2023-04-23 14:10:35 +02:00
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/*
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* CArtifactsOfHeroKingdom.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CArtifactsOfHeroKingdom.h"
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#include "Buttons.h"
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#include "../CPlayerInterface.h"
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#include "../../CCallback.h"
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CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector<ArtPlacePtr> Backpack,
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std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll)
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{
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artWorn = ArtWorn;
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backpack = Backpack;
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leftBackpackRoll = leftScroll;
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rightBackpackRoll = rightScroll;
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for(auto artPlace : artWorn)
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{
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artPlace.second->slot = artPlace.first;
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artPlace.second->setArtifact(nullptr);
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artPlace.second->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
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artPlace.second->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
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}
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for(auto artPlace : backpack)
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{
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artPlace->setArtifact(nullptr);
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artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
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artPlace->rightClickCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
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}
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leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1));
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rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1));
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2023-09-03 20:41:00 +02:00
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setRedrawParent(true);
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2023-04-23 14:10:35 +02:00
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}
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2023-07-06 21:14:12 +02:00
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CArtifactsOfHeroKingdom::~CArtifactsOfHeroKingdom()
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{
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putBackPickedArtifact();
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}
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2023-04-23 14:10:35 +02:00
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void CArtifactsOfHeroKingdom::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
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{
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LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
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}
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void CArtifactsOfHeroKingdom::pickUpArtifact(CHeroArtPlace & artPlace)
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{
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, artPlace.slot),
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ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
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}
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