1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/server/CMakeLists.txt

45 lines
1011 B
CMake
Raw Normal View History

2016-08-12 08:38:26 +02:00
include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_HOME_DIRECTORY}/include ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
include_directories(${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
2012-07-01 17:27:41 +03:00
set(server_SRCS
StdInc.cpp
2014-07-11 11:01:03 +03:00
CGameHandler.cpp
CQuery.cpp
CVCMIServer.cpp
2014-07-11 11:01:03 +03:00
NetPacksServer.cpp
2012-07-01 17:27:41 +03:00
)
set(server_HEADERS
StdInc.h
CGameHandler.h
CQuery.h
CVCMIServer.h
)
assign_source_group(${server_SRCS} ${server_HEADERS})
if(ANDROID) # android needs client/server to be libraries, not executables, so we can't reuse the build part of this script
return()
endif()
add_executable(vcmiserver ${server_SRCS} ${server_HEADERS})
2012-07-01 17:27:41 +03:00
target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${SYSTEM_LIBS})
2014-07-10 01:06:37 +03:00
if(WIN32)
set_target_properties(vcmiserver
PROPERTIES
OUTPUT_NAME "VCMI_server"
PROJECT_LABEL "VCMI_server"
)
2014-07-10 01:06:37 +03:00
endif()
vcmi_set_output_dir(vcmiserver "")
set_target_properties(vcmiserver PROPERTIES ${PCH_PROPERTIES})
cotire(vcmiserver)
install(TARGETS vcmiserver DESTINATION ${BIN_DIR})