2023-11-07 18:32:40 +02:00
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/*
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* ActiveModsInSaveList.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "ModVerificationInfo.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class ActiveModsInSaveList
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{
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2024-04-18 18:13:02 +02:00
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std::vector<TModID> getActiveGameplayAffectingMods();
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2023-11-07 18:32:40 +02:00
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const ModVerificationInfo & getVerificationInfo(TModID mod);
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/// Checks whether provided mod list is compatible with current VLC and throws on failure
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void verifyActiveMods(const std::vector<std::pair<TModID, ModVerificationInfo>> & modList);
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public:
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2024-01-20 20:34:51 +02:00
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template <typename Handler> void serialize(Handler &h)
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2023-11-07 18:32:40 +02:00
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{
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if(h.saving)
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{
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2024-04-18 18:13:02 +02:00
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std::vector<TModID> activeMods = getActiveGameplayAffectingMods();
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2023-11-07 18:32:40 +02:00
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h & activeMods;
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for(const auto & m : activeMods)
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h & getVerificationInfo(m);
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}
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else
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{
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std::vector<TModID> saveActiveMods;
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h & saveActiveMods;
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std::vector<std::pair<TModID, ModVerificationInfo>> saveModInfos(saveActiveMods.size());
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for(int i = 0; i < saveActiveMods.size(); ++i)
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{
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saveModInfos[i].first = saveActiveMods[i];
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h & saveModInfos[i].second;
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}
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verifyActiveMods(saveModInfos);
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}
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}
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};
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VCMI_LIB_NAMESPACE_END
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