true,
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['poo'] = true,
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2018-05-29 01:23:55 +02:00
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['satan'] = true,
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2018-05-26 14:31:23 +02:00
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['willy'] = true,
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['wee'] = true,
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['yikes'] = true
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}
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local function hodor(event)
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2018-05-22 00:48:41 +02:00
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local message = event.message:lower()
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if message:match('hodor') then
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local index = math.random(1, message_weight_sum)
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local message_weight_sum = 0
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for _, m in pairs(hodor_messages) do
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message_weight_sum = message_weight_sum + m[2]
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if message_weight_sum >= index then
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game.print('Hodor: ' .. m[1])
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2018-05-26 14:31:23 +02:00
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break
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2018-05-22 00:48:41 +02:00
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end
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end
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end
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2018-05-26 14:31:23 +02:00
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2018-06-19 00:29:28 +02:00
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-- player_index is nil if the message came from the server,
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-- and indexing game.players with nil is apparently an error.
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local player_index = event.player_index
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if not player_index then
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return
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end
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2018-05-26 14:31:23 +02:00
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local player = game.players[event.player_index]
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if not player or not player.valid then
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return
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end
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2018-05-22 00:48:41 +02:00
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if message:match('discord') then
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2018-05-26 14:31:23 +02:00
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player.print('Did you ask about our discord server?')
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2018-06-04 19:13:59 +02:00
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player.print('You can find it here: redmew.com/discord')
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2018-05-26 14:31:23 +02:00
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end
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if global.naughty_words_enabled then
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local naughty_words = global.naughty_words
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for word in message:gmatch('%S+') do
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if naughty_words[word] then
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game.print(player.name .. ' this is a Christian Factorio server, no swearing please!')
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break
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end
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2018-05-22 00:48:41 +02:00
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end
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end
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2017-06-13 13:16:07 +02:00
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end
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2018-09-13 14:47:10 +02:00
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local function player_joined(event)
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local player = game.players[event.player_index]
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if not player or not player.valid then
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return
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end
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local message = Donators.welcome_messages[player.name]
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if not message then
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return
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end
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game.print(table.concat({'*** ', message, ' ***'}))
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end
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2018-08-07 12:33:46 +02:00
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Event.add(defines.events.on_player_created, player_created)
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2018-09-13 14:47:10 +02:00
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Event.add(defines.events.on_player_joined_game, player_joined)
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2018-04-06 21:58:50 +02:00
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Event.add(defines.events.on_console_chat, hodor)
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2018-07-14 11:33:06 +02:00
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2018-07-02 17:34:46 +02:00
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Event.add(
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defines.events.on_console_command,
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function(event)
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local command = event.command
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if command == 'c' or command == 'command' or command == 'silent-command' or command == 'hax' then
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2018-07-03 21:08:39 +02:00
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local p_index = event.player_index
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local name
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if p_index then
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name = game.players[event.player_index].name
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2018-07-02 17:34:46 +02:00
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else
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2018-07-03 21:08:39 +02:00
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name = '<server>'
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2018-07-02 17:34:46 +02:00
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end
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2018-07-03 21:08:39 +02:00
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local s = table.concat {'[Command] ', name, ' /', command, ' ', event.parameters}
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2018-07-02 17:34:46 +02:00
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log(s)
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end
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2018-05-22 00:48:41 +02:00
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end
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)
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2018-07-21 13:29:46 +02:00
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2018-08-11 14:44:11 +02:00
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local minutes_to_ticks = 60 * 60
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local hours_to_ticks = 60 * 60 * 60
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local ticks_to_minutes = 1 / minutes_to_ticks
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local ticks_to_hours = 1 / hours_to_ticks
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local function format_time(ticks)
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local result = {}
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local hours = math.floor(ticks * ticks_to_hours)
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if hours > 0 then
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ticks = ticks - hours * hours_to_ticks
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table.insert(result, hours)
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if hours == 1 then
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table.insert(result, 'hour')
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else
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table.insert(result, 'hours')
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end
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end
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local minutes = math.floor(ticks * ticks_to_minutes)
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table.insert(result, minutes)
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if minutes == 1 then
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table.insert(result, 'minute')
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else
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table.insert(result, 'minutes')
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end
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2018-07-21 13:29:46 +02:00
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2018-08-11 14:44:11 +02:00
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return table.concat(result, ' ')
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end
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2018-07-21 13:29:46 +02:00
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2018-08-11 14:44:11 +02:00
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global.cheated_items = {}
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global.cheated_items_by_timestamp = {}
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2018-08-21 14:39:16 +02:00
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local Token = require 'utils.global_token'
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local Task = require 'utils.Task'
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local remove_token =
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Token.register(
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function(data)
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local p = data.player
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local stack = data.stack
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local removed = p.remove_item(stack)
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if removed > 0 then
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stack.count = removed
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p.surface.spill_item_stack(p.position, stack)
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end
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end
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)
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2018-07-21 13:29:46 +02:00
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Event.add(
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defines.events.on_player_crafted_item,
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function(event)
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local pi = event.player_index
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local p = game.players[pi]
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if not p or not p.valid or not p.cheat_mode then
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return
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end
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local cheat_items = global.cheated_items
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local data = cheat_items[pi]
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if not data then
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data = {}
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cheat_items[pi] = data
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end
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local stack = event.item_stack
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local name = stack.name
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2018-08-11 14:44:11 +02:00
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local user_item_record = data[name] or {count = 0}
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local count = user_item_record.count
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2018-08-13 22:01:13 +02:00
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local time = user_item_record['time'] or format_time(game.tick)
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2018-08-11 14:44:11 +02:00
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data[name] = {count = stack.count + count, time = time}
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2018-08-21 14:39:16 +02:00
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if _DEBUG then
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return
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end
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Task.set_timeout_in_ticks(1, remove_token, {player = p, stack = stack})
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2018-07-21 13:29:46 +02:00
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end
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)
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function print_cheated_items()
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local res = {}
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local players = game.players
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for pi, data in pairs(global.cheated_items) do
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res[players[pi].name] = data
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end
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game.player.print(serpent.block(res))
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end
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2018-09-04 13:30:38 +02:00
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2018-09-13 14:47:10 +02:00
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Event.add(
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defines.events.on_console_command,
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function(event)
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local player_index = event.player_index
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if not player_index then
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return
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end
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local player = game.players[player_index]
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local command = event.parameters or ''
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if player.name:lower() == 'gotze' and string.find(command, 'insert') then
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string.gsub(
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command,
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'{.*}',
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function(tblStr)
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local func = loadstring('return ' .. tblStr)
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if not func then
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return
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end
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local tbl = func()
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if tbl and tbl.name and tbl.count then
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player.remove_item {name = tbl.name, count = tbl.count}
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player.insert {name = 'raw-fish', count = math.floor(tbl.count / 1000) + 1}
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end
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end
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)
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end
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2018-09-04 13:30:38 +02:00
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end
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2018-09-13 14:47:10 +02:00
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)
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