James Gillham
b527d146f8
More player_list tweaks.
2021-01-02 11:37:16 +00:00
James Gillham
24bedfb925
grilledham's review changes:
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- Rename biter_kill_counter->entity_died
- Refactor logic in entity_died function to reduce table lookups.
- Fix nil cause bug.
- Fix player_list kills header different size to cells.
2021-01-02 11:37:16 +00:00
Jayefuu
9b39e35d0d
Player data types updated
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- Saves more kill data to Scoreboard
- Displays total kills in score board
- Saves player data to crash site scenario data set
- Added scenario name to data set so that if we later want to add data for danger ores we can filter it out
2021-01-02 11:37:16 +00:00
grilledham
b18dad52cb
Merge pull request #1137 from grilledham/server_start_data
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Add server start_data.
2021-01-01 18:22:45 +00:00
James Gillham
234c3f5b24
Update .luacheckrc with defines.disconnect_reason
2021-01-01 18:06:36 +00:00
James Gillham
345029c10b
Fix info_gui layout issues.
2021-01-01 18:04:14 +00:00
James Gillham
a2331b0a53
Don't hard code the filter slot count.
2021-01-01 16:26:21 +00:00
James Gillham
b3ee1c2b52
Add script.rasie_* events to .luacheckrc
2021-01-01 15:53:32 +00:00
grilledham
34223ffdd7
Merge pull request #1139 from grilledham/loader_gui_layout
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Fix loader gui layout issue in multiplayer
2021-01-01 15:50:30 +00:00
James Gillham
b6053fd3e3
Preserve loader filters when connecting
2021-01-01 15:49:07 +00:00
James Gillham
4634bcca00
When rotating loader connect to container.
2020-12-31 22:55:26 +00:00
James Gillham
7545a41e52
Add player leave reasons
2020-12-31 22:04:40 +00:00
James Gillham
c6739cd4d7
Fix loader gui layout issue in multiplayer
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- Change the loader gui logic to be more conservative about when it deletes the loader frames. Now the layout issue should only happen when the player goes from having no loader recipes unlocked to any or vice versa Which in most cases will only happen once per game.
2020-12-31 20:17:43 +00:00
James Gillham
9564d51dcc
Add server start_data.
2020-12-30 20:19:22 +00:00
Jayefuu
745cc6a894
Merge pull request #1136 from Refactorio/crash_site_rocket_tank_cost_patch
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Updated price after balance testing
2020-12-30 15:27:23 +00:00
Jayefuu
58eaa07add
Updated price after balance testing
2020-12-30 15:16:28 +00:00
grilledham
b7ad574517
Merge pull request #1131 from grilledham/danger_ore_restart
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Danger ore: Add simple rocket launch condition and restart command.
2020-12-29 12:58:32 +00:00
James Gillham
8f7d040c12
Change locale danger_ore->danger_ores
2020-12-29 12:38:25 +00:00
grilledham
adc29c6da6
Merge pull request #1134 from Refactorio/crash_site_scenario_data_patch
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Updated crash site data save location
2020-12-29 11:56:36 +00:00
Jayefuu
98483fead9
Merge pull request #1133 from grilledham/rename-map_selection-sample
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Rename map_selection.lua.sample -> map_selection.sample.lua
2020-12-29 06:46:06 +00:00
Jayefuu
dde0c41ba9
Merge pull request #1132 from grilledham/remove-dc-command
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Remove /dc command, use /sc instead.
2020-12-29 06:32:30 +00:00
Jayefuu
7b4ac037f7
Updated crash site data save location
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Changed data_set name that crash site data is stored in from test set to real.
2020-12-29 06:29:42 +00:00
James Gillham
d33392b1cf
Remove /dc command, use /sc instead.
2020-12-28 22:44:42 +00:00
James Gillham
fdea1a53ca
Rename map_selection.lua.sample -> map_selection.sample.lua
2020-12-28 22:40:43 +00:00
James Gillham
e55d8987e8
Add simple rocket launch condition and restart command.
