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vcmi/docs/modders/Map_Objects/Creature_Bank.md

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# Creature Bank
Reward types for clearing creature bank are limited to resources, creatures, artifacts and spell.
Format of rewards is same as in [Rewardable Objects](Rewardable.md)
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``` javascript
{
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/// If true, battle setup will be like normal - Attacking player on the left, enemy on the right
"regularUnitPlacement" : true,
/// If true, bank placed on water will be visitable from coast (Shipwreck)
"coastVisitable" : true,
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/// List of levels of this bank. On map loading, one of them will be randomly assigned to bank.
"levels": [
{
/// Chance for this level to be active
"chance": 30,
/// Description of guards, stacks will be ordered
/// on battlefield according to this scheme:
/// 4 7 1
///
/// 6 5
///
/// 3 2
/// Possible fields:
/// amount - size of stack
/// type - string ID of creature for this stack
/// upgradeChance - chance (in percent) for this stack to be upgraded
"guards": [
{ "amount": 4, "type": "cyclop" },
{ "amount": 4, "type": "cyclop" },
{ "amount": 4, "type": "cyclop", "upgradeChance": 50 },
{ "amount": 4, "type": "cyclop" },
{ "amount": 4, "type": "cyclop" }
],
/// Description of rewards granted for clearing bank
"reward" : {
/// Granted resources
"resources": {
"wood" : 4,
"mercury" : 4,
"ore" : 4,
"sulfur" : 4,
"crystal" : 4,
"gems" : 4,
"gold" : 0
},
/// Granted creatures, same format as guards
"creatures" : [
{ "amount": 4, "type": "wyvern" }
],
/// List of random artifacts
"artifacts": [ { "class" : "TREASURE" } ]
/// List of spells
"spells" : [ { "level" : 5 } ]
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}
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}
]
}
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```