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vcmi/client/gui/InterfaceObjectConfigurable.h

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/*
* InterfaceBuilder.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CIntObject.h"
#include "TextAlignment.h"
#include "../render/EFont.h"
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#include "../../lib/json/JsonNode.h"
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class CPicture;
class CLabel;
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class CMultiLineLabel;
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class CToggleGroup;
class CToggleButton;
class CButton;
class CLabelGroup;
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class CSlider;
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class CAnimImage;
class CShowableAnim;
class CFilledTexture;
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class ComboBox;
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class CTextInput;
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class TransparentFilledRectangle;
class CTextBox;
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#define REGISTER_BUILDER(type, method) registerBuilder(type, std::bind(method, this, std::placeholders::_1))
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class InterfaceObjectConfigurable: public CIntObject
{
public:
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InterfaceObjectConfigurable(int used=0, Point offset=Point());
InterfaceObjectConfigurable(const JsonNode & config, int used=0, Point offset=Point());
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protected:
/// Set blocked status for all buttons associated with provided shortcut
void setShortcutBlocked(EShortcut shortcut, bool isBlocked);
/// Registers provided callback to be called whenever specified shortcut is triggered
void addShortcut(EShortcut shortcut, std::function<void()> callback);
void keyPressed(EShortcut key) override;
using BuilderFunction = std::function<std::shared_ptr<CIntObject>(const JsonNode &)>;
void registerBuilder(const std::string &, BuilderFunction);
void loadCustomBuilders(const JsonNode & config);
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//must be called after adding callbacks
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void build(const JsonNode & config);
void addConditional(const std::string & name, bool active);
void addWidget(const std::string & name, std::shared_ptr<CIntObject> widget);
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void addCallback(const std::string & callbackName, std::function<void(int)> callback);
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void addCallback(const std::string & callbackName, std::function<void(std::string)> callback);
JsonNode variables;
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template<class T>
const std::shared_ptr<T> widget(const std::string & name) const
{
auto iter = widgets.find(name);
if(iter == widgets.end())
return nullptr;
return std::dynamic_pointer_cast<T>(iter->second);
}
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void deleteWidget(const std::string & name);
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//basic serializers
Point readPosition(const JsonNode &) const;
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Rect readRect(const JsonNode &) const;
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ETextAlignment readTextAlignment(const JsonNode &) const;
ColorRGBA readColor(const JsonNode &) const;
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EFonts readFont(const JsonNode &) const;
std::string readText(const JsonNode &) const;
std::pair<std::string, std::string> readHintText(const JsonNode &) const;
EShortcut readHotkey(const JsonNode &) const;
PlayerColor readPlayerColor(const JsonNode &) const;
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void loadToggleButtonCallback(std::shared_ptr<CToggleButton> button, const JsonNode & config) const;
void loadButtonCallback(std::shared_ptr<CButton> button, const JsonNode & config) const;
void loadButtonHotkey(std::shared_ptr<CButton> button, const JsonNode & config) const;
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void loadButtonBorderColor(std::shared_ptr<CButton> button, const JsonNode & config) const;
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//basic widgets
std::shared_ptr<CPicture> buildPicture(const JsonNode &) const;
std::shared_ptr<CLabel> buildLabel(const JsonNode &) const;
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std::shared_ptr<CMultiLineLabel> buildMultiLineLabel(const JsonNode &) const;
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std::shared_ptr<CToggleGroup> buildToggleGroup(const JsonNode &) const;
std::shared_ptr<CToggleButton> buildToggleButton(const JsonNode &) const;
std::shared_ptr<CButton> buildButton(const JsonNode &) const;
std::shared_ptr<CLabelGroup> buildLabelGroup(const JsonNode &) const;
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std::shared_ptr<CSlider> buildSlider(const JsonNode &) const;
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std::shared_ptr<CAnimImage> buildImage(const JsonNode &) const;
std::shared_ptr<CShowableAnim> buildAnimation(const JsonNode &) const;
std::shared_ptr<CFilledTexture> buildTexture(const JsonNode &) const;
std::shared_ptr<CIntObject> buildLayout(const JsonNode &);
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std::shared_ptr<ComboBox> buildComboBox(const JsonNode &);
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std::shared_ptr<CTextInput> buildTextInput(const JsonNode &) const;
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std::shared_ptr<TransparentFilledRectangle> buildTransparentFilledRectangle(const JsonNode & config) const;
std::shared_ptr<CIntObject> buildGraphicalPrimitive(const JsonNode & config) const;
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std::shared_ptr<CTextBox> buildTextBox(const JsonNode & config) const;
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//composite widgets
std::shared_ptr<CIntObject> buildWidget(JsonNode config) const;
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private:
struct ShortcutState
{
std::function<void()> callback;
mutable std::vector<std::shared_ptr<CButton>> assignedButtons;
bool blocked = false;
};
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int unnamedObjectId = 0;
std::map<std::string, BuilderFunction> builders;
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std::map<std::string, std::shared_ptr<CIntObject>> widgets;
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std::map<std::string, std::function<void(int)>> callbacks_int;
std::map<std::string, std::function<void(std::string)>> callbacks_string;
std::map<std::string, bool> conditionals;
std::map<EShortcut, ShortcutState> shortcuts;
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};