Jayefuu
2a6092d2e4
Added chest check
2020-11-29 18:39:32 +00:00
grilledham
33e378ccda
Merge pull request #1112 from grilledham/1.1-breaking-changes
...
1.1 breaking changes
2020-11-28 20:01:20 +00:00
James Gillham
8a3de24a1a
fix other_corpse_location message.
2020-11-28 16:49:12 +00:00
Jayefuu
fd047c7868
Update commands.lua
2020-11-25 21:35:16 +00:00
Jayefuu
4cee264d63
Changed find_entitieS_filtered to count_entities_filtered
2020-11-25 21:33:04 +00:00
Jayefuu
2dffbba928
woops
2020-11-25 21:19:35 +00:00
Jayefuu
fa70f1e832
Updated as per comments
2020-11-25 21:18:07 +00:00
James Gillham
47b2c9b4ee
more clean_cursor -> clear_cursor
2020-11-25 17:37:54 +00:00
James Gillham
0aa689127d
train_saviour locale fix
2020-11-25 17:37:34 +00:00
Jayefuu
40d3b4e452
Uncommented admin print
2020-11-25 15:32:52 +00:00
Jayefuu
13a2c40acb
Updated localisation and inconsistencies
2020-11-25 14:57:05 +00:00
James Gillham
deeb906bc0
luacheck remove unused label
2020-11-24 20:22:29 +00:00
James Gillham
89b3af7f15
Fix diggy gui button styles
2020-11-24 20:20:45 +00:00
James Gillham
4c227a14e8
luacheck - remove trailing whitespace
2020-11-24 20:20:26 +00:00
James Gillham
c72bba28e5
Remove blueprint helper
2020-11-24 17:47:02 +00:00
James Gillham
2bd3348287
ammo-category fixes
2020-11-24 17:45:07 +00:00
James Gillham
762d31d465
Gui fixes
2020-11-24 17:44:31 +00:00
James Gillham
171737e587
Remove removed items/entities.
2020-11-24 16:39:22 +00:00
James Gillham
0b95a25f1d
Change train_saviour to use 'player-port' instead of 'small-plane'.
2020-11-24 16:39:22 +00:00
James Gillham
dd0ddd131e
technology renames.
2020-11-24 16:39:22 +00:00
James Gillham
df4225eca1
clean_cursor -> clear_cursor
2020-11-24 16:39:21 +00:00
Jayefuu
45759bd39c
Updated grief check
...
- Changed grief check to use xpos, ypos and radius
- Tested it works
2020-11-20 21:43:19 +00:00
Jayefuu
b25547c160
Update commands.lua
2020-11-20 00:29:45 +00:00
Jayefuu
5e78cb52d2
Fixed lua checks
2020-11-19 21:25:56 +00:00
Jayefuu
e33ba4462f
Merge branch 'crash-site-air-strrike' of https://github.com/Refactorio/RedMew into crash-site-air-strrike
2020-11-19 21:19:32 +00:00
Jayefuu
8092086a94
Final airstrike features
...
- Added balance
- Updated market item descriptions
- Checked errors
- Added toasts
2020-11-19 21:19:26 +00:00
James Gillham
1d0aaabf58
Make spawn chest indestructible/unminable
2020-11-19 19:30:41 +00:00
Jayefuu
199394ab43
Merge pull request #1113 from Refactorio/spidertron-artillery-immunity-fix-attempt-2
...
Spidertron artillery immunity fix
2020-11-18 17:10:47 +00:00
James Gillham
473874be35
Add retailer event handler for airstrike.
2020-11-17 21:35:12 +00:00
Jayefuu
fdb0cf3469
WIP - airstrike command
...
- Type `/strike [gps=x,y,surface] to send a large cloud of poison into the enemy
- Searches a chest near spawn for poison capsules. Current cost for command is 100 capsules but could be balanced.
- Needs market items adding for technology research, bought with coins.
