1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/lib/rmg/modificators/WaterProxy.h

61 lines
1.5 KiB
C++
Raw Normal View History

/*
* WaterProxy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
2023-05-20 10:17:37 +02:00
#include "../Zone.h"
VCMI_LIB_NAMESPACE_BEGIN
struct RouteInfo
{
rmg::Area blocked;
int3 visitable;
int3 boarding;
rmg::Area water;
};
class WaterProxy: public Modificator
{
public:
MODIFICATOR(WaterProxy);
//subclass to store disconnected parts of water zone
struct Lake
{
rmg::Area area; //water tiles
std::map<int3, int> distanceMap; //distance map for lake
std::map<int, rmg::Tileset> reverseDistanceMap;
std::map<TRmgTemplateZoneId, rmg::Area> neighbourZones; //zones boardered. Area - part of land
std::set<TRmgTemplateZoneId> keepConnections;
2023-07-07 20:17:20 +02:00
std::set<TRmgTemplateZoneId> keepRoads;
};
2023-07-07 21:27:24 +02:00
bool waterKeepConnection(const rmg::ZoneConnection & connection, bool createRoad);
RouteInfo waterRoute(Zone & dst);
void process() override;
void init() override;
char dump(const int3 &) override;
const std::vector<Lake> & getLakes() const;
protected:
void collectLakes();
2023-07-07 21:27:24 +02:00
bool placeShipyard(Zone & land, const Lake & lake, si32 guard, bool createRoad, RouteInfo & info);
bool placeBoat(Zone & land, const Lake & lake, bool createRoad, RouteInfo & info);
2023-04-17 23:11:16 +02:00
protected:
std::vector<Lake> lakes; //disconnected parts of zone. Used to work with water zones
std::map<int3, int> lakeMap; //map tile on lakeId which is position of lake in lakes array +1
};
VCMI_LIB_NAMESPACE_END