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vcmi/client/mainmenu/CStatisticScreen.cpp

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/*
* CStatisticScreen.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CStatisticScreen.h"
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#include "../CGameInfo.h"
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#include "../gui/CGuiHandler.h"
#include "../gui/WindowHandler.h"
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#include "../gui/Shortcut.h"
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#include "../render/Graphics.h"
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#include "../widgets/Images.h"
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#include "../widgets/GraphicalPrimitiveCanvas.h"
#include "../widgets/TextControls.h"
#include "../widgets/Buttons.h"
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#include "../windows/InfoWindows.h"
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#include "../../lib/gameState/GameStatistics.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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#include <vstd/DateUtils.h>
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CStatisticScreen::CStatisticScreen(StatisticDataSet stat)
: CWindowObject(BORDERED), statistic(stat)
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{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos = center(Rect(0, 0, 800, 600));
filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
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filledBackground->setPlayerColor(PlayerColor(1));
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auto contentArea = Rect(10, 40, 780, 510);
layout.push_back(std::make_shared<CLabel>(400, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.statisticWindow.statistic")));
layout.push_back(std::make_shared<TransparentFilledRectangle>(contentArea, ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1));
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layout.push_back(std::make_shared<CButton>(Point(725, 564), AnimationPath::builtin("MUBCHCK"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT));
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buttonCsvSave = std::make_shared<CToggleButton>(Point(10, 564), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this](bool on){
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std::string path = statistic.writeCsv();
CInfoWindow::showInfoDialog(CGI->generaltexth->translate("vcmi.statisticWindow.csvSaved") + "\n\n" + path, {});
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});
buttonCsvSave->setTextOverlay(CGI->generaltexth->translate("vcmi.statisticWindow.csvSave"), EFonts::FONT_SMALL, Colors::YELLOW);
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auto plotData = extractData(stat, [](StatisticDataSetEntry val){ return val.resources[EGameResID::GOLD]; });
chart = std::make_shared<LineChart>(contentArea.resize(-5), "test title", plotData);
}
std::map<ColorRGBA, std::vector<float>> CStatisticScreen::extractData(StatisticDataSet stat, std::function<float(StatisticDataSetEntry val)> selector)
{
auto tmpData = stat.data;
std::sort(tmpData.begin(), tmpData.end(), [](StatisticDataSetEntry v1, StatisticDataSetEntry v2){ return v1.player == v2.player ? v1.day < v2.day : v1.player < v2.player; });
PlayerColor tmpColor = PlayerColor::NEUTRAL;
std::vector<float> tmpColorSet;
std::map<ColorRGBA, std::vector<float>> plotData;
for(auto & val : tmpData)
{
if(tmpColor != val.player)
{
if(tmpColorSet.size())
plotData[graphics->playerColors[tmpColor.getNum()]] = tmpColorSet;
tmpColorSet.clear();
tmpColor = val.player;
}
tmpColorSet.push_back(selector(val));
}
plotData[graphics->playerColors[tmpColor.getNum()]] = tmpColorSet;
return plotData;
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}
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LineChart::LineChart(Rect position, std::string title, std::map<ColorRGBA, std::vector<float>> data) : CIntObject()
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{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
pos = position + pos.topLeft();
auto chartArea = pos.resize(-50);
chartArea.moveTo(Point(50, 50));
layout.push_back(std::make_shared<CLabel>(pos.w / 2, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, title));
canvas = std::make_shared<GraphicalPrimitiveCanvas>(Rect(0, 0, pos.w, pos.h));
// Axis
canvas->addLine(chartArea.topLeft() + Point(0, -10), chartArea.topLeft() + Point(0, chartArea.h + 10), Colors::WHITE);
canvas->addLine(chartArea.topLeft() + Point(-10, chartArea.h), chartArea.topLeft() + Point(chartArea.w + 10, chartArea.h), Colors::WHITE);
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canvas->addLine(chartArea.topLeft(), chartArea.bottomRight(), Colors::GREEN);
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}