2017-07-20 06:08:49 +02:00
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/*
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* mock_MapService.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "mock_MapService.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/mapping/CMap.h"
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#include "../../lib/mapping/MapFormatJson.h"
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MapServiceMock::MapServiceMock(const std::string & path, MapListener * mapListener_)
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: mapListener(mapListener_)
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{
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std::shared_ptr<CIOApi> io(new CProxyIOApi(&initialBuffer));
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CZipSaver saver(io, "_");
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2023-09-01 23:26:14 +02:00
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const JsonNode header(JsonPath::builtin(path+CMapFormatJson::HEADER_FILE_NAME));
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const JsonNode objects(JsonPath::builtin(path+CMapFormatJson::OBJECTS_FILE_NAME));
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const JsonNode surface(JsonPath::builtin(path+"surface_terrain.json"));
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2017-07-20 06:08:49 +02:00
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addToArchive(saver, header, CMapFormatJson::HEADER_FILE_NAME);
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addToArchive(saver, objects, CMapFormatJson::OBJECTS_FILE_NAME);
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addToArchive(saver, surface, "surface_terrain.json");
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2023-09-01 23:26:14 +02:00
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auto undergroundPath = JsonPath::builtin(path+"underground_terrain.json");
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2017-07-20 06:08:49 +02:00
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if(CResourceHandler::get()->existsResource(undergroundPath))
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{
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const JsonNode underground(undergroundPath);
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addToArchive(saver, underground, "underground_terrain.json");
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}
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}
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std::unique_ptr<CMap> MapServiceMock::loadMap() const
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{
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initialBuffer.seek(0);
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CMapLoaderJson initialLoader(&initialBuffer);
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2024-01-10 21:30:12 +02:00
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std::unique_ptr<CMap> res = initialLoader.loadMap(nullptr);
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2017-07-20 06:08:49 +02:00
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if(mapListener)
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mapListener->mapLoaded(res.get());
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return res;
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}
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2024-01-10 21:30:12 +02:00
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std::unique_ptr<CMap> MapServiceMock::loadMap(const ResourcePath & name, IGameCallback * cb) const
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2017-07-20 06:08:49 +02:00
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{
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return loadMap();
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}
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2023-08-23 14:07:50 +02:00
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std::unique_ptr<CMapHeader> MapServiceMock::loadMapHeader(const ResourcePath & name) const
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2017-07-20 06:08:49 +02:00
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{
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initialBuffer.seek(0);
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CMapLoaderJson initialLoader(&initialBuffer);
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return initialLoader.loadMapHeader();
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}
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2024-01-10 21:30:12 +02:00
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std::unique_ptr<CMap> MapServiceMock::loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const
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2017-07-20 06:08:49 +02:00
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{
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return loadMap();
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}
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2023-03-13 16:41:07 +02:00
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std::unique_ptr<CMapHeader> MapServiceMock::loadMapHeader(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const
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2017-07-20 06:08:49 +02:00
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{
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initialBuffer.seek(0);
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CMapLoaderJson initialLoader(&initialBuffer);
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return initialLoader.loadMapHeader();
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}
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void MapServiceMock::saveMap(const std::unique_ptr<CMap> & map, boost::filesystem::path fullPath) const
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{
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FAIL() << "Unexpected call to MapServiceMock::saveMap";
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}
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void MapServiceMock::addToArchive(CZipSaver & saver, const JsonNode & data, const std::string & filename)
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{
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2024-02-12 01:22:16 +02:00
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auto s = data.toString();
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2017-07-20 06:08:49 +02:00
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std::unique_ptr<COutputStream> stream = saver.addFile(filename);
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if(stream->write((const ui8*)s.c_str(), s.size()) != s.size())
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2018-10-31 08:27:54 +02:00
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throw std::runtime_error("addToArchive: zip compression failed.");
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2017-07-20 06:08:49 +02:00
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}
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