2020-12-28 22:28:21 +00:00
Jayefuu
a93eb2d4ea
Merge pull request #1128 from Refactorio/rocket-tanks
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Crash site rocket tanks
2020-12-28 08:32:17 +00:00
Jayefuu
903a78de54
Updated rocket tank balance
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- Reduced intervals for each level from 3, 2, 1, 0.5 seconds to 2, 1.5, 1, 0.5 seconds.
- Reduced cost from 7500 per level to 4000 per level.
These changes should make the tank useful in the period of the game for which it's designed. I will watch the next few games to check balance and adjust if it's too OP.
2020-12-28 08:25:24 +00:00
grilledham
e270ec4737
Merge pull request #1130 from grilledham/fix_rich_text
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Fix Corpse rich text tag.
2020-12-27 21:25:23 +00:00
James Gillham
66aaf3f288
Fix Corpse rich text tag.
2020-12-27 21:23:31 +00:00
grilledham
c35909cf46
Merge pull request #1125 from grilledham/reports-ping-channel
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Reports ping channel
2020-12-27 16:00:42 +00:00
James Gillham
2f53b43165
Send report to discord.
2020-12-27 15:57:22 +00:00
grilledham
2758b21328
Merge pull request #1127 from Refactorio/crash-site-stats-updated
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Added additional statistics to Crash Site server scenario data
2020-12-27 15:50:02 +00:00
grilledham
3e498a48e1
Merge pull request #1129 from Refactorio/redmew-settings-width-update
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Updated Redmew settings frame width from 400 to 500
2020-12-27 14:18:35 +00:00
James Gillham
b6221a57c2
Fix broken item.name check
2020-12-27 14:17:42 +00:00
James Gillham
7501c7b28c
Fix lua check
2020-12-27 14:07:06 +00:00
James Gillham
a127196e9c
Updates:
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- update .luacheckrc.
- Add stack limits to airstrike and rocket tank market items.
- Refactor rocket_tanks.lua
2020-12-27 14:03:18 +00:00
Jayefuu
a6e64743ac
Update redmew_settings.lua
2020-12-27 07:42:02 +00:00
Jayefuu
deefaa6892
Final updates
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- Made changes suggested by grilledham
- Disabled market item when research levels complete so that the tooltip can still be seen
- Changed cost to 7500 extra per level
2020-12-27 07:30:15 +00:00
Jayefuu
674fe5dd43
Updated as per grilledham's comments.
2020-12-27 07:07:53 +00:00
Jayefuu
81bf3dec1d
Rocket tanks first draft
2020-12-26 17:08:59 +00:00
Jayefuu
f28f76157e
Update commands.lua
2020-12-26 08:48:07 +00:00
Jayefuu
a27b428583
Fixed lua warnings
2020-12-24 11:40:17 +00:00
Jayefuu
d32fcefe0d
Added additional statistics to JSON scenario data
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Previously we couldn't tell if a restart was due to game win or fail. Statistics are now saved that include the start and end epoch, the game time in ticks (so we can gauge activity), how many biters, worms and nests were killed, how many enemy_entities remain (so we can tell if the map was cleared) and how many players participated in total.
2020-12-24 06:52:14 +00:00
Jayefuu
28f7a8e217
Merge pull request #1126 from grilledham/remove-empty-loader-frame
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Don't draw loader frame when no loader recipe is unlocked.
2020-12-24 06:29:24 +00:00
James Gillham
281500aeb6
Don't draw loader frame when no loader recipe is unlocked.
2020-12-23 21:58:18 +00:00
grilledham
d638996b15
Merge pull request #1124 from grilledham/crashsite-map-promotion
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Ping map-promotion channel on crashsite restart.
2020-12-23 16:59:53 +00:00
James Gillham
663f40e6d9
Ping map-promotion channel on crashsite restart.
2020-12-23 16:08:20 +00:00
grilledham
91401d1108
Merge pull request #1123 from grilledham/namedDiscordChannels
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Add named discord channels.
2020-12-23 15:55:24 +00:00
James Gillham
0281a88350
Add named discord channels.
2020-12-23 13:08:20 +00:00
grilledham
42f82de031
Merge pull request #1119 from Refactorio/craft-loaders
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Loader GUI buttons
2020-12-22 11:16:22 +00:00