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RedMew
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https://github.com/Refactorio/RedMew.git
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2025-03-03 14:53:01 +02:00
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61
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48
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156
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Valansch
ea5b3696b3
Fixed issue that caused linux users not to be able join the server
2017-07-23 10:05:58 +02:00
locale
Fixed issue that caused linux users not to be able join the server
2017-07-23 10:05:58 +02:00
.gitignore
Added gitignore
2017-06-13 14:26:42 +02:00
band_roles.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
band.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
base_data.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
chatlog.lua
added player list output. Also changed poke spam timer to 4 sec
#16
2017-07-18 23:12:20 +02:00
config.lua
implemented walk distance
#11
2017-07-19 02:04:41 +02:00
control.lua
implemented walk distance
#11
2017-07-19 02:04:41 +02:00
custom_commands.lua
fixed market spawn location
2017-07-19 11:54:46 +02:00
fish_market.lua
Merge branch 'master' into develop
2017-07-19 12:14:10 +02:00
info.lua
added print to settime
2017-07-09 02:28:01 +02:00
map_layout.lua
added rectangular_spiral.lua
2017-07-20 23:22:09 +02:00
nuke_control.lua
implemented permissions
2017-07-09 15:20:01 +02:00
pet.lua
added poor lost files
2017-06-30 18:15:50 +02:00
player_list.lua
fixed distance sort
2017-07-19 12:12:50 +02:00
poll.lua
redmew 1.11
2017-07-06 19:16:13 +02:00
score.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
train_station_names.lua
Initial commit. Imported RedMew 1.7
2017-06-13 13:16:07 +02:00
user_groups.lua
implemented save privileges
2017-07-12 02:48:16 +02:00
walk_distance.lua
implemented walk distance
#11
2017-07-19 02:04:41 +02:00
Description
The RedMew scenario code for Factorio.
https://redmew.com/
factorio
SSPL-1.0
104
MiB
Languages
Lua
100%