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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/crash_site
Jayefuu b3a0665566 Updated strike cost
The strike count and cost described by the market was correct but the actual number of capsules sent and the number of capsules removed from the chest was wrong. Bug due to starting index, have now updated the maths to be correct.

Tested and the market description, number of shots fired and the number of capsules removed from the chest are now correct.
2020-12-13 15:40:32 +00:00
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outpost_data Add combat robots explode on artillery wagons. 2020-11-10 20:45:37 +00:00
presets crashsite world map 2020-02-08 13:47:51 +00:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua Updated strike cost 2020-12-13 15:40:32 +00:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene_surface_settings.lua Change crashsite cutscene surface to not spawn enemies. 2020-10-05 20:10:49 +01:00
cutscene.lua update link 2020-07-18 12:57:57 +03:00
events.lua Add combat robots explode on artillery wagons. 2020-11-10 20:45:37 +00:00
outpost_builder.lua Merge pull request #1114 from Refactorio/crash-site-air-strrike 2020-11-29 19:47:27 +00:00
scenario.lua Merge pull request #1114 from Refactorio/crash-site-air-strrike 2020-11-29 19:47:27 +00:00
weapon_balance.lua luacheck - remove trailing whitespace 2020-11-24 20:20:26 +00:00