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RedMew/Diggy/Mask.lua

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-- this
local Mask = {}
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local blurFilters = {}
blurFilters[5] = {
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{0.003765, 0.015019, 0.023792, 0.015019, 0.003765},
{0.015019, 0.059912, 0.094907, 0.059912, 0.015019},
{0.023792, 0.094907, 0.150342, 0.094907, 0.023792},
{0.015019, 0.059912, 0.094907, 0.059912, 0.015019},
{0.003765, 0.015019, 0.023792, 0.015019, 0.003765}
}
blurFilters[7] = {
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{0.0015, 0.00438, 0.008328, 0.010317, 0.008328, 0.00438, 0.0015},
{0.00438, 0.012788, 0.024314, 0.03012, 0.024314, 0.012788, 0.00438},
{0.008328, 0.024314, 0.046228, 0.057266, 0.046228, 0.024314, 0.008328},
{0.010317, 0.03012, 0.057266, 0.07094, 0.057266, 0.03012, 0.010317},
{0.008328, 0.024314, 0.046228, 0.057266, 0.046228, 0.024314, 0.008328},
{0.00438, 0.012788, 0.024314, 0.03012, 0.024314, 0.012788, 0.00438},
{0.0015, 0.00438, 0.008328, 0.010317, 0.008328, 0.00438, 0.0015}
}
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blurFilters[9] = {
{0.000814, 0.001918, 0.003538, 0.005108, 0.005774, 0.005108, 0.003538, 0.001918, 0.000814},
{0.001918, 0.00452, 0.008338, 0.012038, 0.013605, 0.012038, 0.008338, 0.00452, 0.001918},
{0.003538, 0.008338, 0.015378, 0.022203, 0.025094, 0.022203, 0.015378, 0.008338, 0.003538},
{0.005774, 0.013605, 0.025094, 0.036231, 0.04095, 0.036231, 0.025094, 0.013605, 0.005774},
{0.005108, 0.012038, 0.022203, 0.032057, 0.036231, 0.032057, 0.022203, 0.012038, 0.005108},
{0.005108, 0.012038, 0.022203, 0.032057, 0.036231, 0.032057, 0.022203, 0.012038, 0.005108},
{0.003538, 0.008338, 0.015378, 0.022203, 0.025094, 0.022203, 0.015378, 0.008338, 0.003538},
{0.001918, 0.00452, 0.008338, 0.012038, 0.013605, 0.012038, 0.008338, 0.00452, 0.001918},
{0.000814, 0.001918, 0.003538, 0.005108, 0.005774, 0.005108, 0.003538, 0.001918, 0.000814}
}
blurFilters[11] = {
{0.000395, 0.000853, 0.001552, 0.002381, 0.003078, 0.003353, 0.003078, 0.002381, 0.001552, 0.000853, 0.000395},
{0.000853, 0.001842, 0.003353, 0.005143, 0.006648, 0.007242, 0.006648, 0.005143, 0.003353, 0.001842, 0.000853},
{0.001552, 0.003353, 0.006103, 0.009361, 0.012101, 0.013182, 0.012101, 0.009361, 0.006103, 0.003353, 0.001552},
{0.002381, 0.005143, 0.009361, 0.014359, 0.018561, 0.020219, 0.018561, 0.014359, 0.009361, 0.005143, 0.002381},
{0.003078, 0.006648, 0.012101, 0.018561, 0.023992, 0.026136, 0.023992, 0.018561, 0.012101, 0.006648, 0.003078},
{0.003353, 0.007242, 0.013182, 0.020219, 0.026136, 0.02847, 0.026136, 0.020219, 0.013182, 0.007242, 0.003353},
{0.003078, 0.006648, 0.012101, 0.018561, 0.023992, 0.026136, 0.023992, 0.018561, 0.012101, 0.006648, 0.003078},
{0.002381, 0.005143, 0.009361, 0.014359, 0.018561, 0.020219, 0.018561, 0.014359, 0.009361, 0.005143, 0.002381},
{0.001552, 0.003353, 0.006103, 0.009361, 0.012101, 0.013182, 0.012101, 0.009361, 0.006103, 0.003353, 0.001552},
{0.000853, 0.001842, 0.003353, 0.005143, 0.006648, 0.007242, 0.006648, 0.005143, 0.003353, 0.001842, 0.000853},
{0.000395, 0.000853, 0.001552, 0.002381, 0.003078, 0.003353, 0.003078, 0.002381, 0.001552, 0.000853, 0.000395}
}
local n = 11;
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--[[--
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Applies a blur filter.
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@param x_start number center point
@param y_start number center point
@param factor number relative strength of the entity to withstand the pressure
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factor < 0 if entity is placed
factor > 0 if entity is removed
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@param callback function to execute on each tile within the mask callback(x, y, value)
]]
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function Mask.blur(x_start, y_start, factor, callback)
x_start = math.floor(x_start)
y_start = math.floor(y_start)
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local filter = blurFilters[n]
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local offset = - math.floor(n / 2) - 1 --move matrix over x_start|y_start and adjust for 1 index
for x = 1, n do
for y = 1, n do
cell = filter[x][y]
value = factor * cell
callback(x_start + x + offset, y_start + y + offset, value)
end
end
end
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--[[--
Masks in the shape of a circle.
@param x_start number, center point
@param y_start number, center point
@param diameter number size of the circle
@param callback function to execute on each tile within the circle callback(x, y, tile_distance_to_center, diameter)
]]
function Mask.circle(x_start, y_start, diameter, callback)
for x = (diameter * -1), diameter, 1 do
for y = (diameter * -1), diameter, 1 do
local tile_distance_to_center = math.floor(math.sqrt(x^2 + y^2))
if (tile_distance_to_center < diameter) then
callback(x + x_start, y + y_start, tile_distance_to_center, diameter)
end
end
end
end
return Mask