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vcmi/lib/rmg/threadpool/BlockingQueue.h

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/*
* BlockingQueue.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "StdInc.h"
VCMI_LIB_NAMESPACE_BEGIN
//Credit to https://github.com/Liam0205/toy-threadpool/tree/master/yuuki
template <typename T>
class DLL_LINKAGE BlockingQueue : protected std::queue<T>
{
using WriteLock = boost::unique_lock<boost::shared_mutex>;
using Readlock = boost::shared_lock<boost::shared_mutex>;
public:
BlockingQueue() = default;
~BlockingQueue()
{
clear();
}
BlockingQueue(const BlockingQueue&) = delete;
BlockingQueue(BlockingQueue&&) = delete;
BlockingQueue& operator=(const BlockingQueue&) = delete;
BlockingQueue& operator=(BlockingQueue&&) = delete;
public:
bool empty() const
{
Readlock lock(mx);
return std::queue<T>::empty();
}
size_t size() const
{
Readlock lock(mx);
return std::queue<T>::size();
}
public:
void clear()
{
WriteLock lock(mx);
while (!std::queue<T>::empty())
{
std::queue<T>::pop();
}
}
void push(const T& obj)
{
WriteLock lock(mx);
std::queue<T>::push(obj);
}
template <typename... Args>
void emplace(Args&&... args)
{
WriteLock lock(mx);
std::queue<T>::emplace(std::forward<Args>(args)...);
}
bool pop(T& holder)
{
WriteLock lock(mx);
if (std::queue<T>::empty())
{
return false;
}
else
{
holder = std::move(std::queue<T>::front());
std::queue<T>::pop();
return true;
}
}
private:
mutable boost::shared_mutex mx;
};
VCMI_LIB_NAMESPACE_END