James Gillham
8f7d040c12
Change locale danger_ore->danger_ores
2020-12-29 12:38:25 +00:00
James Gillham
e55d8987e8
Add simple rocket launch condition and restart command.
2020-12-28 22:28:21 +00:00
Jayefuu
a93eb2d4ea
Merge pull request #1128 from Refactorio/rocket-tanks
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Crash site rocket tanks
2020-12-28 08:32:17 +00:00
Jayefuu
903a78de54
Updated rocket tank balance
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- Reduced intervals for each level from 3, 2, 1, 0.5 seconds to 2, 1.5, 1, 0.5 seconds.
- Reduced cost from 7500 per level to 4000 per level.
These changes should make the tank useful in the period of the game for which it's designed. I will watch the next few games to check balance and adjust if it's too OP.
2020-12-28 08:25:24 +00:00
grilledham
e270ec4737
Merge pull request #1130 from grilledham/fix_rich_text
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Fix Corpse rich text tag.
2020-12-27 21:25:23 +00:00
James Gillham
66aaf3f288
Fix Corpse rich text tag.
2020-12-27 21:23:31 +00:00
grilledham
c35909cf46
Merge pull request #1125 from grilledham/reports-ping-channel
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Reports ping channel
2020-12-27 16:00:42 +00:00
James Gillham
2f53b43165
Send report to discord.
2020-12-27 15:57:22 +00:00
grilledham
2758b21328
Merge pull request #1127 from Refactorio/crash-site-stats-updated
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Added additional statistics to Crash Site server scenario data
2020-12-27 15:50:02 +00:00
grilledham
3e498a48e1
Merge pull request #1129 from Refactorio/redmew-settings-width-update
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Updated Redmew settings frame width from 400 to 500
2020-12-27 14:18:35 +00:00
James Gillham
b6221a57c2
Fix broken item.name check
2020-12-27 14:17:42 +00:00
James Gillham
7501c7b28c
Fix lua check
2020-12-27 14:07:06 +00:00
James Gillham
a127196e9c
Updates:
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- update .luacheckrc.
- Add stack limits to airstrike and rocket tank market items.
- Refactor rocket_tanks.lua
2020-12-27 14:03:18 +00:00
Jayefuu
a6e64743ac
Update redmew_settings.lua
2020-12-27 07:42:02 +00:00
Jayefuu
deefaa6892
Final updates
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- Made changes suggested by grilledham
- Disabled market item when research levels complete so that the tooltip can still be seen
- Changed cost to 7500 extra per level
2020-12-27 07:30:15 +00:00
Jayefuu
674fe5dd43
Updated as per grilledham's comments.
2020-12-27 07:07:53 +00:00
Jayefuu
81bf3dec1d
Rocket tanks first draft
2020-12-26 17:08:59 +00:00
Jayefuu
f28f76157e
Update commands.lua
2020-12-26 08:48:07 +00:00
Jayefuu
a27b428583
Fixed lua warnings
2020-12-24 11:40:17 +00:00
Jayefuu
d32fcefe0d
Added additional statistics to JSON scenario data
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Previously we couldn't tell if a restart was due to game win or fail. Statistics are now saved that include the start and end epoch, the game time in ticks (so we can gauge activity), how many biters, worms and nests were killed, how many enemy_entities remain (so we can tell if the map was cleared) and how many players participated in total.
2020-12-24 06:52:14 +00:00
Jayefuu
28f7a8e217
Merge pull request #1126 from grilledham/remove-empty-loader-frame
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Don't draw loader frame when no loader recipe is unlocked.
2020-12-24 06:29:24 +00:00
James Gillham
281500aeb6
Don't draw loader frame when no loader recipe is unlocked.
2020-12-23 21:58:18 +00:00
grilledham
d638996b15
Merge pull request #1124 from grilledham/crashsite-map-promotion
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Ping map-promotion channel on crashsite restart.
2020-12-23 16:59:53 +00:00
James Gillham
663f40e6d9
Ping map-promotion channel on crashsite restart.
2020-12-23 16:08:20 +00:00
grilledham
91401d1108
Merge pull request #1123 from grilledham/namedDiscordChannels
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Add named discord channels.
