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vcmi_client
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
AdventureMapButton.cpp
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* fixed crashes with paths when fastly switching heroes
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2009-09-12 22:17:23 +00:00 |
AdventureMapButton.h
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* fixed crashes with paths when fastly switching heroes
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2009-09-12 22:17:23 +00:00 |
CAdvmapInterface.cpp
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Small fix so vertical garrisons get right-click information.
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2009-09-27 20:14:26 +00:00 |
CAdvmapInterface.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CBattleInterface.cpp
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* fix for 0.72d #26 (flying creatures will be blitted over all other creatures, obstacles and wall)
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2009-09-29 11:23:47 +00:00 |
CBattleInterface.h
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* animation of catapult
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2009-09-24 13:44:55 +00:00 |
CBitmapHandler.cpp
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* faster decompression with infs2
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2009-09-27 11:37:15 +00:00 |
CBitmapHandler.h
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* faster decompression with infs2
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2009-09-27 11:37:15 +00:00 |
CCastleInterface.cpp
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
CCastleInterface.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CConfigHandler.cpp
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CConfigHandler.h
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* partially implemented puzzle map
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2009-08-31 15:57:15 +00:00 |
CCreatureAnimation.cpp
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* faster and less memory-consuming def handling
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2009-09-18 12:50:00 +00:00 |
CCreatureAnimation.h
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* faster and less memory-consuming def handling
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2009-09-18 12:50:00 +00:00 |
CCursorHandler.cpp
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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2009-08-30 12:47:40 +00:00 |
CCursorHandler.h
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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2009-08-30 12:47:40 +00:00 |
CGameInfo.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.h
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Video player compilation.
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2009-06-20 01:40:52 +00:00 |
CHeroWindow.cpp
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
CHeroWindow.h
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* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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2009-09-09 06:04:42 +00:00 |
Client.cpp
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Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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2009-08-30 12:47:40 +00:00 |
Client.h
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* compilation fixes (I didn't test everything, I hope it works)
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2009-09-23 12:05:33 +00:00 |
CMessage.cpp
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* attacking and capturing towns
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2009-08-22 13:59:15 +00:00 |
CMessage.h
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Do not use hardcoded font sizes in messages.
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2009-06-01 05:40:54 +00:00 |
CMT.cpp
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* redone stack queue algorithm
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2009-09-07 02:29:44 +00:00 |
CPlayerInterface.cpp
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* animation of catapult
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2009-09-24 13:44:55 +00:00 |
CPlayerInterface.h
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
CPreGame.cpp
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gcc compilation fixes.
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2009-09-25 21:11:13 +00:00 |
CPreGame.h
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Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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2009-08-27 08:04:32 +00:00 |
CSpellWindow.cpp
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Fixed crash when r-clicking spell.
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2009-08-23 18:23:21 +00:00 |
CSpellWindow.h
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
FontBase.h
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
FunctionList.h
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* battle options window works again
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2009-05-19 18:23:04 +00:00 |
Graphics.cpp
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
Graphics.h
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Compile fix.
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2009-08-18 01:57:39 +00:00 |
GUIBase.cpp
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* fixed crash on clicking on the map frame
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2009-09-24 13:23:52 +00:00 |
GUIBase.h
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gcc compilation fixes.
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2009-09-25 21:11:13 +00:00 |
GUIClasses.cpp
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gcc compilation fixes.
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2009-09-25 21:11:13 +00:00 |
GUIClasses.h
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Correct spelling.
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2009-09-25 04:05:01 +00:00 |
Makefile.am
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Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.
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2009-08-29 15:52:29 +00:00 |
Makefile.in
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Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.
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2009-08-29 15:52:29 +00:00 |
NetPacksClient.cpp
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Update for previous rev. Support for synchronous building demolition.
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2009-09-22 14:27:46 +00:00 |
SDL_Extensions.cpp
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
SDL_Extensions.h
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Version for development release 0.73c
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2009-09-20 12:47:40 +00:00 |
SDL_framerate.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_client.vcproj
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* attacking and capturing towns
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2009-08-22 13:59:15 +00:00 |