1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/crash_site
2022-03-12 18:12:01 +00:00
..
features Updated as per requests. 2021-01-28 09:19:36 +00:00
outpost_data Increase crashsite oil outpost output by 6.67x. (#1252) 2021-11-16 20:49:16 +00:00
presets Add missing map info for crashsite maps. (#1298) 2022-03-12 18:12:01 +00:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua Fixed error in multiline barrage command (#1294) 2022-03-11 16:41:30 +00:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene_surface_settings.lua Change crashsite cutscene surface to not spawn enemies. 2020-10-05 20:10:49 +01:00
cutscene.lua Change game.players -> game.get_player 2021-05-15 11:21:46 +01:00
events.lua Updated errors 2021-02-24 19:04:03 +00:00
outpost_builder.lua Use on_entity_destroyed instead of on_entity_died for determining if an outpost is captured. (#1292) 2022-02-26 15:03:30 +00:00
scenario.lua Moved box position again (#1296) 2022-03-11 16:39:28 +00:00
weapon_balance.lua luacheck - remove trailing whitespace 2020-11-24 20:20:26 +00:00