2020-12-23 15:55:24 +00:00
James Gillham
0281a88350
Add named discord channels.
2020-12-23 13:08:20 +00:00
grilledham
42f82de031
Merge pull request #1119 from Refactorio/craft-loaders
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Loader GUI buttons
2020-12-22 11:16:22 +00:00
James Gillham
4507ffbcdc
redmew_qol laoder updates
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- Use the player's force rather than the player force for determining whether the recipes are enabled.
- Call draw_loader_frame_for_player when player opens crafting gui instead of on_player_created.
- Check in the button events if the recipe is enabled.
- Draw the frames even if 'loader' recipe is not enabled to allow for the case that only 'fast-loader' or 'express-laoder' is enabled.
2020-12-21 11:29:54 +00:00
Jayefuu
a5bc9ac584
Update redmew_qol.lua
2020-12-21 09:06:58 +00:00
Jayefuu
73eb4f5ad1
Updated as per suggestions
2020-12-20 17:25:33 +00:00
Jayefuu
5e44bbed99
Merge pull request #1122 from Refactorio/Jayefuu-patch-3-landfill-comment
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Update landfill_remover.lua
2020-12-20 16:53:19 +00:00
Jayefuu
534fa6a790
Update landfill_remover.lua
2020-12-16 13:02:41 +00:00
Jayefuu
8e365dc89f
Update landfill_remover.lua
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Just added a top comment to describe the feature so that players that find it don't need to work through the code to understand.
2020-12-16 12:51:26 +00:00
James Gillham
816aa5ed7b
fix .luacheckrc
2020-12-14 20:34:57 +00:00
James Gillham
abddfe85b9
fix luacheck value assigned unused.
2020-12-14 20:26:14 +00:00
James Gillham
83befd776e
Gui.destory when loader_crafter closes + update .luacheckrc
2020-12-14 20:25:22 +00:00
Jayefuu
7d4e8e6ac9
Merge pull request #1120 from Refactorio/arty-pickup-bug-fix
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Update events.lua to temporarily disable some anti-cheese that went wrong
2020-12-14 19:29:35 +00:00
Jayefuu
2e1b2651cb
Update events.lua
2020-12-14 19:27:08 +00:00
Jayefuu
ee2e77fbba
Update redmew_qol.lua
2020-12-14 18:30:25 +00:00
Jayefuu
7b78dc036b
Fixed failed lua checks
2020-12-14 18:28:03 +00:00
Jayefuu
be63ca9668
Features complete and tested. Needs review.
2020-12-14 18:22:17 +00:00
Jayefuu
c210c8a17e
Update redmew_qol.lua
2020-12-14 10:06:33 +00:00
Jayefuu
e5e131ed07
Update redmew_qol.lua
2020-12-14 09:01:42 +00:00
Jayefuu
c758b6d4a8
Merge pull request #1116 from Refactorio/artillery-pickup-bug-fix
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Fixed artillery pickup exploit
2020-12-13 16:06:18 +00:00
Jayefuu
c078cc1b4d
Update events.lua
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Final comment update.
2020-12-13 16:05:23 +00:00
Jayefuu
9b4901f79a
Merge pull request #1118 from Refactorio/airstrike_cost_level_fix
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Updated strike cost
2020-12-13 15:55:10 +00:00
Jayefuu
7b248dc2d9
Update events.lua
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- Updated comments to be accurate
- Changed balance after discussion with grilledham
2020-12-13 15:53:58 +00:00
Jayefuu
b3a0665566
Updated strike cost
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The strike count and cost described by the market was correct but the actual number of capsules sent and the number of capsules removed from the chest was wrong. Bug due to starting index, have now updated the maths to be correct.
Tested and the market description, number of shots fired and the number of capsules removed from the chest are now correct.
2020-12-13 15:40:32 +00:00
Jayefuu
80675bf928
Updated logic order following discussion
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Rearranged the order of the code so that it's more performant and added comments to further explain the logic and reasons for the complications, ie. the cheesing with artillery.
2020-12-13 14:49:49 +00:00
Jayefuu
52b5face58
Merge pull request #1117 from Refactorio/airstrike_range_fix
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Fixed /strike command range issue
2020-12-09 22:51:27 +00:00