- Variables strikeCount and strikeRadius start low. As the market upgrades are made (start at 5k each?) the size of teh strike and amount of capsules increases.
- Should be balanced to allow use from mid-game onwards. Don't allow early game use as manual throwing is fine for early outposts. This should be to speed up the boring end-game clearing of worms.
2020-11-17 20:56:53 +00:00
grilledham
97808c15e6
Merge pull request #1111 from grilledham/report_time_fix
...
Fix report showing outdated time.
2020-11-17 20:15:42 +00:00
Jayefuu
4e4b62a152
Spidertron artillery immunity fix
...
- Added spidetron to artillery_target_entities list
- Added code to fire a rocket at spidertrons as well as the non-damaging artillery
- Tested effect of 4 and 8 artillery rockets on spidertron. Kills shields quick but spidertron takes about a minute to die. Enough to deter them from staying too long but not too OP.
2020-11-17 18:03:59 +00:00
James Gillham
6155a7d2f3
Fix report showing outdated time.
...
When an admin rejoins, if they have the reports open, reopen it again to update the time on the reports.
2020-11-15 20:10:20 +00:00
Jayefuu
e7295d9579
Merge pull request #1110 from grilledham/jail-character-bug
...
Fix unjail invulnerable characters
2020-11-15 17:09:23 +00:00
James Gillham
ecb0ee7867
Fix unjail invulnerable characters
...
- If a player didn't have a character when they were jailed we would record their previous destructible state as `nil` which was treated as `false`. Now we treat `nil` as no previous character info and set the previous destructible state on repsawn/join.
- If a player was unjailed when offline or dead, we wouldn't restore the player character's destructible state, now we wait for them to rejoin/respawn to do that.
2020-11-15 16:38:57 +00:00
grilledham
7350e8721d
Merge pull request #1105 from grilledham/feature/corpse_location
...
Ping corpse location on player death
2020-11-15 11:24:48 +00:00
James Gillham
9698d2b109
When not killed by player add 'a' in death message.
2020-11-14 21:44:07 +00:00
Jayefuu
c83f2b7206
Merge pull request #1109 from Refactorio/miner-grammor
...
Updated en locale message
2020-11-13 23:09:02 +00:00
James Gillham
671667adaf
fix luacheck issues
2020-11-13 21:05:25 +00:00
Jayefuu
cf9e0b6d0c
Merge pull request #1108 from Refactorio/spidertron_jail_fix
...
Spidertron jail fix
2020-11-13 20:21:55 +00:00
Jayefuu
fd49d61d63
Updated en locale message
2020-11-13 20:21:03 +00:00
James Gillham
eb7b43cf1c
Add player settings for corpse pings + tests.
2020-11-13 20:06:43 +00:00
Jayefuu
5098ab875a
Whitespace (╯°□°)╯︵ ┻━┻
2020-11-13 19:59:46 +00:00
Jayefuu
10bff3c5bc
Linebreaks mkay!
2020-11-13 19:56:22 +00:00
Jayefuu
465f9441ec
fixed whitespace
2020-11-13 19:36:46 +00:00
Jayefuu
9a2fcd03d5
Fixed jail bug when player in spidertron
...
As per issue #1102 .
- Checks if player is in spidertron
- Sets autopilot destination to position when jail used.
- Tried using similar to the train check but it didn't work for spidertron.
2020-11-13 19:36:20 +00:00
James Gillham
86cbfac9a7
Ping corpse location on player death
2020-11-10 21:11:24 +00:00
James Gillham
4a0b003567
formatting
2020-11-10 21:11:24 +00:00
grilledham
b2f5cfb7c4
Merge pull request #1101 from Refactorio/crash-site-spy-command
...
Added a /spy command to allow players to reveal map
2020-11-10 21:04:59 +00:00
grilledham
9ed9260a31
Merge pull request #1106 from Refactorio/crash-site-artillery-wagon-changes
...
Add combat robots explode on artillery wagons.
2020-11-10 20:48:33 +00:00