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Open-source engine for Heroes of Might and Magic III
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Xilmi 5907aae057 Fixed AI not taking hero-strength into account when hero is garrisoned.
When evaluating their fighting-chance against towns with a garrisoned hero the AI didn't consider the attribute-boosts of the defending hero.
Now it does.
2024-08-11 17:59:10 +02:00
.github CI: Use URL relative to repo's owner for test data 2024-07-23 01:43:26 +02:00
AI Fixed AI not taking hero-strength into account when hero is garrisoned. 2024-08-11 17:59:10 +02:00
android Version bump to 1.5.6 2024-08-02 15:00:16 +00:00
CI MSVC CI script: Don't run vswhere to find dumpbin.exe, since it is not used 2024-07-20 00:04:28 +02:00
client Visual logger colored text 2024-08-10 19:13:09 +03:00
cmake_modules Version bump to 1.5.6 2024-08-02 15:00:16 +00:00
config Merge remote-tracking branch 'upstream/develop' into develop 2024-08-07 16:15:28 +02:00
debian Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
docs Merge pull request #4341 from vcmi/force_portal_connection 2024-08-07 13:07:45 +03:00
include Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
lib Merge remote-tracking branch 'upstream/develop' into develop 2024-08-11 11:37:10 +02:00
lobby Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
mapeditor fix some sonarcloud issues 2024-08-01 23:31:06 +02:00
Mods/vcmi Update portuguese.json 2024-08-04 12:13:11 -03:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm
scripting Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
scripts/lib Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
server Merge pull request #4359 from Laserlicht/statistic 2024-08-09 15:31:13 +03:00
serverapp Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
test Merge pull request #4323 from vcmi/battle-ai-fixes 2024-08-10 10:48:35 +03:00
win
xcode
.gitattributes
.gitignore Add .directory files to .gitignore 2024-07-15 20:32:16 +02:00
.gitmodules Update googletest submodule 2024-08-02 15:09:48 +00:00
.travis.yml remove slack 2024-07-10 12:49:53 +02:00
AUTHORS.h
CCallback.cpp Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
CCallback.h fixed regressions 2024-07-09 14:27:05 +03:00
ChangeLog.md Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
CMakeLists.txt Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
CMakePresets.json Try to generate aab instead of apk 2024-06-21 14:58:33 +00:00
conanfile.py address code review comments 2024-07-08 00:02:01 +03:00
fuzzylite.pc.in
Global.h Merge pull request #4358 from IvanSavenko/integer_divide 2024-08-06 18:10:03 +03:00
license.txt
vcmibuilder
Version.cpp.in
Version.h

VCMI Github Downloads Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)