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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
2024-12-19 13:43:38 +00:00
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adventureMap remove test 2024-11-30 15:52:39 +01:00
battle fix shadow hex 2024-12-09 20:27:39 +01:00
eventsSDL fix shortcut modifier 2024-12-08 21:14:51 +01:00
globalLobby Mod management rework, part 1 2024-11-26 13:55:46 +00:00
gui Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Merge pull request #4989 from IvanSavenko/ai_fix 2024-11-27 16:41:53 +02:00
mainmenu Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
mapView code review 2024-12-05 23:31:03 +01:00
media fix tutorial video 2024-12-07 17:14:45 +01:00
render Quick workaround for xbrz terrain animations bug 2024-12-19 13:43:38 +00:00
renderSDL Fix positioning of scaleable main menu when xbrz is in use 2024-12-18 22:04:15 +00:00
widgets fix video crash with subtitles 2024-12-11 21:31:00 +01:00
windows Quick workaround for constantly switching input mode 2024-12-10 12:02:08 +00:00
xBRZ Quick fix for xbrz scaling artifacts on window borders 2024-12-10 14:20:55 +00:00
ArtifactsUIController.cpp ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
ClientCommandManager.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ClientCommandManager.h Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Merge branch 'develop' into timed_events_objects_removal 2024-12-03 17:27:24 +01:00
CPlayerInterface.h Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp fixme & seconds in time (more usual) 2024-12-01 19:00:24 +01:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp Fix game not ending on victory of allied human players in hotseat 2024-12-10 12:02:07 +00:00
NetPacksLobbyClient.cpp refresh list 2024-11-01 00:52:19 +01:00
PlayerLocalState.cpp Fix serialization of selected spellbook page 2024-11-27 20:50:12 +00:00
PlayerLocalState.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
resource.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00