Jayefuu
75a8323fd0
Updated the starting pollution multiplier
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The new meta sucks. No one builds any walls or defences. Players can go 3 or 4 hours with no attacks so long as they craft nothing.
Now that the pollution from outposts is generated at position = {0,0}.... let's try a very small amount of pollution for every outpost captured to force at least a small amount of defences to be built.
This will be MUCH less pollution than if all of the items they get free were made in base, but it will still force at least a few defenses or clearing of nearby bases.
Starting with a value of 10 to see how it goes.
2021-09-27 22:09:15 +01:00
Jayefuu
1cd0e8acf5
Merge pull request #1246 from Refactorio/crash_site_uk_fixes
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Updated Crash Site UK preset and display name
2021-09-27 20:00:05 +01:00
Jayefuu
4f704770b3
Fixed Jayefuu goof
2021-09-27 19:59:16 +01:00
Jayefuu
d37f88674b
Updated Crash Site UK preset and display name
2021-09-27 19:55:47 +01:00
grilledham
35fc4693a7
Change crashsite spawn market items base on Tigress' suggestion. ( #1245 )
2021-09-26 22:47:42 +01:00
Claude
77c3663ae8
Remove credits from venice map. ( #1244 )
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For the crashsite venice map biters would spawn on the credits which is not desirable.
2021-09-25 13:48:02 +01:00
grilledham
9d135ad11a
Merge pull request #1241 from Refactorio/crash-site-discord-display-names
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Changes to display names
2021-09-18 15:38:48 +01:00
James Gillham
f13ad9371b
Add crashsite-manhattan + fallback to scenario_name.
2021-09-18 15:37:28 +01:00
James Gillham
87a0fd8441
Remove draw_resource_selection = false.
2021-09-18 12:48:44 +01:00
Jayefuu
6d1648e66b
Changes to display names
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- Added venice
- Changed part of print to discord to display names instead of names
UNTESTED
2021-09-14 12:11:51 +01:00
James Gillham
2147e12a26
Remove vanilla loaders from danger_ore_one_direction_beltboxes.
2021-09-13 21:16:57 +01:00
James Gillham
2c57995e98
Add dangore_ore_one_direction_beltboxes preset.
2021-09-13 20:09:48 +01:00
James Gillham
ad38ae3d69
Fix line endings for manhattan.lua and UK.lua
2021-09-12 20:08:27 +01:00
grilledham
2f7ac497db
Merge pull request #1236 from Refactorio/Claude477-crashsite-UK
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Crashsite(UK)-scenario
2021-09-12 19:49:26 +01:00
Claude
9970a9fd93
update UK.lua
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fixed now
2021-09-12 17:43:28 +03:00
Claude
35f1770ae7
update old UK.lua
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fixing old map 2021
2021-09-12 17:42:05 +03:00
Claude
5663360ffc
crashsite-config-uk
2021-09-12 17:41:30 +03:00
Claude
09ac2e4ff4
crashsite-config-uk
2021-09-12 17:41:08 +03:00
Claude
077ac53fef
update old manhattan.lua
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fixing 2021
2021-09-12 17:24:51 +03:00
Claude
3ee98c2ea2
manhattan config
2021-09-12 17:21:46 +03:00
Claude
4a43521d4d
manhattan map(crashsite)
2021-09-12 17:19:03 +03:00
James Gillham
160b395640
Decompress the venice preset.
2021-09-12 15:08:01 +01:00
Claude
1ebde9d4e5
Merge pull request #1233 from Refactorio/Claude477-venice-1
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crashsitesite_venice-file
2021-09-12 16:44:48 +03:00
Claude
a4a9e12e00
crashsitesite_venice-file
2021-09-12 16:38:29 +03:00
Claude
8c78285e15
update venice.lua
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one unused variables
2021-09-12 16:36:17 +03:00
Claude
7c750b6cb3
crashsite_venice(presets)
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old map rebuilding venice
2021-09-12 16:31:08 +03:00
James Gillham
fd46cf2dc3
danger_ore_one_direction balance updates.
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- Larger starting area 8 -> 12 chunks.
- More frequent trees.
