James Gillham
ffa431f921
fix not converting number to string
2020-11-29 19:44:13 +00:00
James Gillham
47b2c9b4ee
more clean_cursor -> clear_cursor
2020-11-25 17:37:54 +00:00
James Gillham
c72bba28e5
Remove blueprint helper
2020-11-24 17:47:02 +00:00
James Gillham
762d31d465
Gui fixes
2020-11-24 17:44:31 +00:00
James Gillham
171737e587
Remove removed items/entities.
2020-11-24 16:39:22 +00:00
James Gillham
0b95a25f1d
Change train_saviour to use 'player-port' instead of 'small-plane'.
2020-11-24 16:39:22 +00:00
James Gillham
6155a7d2f3
Fix report showing outdated time.
...
When an admin rejoins, if they have the reports open, reopen it again to update the time on the reports.
2020-11-15 20:10:20 +00:00
James Gillham
ecb0ee7867
Fix unjail invulnerable characters
...
- If a player didn't have a character when they were jailed we would record their previous destructible state as `nil` which was treated as `false`. Now we treat `nil` as no previous character info and set the previous destructible state on repsawn/join.
- If a player was unjailed when offline or dead, we wouldn't restore the player character's destructible state, now we wait for them to rejoin/respawn to do that.
2020-11-15 16:38:57 +00:00
grilledham
7350e8721d
Merge pull request #1105 from grilledham/feature/corpse_location
...
Ping corpse location on player death
2020-11-15 11:24:48 +00:00
James Gillham
9698d2b109
When not killed by player add 'a' in death message.
2020-11-14 21:44:07 +00:00
James Gillham
671667adaf
fix luacheck issues
2020-11-13 21:05:25 +00:00
James Gillham
eb7b43cf1c
Add player settings for corpse pings + tests.
2020-11-13 20:06:43 +00:00
Jayefuu
5098ab875a
Whitespace (╯°□°)╯︵ ┻━┻
2020-11-13 19:59:46 +00:00
Jayefuu
10bff3c5bc
Linebreaks mkay!
2020-11-13 19:56:22 +00:00
Jayefuu
465f9441ec
fixed whitespace
2020-11-13 19:36:46 +00:00
Jayefuu
9a2fcd03d5
Fixed jail bug when player in spidertron
...
As per issue #1102 .
- Checks if player is in spidertron
- Sets autopilot destination to position when jail used.
- Tried using similar to the train check but it didn't work for spidertron.
2020-11-13 19:36:20 +00:00
James Gillham
86cbfac9a7
Ping corpse location on player death
2020-11-10 21:11:24 +00:00
James Gillham
4a0b003567
formatting
2020-11-10 21:11:24 +00:00
James Gillham
50db0ba5c3
Fix luacheck errors
2020-10-04 21:23:14 +01:00
James Gillham
2d238750d3
Ensure Poll is never nil.
2020-10-04 21:19:05 +01:00
James Gillham
0293d92791
Consistent style for close buttons
2020-10-04 21:13:09 +01:00
James Gillham
aaa87601f9
change close buttons
2020-10-04 21:12:32 +01:00
James Gillham
980ca7672b
More Landfill tests plus fix entity filter blacklist
2020-10-03 21:10:25 +01:00
James Gillham
031517fb85
More landfill remover tests
2020-10-03 14:37:56 +01:00
James Gillham
475b7dc8c6
More landfill_remover tests
2020-09-30 19:47:03 +01:00
James Gillham
00fbe5853e
landfill_remover_tests refactor
2020-09-29 20:50:07 +01:00
James Gillham
7f659cbe58
test discovery
2020-09-28 21:03:31 +01:00
James Gillham
b4fa00ccdf
context improvements
2020-09-28 20:40:47 +01:00
James Gillham
0aff9aabdd
helper
2020-09-26 20:02:53 +01:00
James Gillham
df47b5aa02
module startup/teardown hooks
2020-09-25 20:33:46 +01:00
James Gillham
a1908b93d5
landfill_remover_tests
2020-09-21 19:29:02 +01:00
James Gillham
5cc6ab82b6
Change paint tool to use coloured concrete.
2020-09-13 12:40:09 +01:00
James Gillham
cb43dcc893
Add landfill remove feature.
...
Allows removing landfill using the deconstruction planner, must have landfill tile filter to work.
2020-09-09 20:24:49 +01:00
James Gillham
a2d6b35478
check valid_for_read
2020-09-02 15:04:03 +01:00
James Gillham
fb7a2f4136
Default market neutral force
2020-09-02 12:25:53 +01:00
Claude
5dd2156cfa
Update info.lua
...
Changed domain name because old giving SSL errors.
2020-07-17 11:39:23 +03:00
James Gillham
b2cd925d3a
Update gui styles for 0.18.27
2020-05-26 17:35:14 +01:00
theorangeangle
8f9092cd64
Merge pull request #1001 from SimonFlapse/auto-server-description
...
Server description generator, rich text
2020-05-18 15:04:40 -05:00
grilledham
287c35452c
Merge pull request #1043 from BlueRock2/poll_fix
...
Fix poll
2020-03-24 17:00:54 +00:00
Bluerock
f6b3a83c08
Fix poll
2020-03-24 10:14:46 -04:00
grilledham
f20483540e
Merge pull request #1042 from BlueRock2/fix_tasklist
...
Fix redmew shared gui tasklist
2020-03-20 16:47:00 +00:00
Bluerock
79948a0e70
Fix tasklist
2020-03-20 09:30:00 -04:00
theorangeangle
092f30cded
Merge Space Race into Code Base :D
...
Space Race is still very much a [WIP] and should be treated as such. Many features need to be added, but it is being merged in its current state to allow for easier internal integration. The map is in a playable state, and includes a configuration file.
A list of future ideas and features to implement can be found at #996 and it should be notes that this is still a "high priority" project.
2020-03-01 23:34:23 -06:00
Claude
4899b4bf7d
update4
...
update4
2020-02-05 01:57:12 +02:00
grilledham
68f6809685
Updates to on_capsule_used.
...
- ignore modded fish
- don't ban/kick if enemy entites
- list entities in reason when kick/ban
2020-02-02 13:43:17 +00:00
grilledham
35d1495b35
updates
2020-01-01 15:04:33 +00:00
grilledham
e0dadb7de5
research_printer
2020-01-01 11:58:08 +00:00
Zahir Khan
35990dd22c
Fix for crashsite cutscene edge cases
2019-12-19 21:00:50 -05:00
Zahir Khan
51b89e8989
Enhancements to enable multi-surface cutscenes
...
The setting of the skip_btn_flag to true will...
1. Enable one press to skip cutscene while in multiple.
2. Code paths updated to ensure the Player doesn't get locked out of the game while in a multi-surface cutscene.
3. Do different things depending on which cutscene was canceled in a multi-surface cutscene.
2019-12-03 21:36:58 -05:00
theorangeangle
c1359be75c
Merge pull request #988 from SimonFlapse/diggy_cutscene
...
[Diggy] Cutscene Fixes
2019-12-03 13:20:30 -06:00