mirror of
https://github.com/Refactorio/RedMew.git
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bf8cd265d2
* Simple entity removal in Builders Performance could be improved * Removed rocks parameter The increased radius caused simple-entity to work * Added another way to remove units that should be more efficient * Changed find_entities to use area instead of radius * removed remove_units function * changed function name from names to name * added table.shallow_copy * reworked 'remove_*' builders * used remove_* builders for existing maps * update .luacheckrc * Added links to documentation for each public function * Added links for new functions |
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.. | ||
alien_evolution_progress.lua | ||
command.lua | ||
core.lua | ||
debug.lua | ||
dump_env.lua | ||
error_logging.lua | ||
event_core.lua | ||
event.lua | ||
game.lua | ||
global.lua | ||
gui.lua | ||
inspect.lua | ||
locale_builder.lua | ||
math.lua | ||
player_rewards.lua | ||
print_override.lua | ||
priority_queue.lua | ||
queue.lua | ||
recipe_locker.lua | ||
redmew_settings.lua | ||
rendering.lua | ||
score_tracker.lua | ||
state_machine.lua | ||
table.lua | ||
task.lua | ||
timestamp.lua | ||
token.lua |