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vcmi/client/CBitmapHandler.h

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#ifndef __CBITMAPHANDLER_H__
#define __CBITMAPHANDLER_H__
#include "../global.h"
struct SDL_Surface;
class CLodHandler;
/*
* CBitmapHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
enum Epcxformat {PCX8B, PCX24B};
struct BMPPalette
{
unsigned char R,G,B,F;
};
struct BMPHeader
{
int fullSize, _h1, _h2, _h3, _c1, _c2, _c3, _c4, x, y,
dataSize1, dataSize2; //DataSize=X*Y+2*Y
unsigned char _c5[8];
void print(std::ostream & out);
BMPHeader()
{
_h1=_h2=0;
for(int i=0;i<8;i++)
_c5[i]=0;
}
};
class CPCXConv
{
public:
unsigned char * pcx, *bmp;
int pcxs, bmps;
void fromFile(std::string path);
void saveBMP(std::string path);
void openPCX(char * PCX, int len);
SDL_Surface * getSurface() const; //for standard H3 PCX
//SDL_Surface * getSurfaceZ(); //for ZSoft PCX
CPCXConv() //c-tor
: pcx(NULL), bmp(NULL), pcxs(0), bmps(0)
{}
~CPCXConv() //d-tor
{
if (pcxs) delete[] pcx;
if (bmps) delete[] bmp;
}
};
namespace BitmapHandler
{
SDL_Surface * loadBitmap(std::string fname, bool setKey=true);
};
#endif // __CBITMAPHANDLER_H__