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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
RedMew/map_gen/maps/crash_site
Jayefuu fdb0cf3469 WIP - airstrike command
- Type `/strike [gps=x,y,surface] to send a large cloud of poison into the enemy
- Searches a chest near spawn for poison capsules. Current cost for command is 100 capsules but could be balanced.
- Needs market items adding for technology research, bought with coins.
- Variables strikeCount and strikeRadius start low. As the market upgrades are made (start at 5k each?) the size of teh strike and amount of capsules increases.
- Should be balanced to allow use from mid-game onwards. Don't allow early game use as manual throwing is fine for early outposts. This should be to speed up the boring end-game clearing of worms.
2020-11-17 20:56:53 +00:00
..
outpost_data Add combat robots explode on artillery wagons. 2020-11-10 20:45:37 +00:00
presets crashsite world map 2020-02-08 13:47:51 +00:00
blueprint_extractor.lua Command descriptions 2019-03-03 17:21:59 -05:00
commands.lua WIP - airstrike command 2020-11-17 20:56:53 +00:00
crash_site_toast.lua removed unused variables 2019-03-08 17:49:06 +00:00
cutscene_surface_settings.lua Change crashsite cutscene surface to not spawn enemies. 2020-10-05 20:10:49 +01:00
cutscene.lua update link 2020-07-18 12:57:57 +03:00
events.lua Add combat robots explode on artillery wagons. 2020-11-10 20:45:37 +00:00
outpost_builder.lua Cleanup of player stats functions 2019-05-31 23:18:19 +02:00
scenario.lua WIP - airstrike command 2020-11-17 20:56:53 +00:00
weapon_balance.lua small balance change 2020-04-18 01:38:31 -04:00