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172 lines
5.4 KiB
C
172 lines
5.4 KiB
C
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/*
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Author: Juan Rada-Vilela, Ph.D.
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Copyright (C) 2010-2014 FuzzyLite Limited
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All rights reserved
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This file is part of fuzzylite.
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fuzzylite is free software: you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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fuzzylite is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with fuzzylite. If not, see <http://www.gnu.org/licenses/>.
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fuzzylite™ is a trademark of FuzzyLite Limited.
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*/
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#ifndef FL_FUNCTION_H
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#define FL_FUNCTION_H
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#include "fl/term/Term.h"
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#include <map>
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#include <string>
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namespace fl {
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class Engine;
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class FL_API Function : public Term {
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/****************************
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* Parsing Elements
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****************************/
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public:
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typedef scalar(*Unary)(scalar);
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typedef scalar(*Binary)(scalar, scalar);
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struct FL_API Element {
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enum Type {
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OPERATOR, FUNCTION
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};
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std::string name;
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std::string description;
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Type type;
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Unary unary;
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Binary binary;
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int arity;
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int precedence; //Operator
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int associativity;
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Element(const std::string& name, const std::string& description, Type type);
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Element(const std::string& name, const std::string& description,
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Type type, Unary unary, int precedence = 0, int associativity = -1);
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Element(const std::string& name, const std::string& description,
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Type type, Binary binary, int precedence = 0, int associativity = -1);
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virtual ~Element();
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FL_DEFAULT_COPY_AND_MOVE(Element)
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virtual bool isOperator() const;
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virtual bool isFunction() const;
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virtual Element* clone() const;
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virtual std::string toString() const;
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};
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/**************************
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* Tree elements, wrap Elements into Nodes.
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**************************/
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struct FL_API Node {
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FL_unique_ptr<Element> element;
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FL_unique_ptr<Node> left;
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FL_unique_ptr<Node> right;
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std::string variable;
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scalar value;
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Node(Element* element, Node* left = fl::null, Node* right = fl::null);
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Node(const std::string& variable);
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Node(scalar value);
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Node(const Node& source);
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Node& operator=(const Node& rhs);
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virtual ~Node();
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FL_DEFAULT_MOVE(Node)
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virtual scalar evaluate(const std::map<std::string, scalar>*
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variables = fl::null) const;
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virtual Node* clone() const;
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virtual std::string toString() const;
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virtual std::string toPrefix(const Node* node = fl::null) const;
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virtual std::string toInfix(const Node* node = fl::null) const;
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virtual std::string toPostfix(const Node* node = fl::null) const;
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private:
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void copyFrom(const Node& source);
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};
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/******************************
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* Term
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******************************/
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protected:
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FL_unique_ptr<Node> _root;
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std::string _formula;
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const Engine* _engine;
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public:
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mutable std::map<std::string, scalar> variables;
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Function(const std::string& name = "",
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const std::string& formula = "", const Engine* engine = fl::null);
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Function(const Function& other);
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Function& operator=(const Function& other);
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virtual ~Function() FL_IOVERRIDE;
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FL_DEFAULT_MOVE(Function)
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static Function* create(const std::string& name,
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const std::string& formula,
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const Engine* engine = fl::null); // throw (fl::Exception);
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virtual scalar membership(scalar x) const FL_IOVERRIDE;
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virtual scalar evaluate(const std::map<std::string, scalar>* variables) const;
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virtual std::string className() const FL_IOVERRIDE;
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virtual std::string parameters() const FL_IOVERRIDE;
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virtual void configure(const std::string& parameters) FL_IOVERRIDE;
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virtual void setFormula(const std::string& formula);
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virtual std::string getFormula() const;
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virtual void setEngine(const Engine* engine);
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virtual const Engine* getEngine() const;
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virtual Node* root() const;
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virtual bool isLoaded() const;
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virtual void unload();
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virtual void load(); // throw (fl::Exception);
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virtual void load(const std::string& formula); // throw (fl::Exception);
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virtual void load(const std::string& formula, const Engine* engine); // throw (fl::Exception);
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virtual Node* parse(const std::string& formula); // throw (fl::Exception);
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virtual std::string toPostfix(const std::string& formula) const; //throw (fl::Exception);
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virtual std::string space(const std::string& formula) const;
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virtual Function* clone() const FL_IOVERRIDE;
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static Term* constructor();
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static void main();
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};
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}
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#endif /* FL_FUNCTION_H */
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