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66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
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#pragma once
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#include "../gui/CIntObject.h"
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//#include "../gui/SDL_Extensions.h"
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//#include "../../lib/FunctionList.h"
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struct SDL_Surface;
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struct Rect;
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class CAnimImage;
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class CLabel;
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class CAnimation;
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class CDefHandler;
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/*
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* CWindowObject.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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/// Basic class for windows
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class CWindowObject : public CIntObject
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{
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CPicture * createBg(std::string imageName, bool playerColored);
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int getUsedEvents(int options);
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CIntObject *shadow;
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void setShadow(bool on);
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int options;
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protected:
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CPicture * background;
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//Simple function with call to GH.popInt
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void close();
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//Used only if RCLICK_POPUP was set
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void clickRight(tribool down, bool previousState);
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//To display border
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void showAll(SDL_Surface *to);
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//change or set background image
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void setBackground(std::string filename);
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void updateShadow();
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public:
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enum EOptions
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{
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PLAYER_COLORED=1, //background will be player-colored
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RCLICK_POPUP=2, // window will behave as right-click popup
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BORDERED=4, // window will have border if current resolution is bigger than size of window
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SHADOW_DISABLED=8 //this window won't display any shadow
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};
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/*
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* options - EOpions enum
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* imageName - name for background image, can be empty
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* centerAt - position of window center. Default - center of the screen
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*/
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CWindowObject(int options, std::string imageName, Point centerAt);
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CWindowObject(int options, std::string imageName = "");
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~CWindowObject();
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};
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