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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/test/mock
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
..
BattleFake.cpp Use auto instead of redundant type in initializations using new 2024-01-16 21:40:53 +00:00
BattleFake.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
mock_battle_IBattleState.h Fix tests 2023-11-18 21:17:40 +02:00
mock_battle_Unit.h Update mock_battle_Unit.h 2024-06-12 13:37:43 +02:00
mock_BonusBearer.cpp Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 2020-09-30 22:56:28 -07:00
mock_BonusBearer.h vcmi: rename HeroBonus.h to Bonus.h 2023-05-02 11:20:58 +03:00
mock_CPSICallback.cpp [c::b] Updated projects, applied fixes 2018-07-29 22:07:40 +03:00
mock_CPSICallback.h [c::b] Updated projects, applied fixes 2018-07-29 22:07:40 +03:00
mock_Creature.h First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
mock_CreatureService.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_Environment.h Fix tests compilation 2023-09-06 16:03:47 +03:00
mock_events_ApplyDamage.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
mock_IBattleInfoCallback.h Fix tests 2023-11-18 21:17:40 +02:00
mock_IGameCallback.cpp GameState now uses random generator from server. Blocked access to rmg 2024-07-16 13:13:38 +00:00
mock_IGameCallback.h Fix tests 2024-07-16 13:13:39 +00:00
mock_IGameEventCallback.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_IGameInfoCallback.h Fix build 2023-11-15 15:55:19 +02:00
mock_MapService.cpp Rename toJson to toString/toCompactString for consistency 2024-02-26 12:55:49 +02:00
mock_MapService.h Fix build 2024-01-19 13:56:05 +02:00
mock_scripting_Context.h Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
mock_scripting_Pool.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_scripting_Script.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_scripting_Service.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_ServerCallback.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_Services.h tests: attempt to fix build without lua 2023-04-27 20:59:55 +03:00
mock_spells_effects_Registry.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_spells_Mechanics.h Fix build 2024-01-19 13:56:05 +02:00
mock_spells_Problem.h Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
mock_spells_Spell.h Added option to allow self-casting 2024-01-16 15:13:00 +02:00
mock_spells_SpellService.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_UnitEnvironment.h
mock_UnitInfo.h
mock_vstd_CLoggerBase.h Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
mock_vstd_RNG.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
ZoneOptionsFake.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00