1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/CScriptingModule.h

29 lines
789 B
C
Raw Normal View History

/*
* CScriptingModule.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "IGameEventsReceiver.h"
class IGameEventRealizer;
class CPrivilegedInfoCallback;
class CScriptingModule : public IGameEventsReceiver, public IBattleEventsReceiver
{
public:
virtual void executeUserCommand(const std::string &cmd){};
virtual void init(){}; //called upon the start of game (after map randomization, before first turn)
virtual void giveActionCB(IGameEventRealizer *cb){};
virtual void giveInfoCB(CPrivilegedInfoCallback *cb){};
CScriptingModule(){}
virtual ~CScriptingModule(){}
};
2014-04-20 11:40:15 +03:00