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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
The RedMew scenario code for Factorio. https://redmew.com/
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2017-07-18 23:15:25 +02:00
locale added rail grid 2017-07-18 21:54:54 +02:00
.gitignore Added gitignore 2017-06-13 14:26:42 +02:00
band_roles.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
band.lua redmew 1.11 2017-07-06 19:16:13 +02:00
base_data.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
chatlog.lua added player list output. Also changed poke spam timer to 4 sec #16 2017-07-18 23:12:20 +02:00
config.lua implemented save privileges 2017-07-12 02:48:16 +02:00
control.lua implemented afk time 2017-07-18 22:53:53 +02:00
custom_commands.lua implemented afk time 2017-07-18 22:53:53 +02:00
fish_market.lua fixed fish market null pointer 2017-07-08 00:01:13 +02:00
info.lua added print to settime 2017-07-09 02:28:01 +02:00
map_layout.lua added rail grid 2017-07-18 21:54:54 +02:00
nuke_control.lua implemented permissions 2017-07-09 15:20:01 +02:00
pet.lua added poor lost files 2017-06-30 18:15:50 +02:00
player_list.lua added player list output. Also changed poke spam timer to 4 sec #16 2017-07-18 23:12:20 +02:00
poll.lua redmew 1.11 2017-07-06 19:16:13 +02:00
score.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
train_station_names.lua Initial commit. Imported RedMew 1.7 2017-06-13 13:16:07 +02:00
user_groups.lua implemented save privileges 2017-07-12 02:48:16 +02:00