grilledham
0140d985b1
Add danger_ore_chessboard_uniform_beltboxes_ore_only ( #1275 )
2022-01-14 22:41:53 +00:00
grilledham
e437b7f1f9
Add peaceful mode to one_direction betlboxes maps. ( #1274 )
2022-01-11 17:15:37 +00:00
grilledham
1b0bb376a7
Add danger_ore_one_direction_beltboxes_ore_only. ( #1273 )
2022-01-09 13:46:33 +00:00
grilledham
b0a71d74b5
Fix draw_resource_selection for danger ore patches beltboxes. ( #1271 )
2022-01-03 18:29:42 +00:00
grilledham
3250ce4e55
Add danger-ore-patches-beltboxes-ore-only. ( #1270 )
2021-12-31 11:29:34 +00:00
Jayefuu
25f88f09f1
Eating fish causes a little flying text to show other players you're healing ( #1268 )
2021-12-26 16:35:59 +00:00
grilledham
a4890586ca
Increase pollution increment 50%. ( #1266 )
2021-12-21 15:24:50 +00:00
grilledham
ba8d3008f6
Fix missing landfill for danger ore presets. ( #1265 )
2021-12-20 16:00:49 +00:00
Jayefuu
6f679ced7d
Add Diggy automatic restart ( #1264 )
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- Added a discord role to automatically ping diggy users
- Added role to role reactions on carlbot
- Added diggy specific restart command
2021-12-19 14:38:49 +00:00
James Gillham
a7352a9065
Add danger ore sprial beltboxes ore only.
2021-12-15 20:23:31 +00:00
James Gillham
e9228b72a5
Add module to remove non stacke recipes.
2021-12-12 16:29:31 +00:00
James Gillham
8e07f96b32
Add danger ore gradient beltboxes ore only.
2021-12-12 16:22:42 +00:00
grilledham
b7e36cc46a
Add danger_ore_xmas_tree ( #1260 )
2021-12-06 20:52:16 +00:00
grilledham
087b54d8ed
Add danger_ore_hub_spiral_beltboxes_ore_only. ( #1259 )
2021-12-04 14:30:10 +00:00
grilledham
12649ed396
Add danger ore beltboxes ore only. ( #1257 )
2021-11-23 19:47:59 +00:00
grilledham
40409241ba
Allow T2 and T3 miners on ore. ( #1255 )
2021-11-21 12:40:39 +00:00
grilledham
a4df942e45
Do draw resource selection. ( #1254 )
2021-11-20 13:31:58 +00:00
grilledham
98e4fc5362
Add Danger Ore Extra. ( #1253 )
2021-11-20 13:20:06 +00:00
grilledham
155b1161d5
Increase crashsite oil outpost output by 6.67x. ( #1252 )
2021-11-16 20:49:16 +00:00
Claude
7eb1c95c1a
changes by Tigress ( #1251 )
...
shrunk map little make meybe easyer game play
2021-11-16 17:47:37 +00:00
Jayefuu
0bafe54eb4
Merge pull request #1248 from Refactorio/rocket-barrage
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Added barrage feature to give players more end-game clearing options
2021-10-03 22:30:13 +01:00
Jayefuu
ee59a10fd6
Updated some comments as per suggestions
2021-10-03 19:32:17 +01:00
Jayefuu
64a954652f
Updated balance and minor bug fixes
2021-10-03 00:37:53 +01:00
Jayefuu
45294db626
LUA checks
2021-09-30 15:58:49 +01:00
Jayefuu
8ebd79fce3
Fixed LUA checks.
2021-09-30 15:55:06 +01:00
Jayefuu
f0dbcbe3bd
Added barrage feature to give players more end-game clearing options
2021-09-30 15:50:00 +01:00
Jayefuu
2276706743
Fixed LUA check
2021-09-30 11:24:50 +01:00
Jayefuu
ba696c50c3
Update map_gen/maps/crash_site/outpost_builder.lua
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Co-authored-by: grilledham <jrdgillham@gmail.com>
2021-09-30 11:21:34 +01:00
Jayefuu
7666660268
Fixed failed lua checks
2021-09-29 08:34:56 +01:00
Jayefuu
894b605fe0
Updated pollution multiplier minimum limits
...
Following Discord messages with @grilledham, updated the messages to be clearer.
Also updated some broken logic and reduced spam to admins if someone tries to set it below the minimum and it's already at the minimum.
Changes untestested. I'll test tonight or tomorrow if it passes review, not got Factorio on this laptop.
2021-09-29 08:31:40 +01:00
Jayefuu
eef52b0e71
Missing return
2021-09-27 23:17:30 +01:00
Jayefuu
c4286ddf14
Fixed failed lua check
2021-09-27 22:11:06 +01:00
Jayefuu
75a8323fd0
Updated the starting pollution multiplier
...
The new meta sucks. No one builds any walls or defences. Players can go 3 or 4 hours with no attacks so long as they craft nothing.
Now that the pollution from outposts is generated at position = {0,0}.... let's try a very small amount of pollution for every outpost captured to force at least a small amount of defences to be built.
This will be MUCH less pollution than if all of the items they get free were made in base, but it will still force at least a few defenses or clearing of nearby bases.
Starting with a value of 10 to see how it goes.
2021-09-27 22:09:15 +01:00
Jayefuu
1cd0e8acf5
Merge pull request #1246 from Refactorio/crash_site_uk_fixes
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Updated Crash Site UK preset and display name
2021-09-27 20:00:05 +01:00
Jayefuu
4f704770b3
Fixed Jayefuu goof
2021-09-27 19:59:16 +01:00
Jayefuu
d37f88674b
Updated Crash Site UK preset and display name
2021-09-27 19:55:47 +01:00
grilledham
35fc4693a7
Change crashsite spawn market items base on Tigress' suggestion. ( #1245 )
2021-09-26 22:47:42 +01:00
grilledham
9d135ad11a
Merge pull request #1241 from Refactorio/crash-site-discord-display-names
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Changes to display names
2021-09-18 15:38:48 +01:00
James Gillham
f13ad9371b
Add crashsite-manhattan + fallback to scenario_name.
2021-09-18 15:37:28 +01:00
James Gillham
87a0fd8441
Remove draw_resource_selection = false.
2021-09-18 12:48:44 +01:00
Jayefuu
6d1648e66b
Changes to display names
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- Added venice
- Changed part of print to discord to display names instead of names
UNTESTED
2021-09-14 12:11:51 +01:00
James Gillham
2147e12a26
Remove vanilla loaders from danger_ore_one_direction_beltboxes.
2021-09-13 21:16:57 +01:00
James Gillham
2c57995e98
Add dangore_ore_one_direction_beltboxes preset.
2021-09-13 20:09:48 +01:00
James Gillham
ad38ae3d69
Fix line endings for manhattan.lua and UK.lua
2021-09-12 20:08:27 +01:00
grilledham
2f7ac497db
Merge pull request #1236 from Refactorio/Claude477-crashsite-UK
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Crashsite(UK)-scenario
2021-09-12 19:49:26 +01:00
Claude
9970a9fd93
update UK.lua
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fixed now
2021-09-12 17:43:28 +03:00
Claude
5663360ffc
crashsite-config-uk
2021-09-12 17:41:30 +03:00
Claude
09ac2e4ff4
crashsite-config-uk
2021-09-12 17:41:08 +03:00
Claude
3ee98c2ea2
manhattan config
2021-09-12 17:21:46 +03:00
Claude
4a43521d4d
manhattan map(crashsite)
2021-09-12 17:19:03 +03:00