- Richer ore.
- Less satellites required to win, 500 -> 250.
2021-09-11 13:29:53 +01:00
Jayefuu
bf193ed710
Landfill danger ores preset bug
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Zergslayer found a bug in the danger_ore_landfill preset. I found that the ore preset was misspelled.
This branch updates it.
Untested.
2021-09-10 08:06:26 +01:00
James Gillham
383f21ec33
Set tech cost 35 -> 40.
2021-09-04 15:00:33 +01:00
James Gillham
bcd6c35314
Danger ore deadlock updates.
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- Denser ores.
- Richer oil and uranium.
- 500->1000 satelites to win
- 5->6 pollution increase per chunk.
- Peaceful mode on.
2021-09-02 12:02:25 +01:00
James Gillham
1aed28834f
Update danger_ore_deadlock_beltboxes.
2021-08-29 21:05:44 +01:00
James Gillham
9e967b3eb7
Fix luacheck.
2021-08-01 15:03:57 +01:00
James Gillham
7a0036c4a7
Add danger_ore_one_direction.
2021-08-01 14:57:12 +01:00
James Gillham
8ab1d16386
Add danger ore patches.
2021-07-25 15:11:43 +01:00
James Gillham
26b84037b1
Report script kicks and bans to moderation-log channel.
2021-06-26 16:21:54 +01:00
Jayefuu
3b72c497cb
Updated outpost pollution to spawn at map centre not at outposts
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No one likes or uses the pollution multiplier feature I added.
Feedback suggests that it spawning at outposts makes the cause too obvious, so people complain about it. And it requires that outposts have to be defended.
Yet, people still complain crash site is too easy.
By moving the pollution spawning to the centre of the base the effect of more outposts is spread over the whole base and will trigger more attacks, but will challenge the whole base defences rather than just a single outpost.
2021-06-17 17:09:09 +01:00
James Gillham
02f943695b
Fix placing blueprint refined concrete on blue-refined-concrete.
2021-06-12 15:02:21 +01:00
James Gillham
d1d46d361f
Prevent ghost refined concrete on blue concrete
2021-05-31 12:49:58 +01:00
James Gillham
6323605775
Remove dense patches from all danger ore maps.
2021-05-31 12:49:58 +01:00
James Gillham
dab5dae07b
Terraforming danger ore balance changes.
2021-05-31 12:49:58 +01:00
James Gillham
167438f6fe
Change uranium patches to smaller and more frequent.
2021-05-25 20:18:39 +01:00
James Gillham
3715775cda
comment out unused variable.
2021-05-23 13:38:28 +01:00
James Gillham
b5fca58c08
Increase player force minning speed +100%, remove free space around oil.
2021-05-23 13:29:43 +01:00
James Gillham
dc5e76d5eb
Danger ore balance changes:
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- Ore starts at lower value but grows exponentially.
- Smaller spawn.
- Greater oil value from distance.
- Richer uranium.
2021-05-23 13:29:43 +01:00
James Gillham
835e3064c4
Remove unused code.
2021-05-23 11:59:44 +01:00
James Gillham
fa6f70c235
Refactor danger_ore_circles.
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- Create builder functions for ring_pattern and ring_weighted_pattern.
- Use main ore rorate to rotate start ores.
- Shuffle start ores.
- Use same land tiles for start ores.
- Shuffle shapes rather than mutating the config.
- Rename scenario template from danger-ore-cricle to danger-ore-circles.
- Set restart command to use 'danger-ore-circles'.
2021-05-22 16:50:22 +01:00
Soggs
d73f3344ea
Fix Desync on Chunk generation for Danger Ores Circle.
2021-05-22 14:19:23 +02:00
Soggs
940315614c
Hotfix for Desync on terrain generation.
2021-05-21 23:10:45 +02:00
Soggs
2c61140d1d
Change the builder to properly avoid water tiles in the starting ore ring.
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Co-authored-by: grilledham <jrdgillham@gmail.com>
2021-05-20 20:56:16 +02:00
Soggs
f38999d674
Added Danger Ores Circles to the scenario templates.
2021-05-19 23:05:52 +02:00